Player Matchup

Artemis
Artemis
Benjamine11888
Artemis
Level 84
God Stats
27W - 28L
1,502 SR
Queue Stats
96W - 82L
1,525 Elo+
Party 3
Mulan
Mulan
Juortiz1000
Mulan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 52L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
KillianNagora
Cthulhu
Level 146
God Stats
27W - 24L
1,590 SR
Queue Stats
182W - 185L
1,539 Elo+
Party 3
Nemesis
Nemesis
SrDanhiel
Nemesis
Level 27
God Stats
0W - 2L
1,223 SR
Queue Stats
42W - 56L
1,371 Elo+
Party 1
Ra
Ra
Yancou
Ra
Level 8
God Stats
3W - 2L
1,722 SR
Queue Stats
34W - 30L
1,345 Elo+
Party 3
Team Averages
Level 77
1,507 SR
1,449 Elo+

VS

Team Averages
Level 78
1,641 SR
1,494 Elo+
Hachiman
Hachiman
Pi55Boi
Hachiman
Level 36
God Stats
25W - 19L
1,543 SR
Queue Stats
29W - 30L
1,515 Elo+
Party 2
Horus
Horus
SnuggleWugglebus
Horus
Level 88
God Stats
3W - 0L
1,886 SR
Queue Stats
56W - 44L
1,537 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ToadxThexHorny
Morgan Le Fay
Level 158
God Stats
14W - 18L
1,561 SR
Queue Stats
85W - 94L
1,516 Elo+
Solo
King Arthur
King Arthur
Xtr3m3Gam3r117
King Arthur
Level 25
God Stats
3W - 3L
1,440 SR
Queue Stats
15W - 20L
1,369 Elo+
Solo
Baron Samedi
Baron Samedi
xXGr1zz3lyXx
Baron Samedi
Level 83
God Stats
17W - 11L
1,775 SR
Queue Stats
70W - 54L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 5
11,264
704
17,392
17,364
6,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 11 / 4
11,223
701
16,438
29,431
16,329
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
19
6 / 2 / 6
12,244
765
25,625
28,602
29,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
SrDanhiel
Nemesis
16
2 / 14 / 2
10,381
649
13,432
26,565
10,451
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ra
18
0 / 7 / 2
10,516
657
6,625
13,104
5,044
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Pi55Boi
Hachiman
20
11 / 2 / 13
13,740
859
19,574
20,837
7,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

19
8 / 2 / 19
12,434
777
16,898
22,769
25,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
ToadxThexHorny
Morgan Le Fay
20
8 / 2 / 11
12,901
806
23,282
17,102
7,284
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Xtr3m3Gam3r117
King Arthur
19
4 / 4 / 12
12,340
771
8,428
19,275
14,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
xXGr1zz3lyXx
Baron Samedi
20
7 / 5 / 17
12,941
809
28,599
20,827
11,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
110
15
Kills
38
38
Deaths
15
19
Assists
72
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
L
4
11
4
0.55
L
Cthulhu
6
2
6
4.5
W
Hachiman
Pi55Boi
Hachiman
11
2
13
8.75
W
8
2
19
8.75
L
Nemesis
SrDanhiel
Nemesis
2
14
2
0.21
W
Morgan Le Fay
ToadxThexHorny
Morgan Le Fay
8
2
11
6.75
W
King Arthur
Xtr3m3Gam3r117
King Arthur
4
4
12
2.5
L
Ra
0
7
2
0.14
W
Baron Samedi
xXGr1zz3lyXx
Baron Samedi
7
5
17
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,512
Damage
96,781
115,066
Taken
100,810
67,683
Mitigated
66,049
25,496
Healing
55,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,392
8,130
0
3,867
17,364
6,832
878
6,741
10,362
0
46,779
L
16,438
1,336
0
1,721
29,431
16,329
0
17,233
11,761
5,416
37,730
L
Cthulhu
25,625
709
788
11,195
28,602
29,027
110
8,761
18,754
48,723
0
W
Hachiman
Pi55Boi
Hachiman
19,574
14,003
331
8,514
20,837
7,978
4,969
6,307
14,119
0
61,601
W
16,898
7,423
6,703
9,310
22,769
25,042
1,484
7,809
14,494
0
27,765
L
Nemesis
SrDanhiel
Nemesis
13,432
4,228
0
3,922
26,565
10,451
72
10,463
15,635
0
25,779
W
Morgan Le Fay
ToadxThexHorny
Morgan Le Fay
23,282
3,309
910
4,250
17,102
7,284
1,994
4,303
12,552
55,174
0
W
King Arthur
Xtr3m3Gam3r117
King Arthur
8,428
1,011
0
5,965
19,275
14,313
451
7,080
11,977
0
41,218
L
Ra
6,625
575
1,962
2,041
13,104
5,044
0
8,683
4,315
43,799
0
W
Baron Samedi
xXGr1zz3lyXx
Baron Samedi
28,599
2,407
9,664
9,512
20,827
11,432
1,234
7,151
13,314
57,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,628
Gold Earned
64,356
260
Minions Killed
299
0
Camps Cleared
0
1,535,246
Distance Traveled
1,539,350
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,264
704
42
3
0
325,961
5
L
Mulan
11,223
701
64
4
0
277,955
1
L
Cthulhu
12,244
765
52
3
0
343,171
0
W
Hachiman
13,740
859
77
5
0
302,294
2
W
Horus
12,434
777
23
1
0
313,831
1
L
Nemesis
10,381
649
21
1
0
292,599
0
W
Morgan Le Fay
12,901
806
76
5
0
313,392
1
W
King Arthur
12,340
771
67
4
0
325,463
4
L
Ra
10,516
657
81
5
0
295,560
0
W
Baron Samedi
12,941
809
56
4
0
284,370
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role