Player Matchup

Bakasura
Bakasura
Gold II
 
Bakasura
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold IV
Aizen 7K
Athena
Gold IV
Level 109
God Stats
1W - 5L
1,289 SR
Queue Stats
615W - 620L
1,553 MMR
Solo
Achilles
Achilles
Platinum IV
IM KRYT3RIA
Achilles
Platinum IV
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
384W - 386L
1,611 MMR
Solo
Charybdis
Charybdis
Silver I
JGPerkins2007
Charybdis
Silver I
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,554 MMR
Solo
Ra
Ra
Silver II
OnYX Ghoul
Ra
Silver II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,571 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,458 SR
1,558 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,681 SR
1,570 MMR
Guan Yu
Guan Yu
Gold II
Ice in the Pipe
Guan Yu
Gold II
Level 155
God Stats
3W - 0L
1,877 SR
Queue Stats
155W - 148L
1,579 MMR
Party 1
Artio
Artio
Silver I
Kami Jays
Artio
Silver I
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,543 MMR
Solo
Eset
Eset
Gold III
Master Venus 25
Eset
Gold III
Level 158
God Stats
16W - 10L
1,616 SR
Queue Stats
179W - 186L
1,544 MMR
Solo
Sol
Sol
Gold V
TheKINGaPLESURE
Sol
Gold V
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 60L
1,584 MMR
Party 1
Zeus
Zeus
Silver I
US Sherman117
Zeus
Silver I
Level 158
God Stats
13W - 6L
1,912 SR
Queue Stats
29W - 21L
1,601 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
4 / 5 / 3
8,605
538
6,645
12,209
4,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
Aizen 7K
Athena
11
0 / 3 / 1
6,978
436
4,341
17,855
9,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
IM KRYT3RIA
Achilles
14
1 / 3 / 0
7,984
499
7,294
11,969
8,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
JGPerkins2007
Charybdis
12
1 / 4 / 0
7,093
443
5,856
11,744
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 6 / 2
8,970
561
4,853
9,403
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
IzanamiCliodhnaKaliArachne

VS

Bans
AtlasFenrirTiamatBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 8
8,685
543
5,407
12,216
11,955
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artio
Kami Jays
Artio
15
1 / 1 / 6
9,458
591
5,705
13,638
14,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
10 / 3 / 7
10,712
670
12,209
12,312
3,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 1 / 4
9,108
569
11,189
10,532
3,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
5 / 3 / 7
10,400
650
9,151
7,441
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
8
Kills
21
21
Deaths
8
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
5
3
1.1
L
Athena
Aizen 7K
Athena
0
3
1
0.17
L
Achilles
IM KRYT3RIA
Achilles
1
3
0
0.33
W
2
0
8
6
L
Charybdis
JGPerkins2007
Charybdis
1
4
0
0.25
W
Artio
Kami Jays
Artio
1
1
6
4
W
10
3
7
4.5
L
2
6
2
0.5
W
3
1
4
5
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,989
Damage
43,661
63,180
Taken
56,139
28,124
Mitigated
36,430
18,133
Healing
26,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,645
3,780
0
3,277
12,209
4,333
1,205
6,422
5,747
0
43,370
L
Athena
Aizen 7K
Athena
4,341
782
1,613
3,897
17,855
9,028
0
8,351
9,504
30,578
0
L
Achilles
IM KRYT3RIA
Achilles
7,294
2,102
0
4,623
11,969
8,798
408
5,902
5,450
0
45,223
W
5,407
769
2,852
5,695
12,216
11,955
0
2,647
9,052
0
33,641
L
Charybdis
JGPerkins2007
Charybdis
5,856
1,870
0
3,656
11,744
2,889
0
7,187
4,516
0
44,021
W
Artio
Kami Jays
Artio
5,705
816
726
6,332
13,638
14,177
60
2,364
10,345
43,837
0
W
12,209
593
463
2,508
12,312
3,976
966
1,828
9,786
79,797
0
L
4,853
0
404
663
9,403
3,076
52
8,170
1,233
47,065
0
W
11,189
5,449
0
6,038
10,532
3,823
6,256
2,689
7,705
53,982
8,389
W
9,151
1,772
0
2,165
7,441
2,499
103
2,143
5,121
80,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,630
Gold Earned
48,363
440
Minions Killed
495
0
Camps Cleared
0
1,515,702
Distance Traveled
1,625,184
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,605
538
83
5
0
344,429
4
L
Athena
6,978
436
50
3
0
284,705
0
L
Achilles
7,984
499
95
6
0
308,677
5
W
Guan Yu
8,685
543
53
3
0
362,516
4
L
Charybdis
7,093
443
90
6
0
279,991
8
W
Artio
9,458
591
86
5
0
326,716
5
W
Eset
10,712
670
127
8
0
337,725
5
L
Ra
8,970
561
122
8
0
297,900
3
W
Sol
9,108
569
103
6
0
281,128
5
W
Zeus
10,400
650
126
8
0
317,099
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role