Player Matchup

Merlin
Merlin
PrimordialMoose
Merlin
Level 129
God Stats
88W - 29L
1,789 SR
Queue Stats
504W - 358L
1,629 Elo+
Party 1
Terra
Terra
TheOneThatIsMe
Terra
Level 132
God Stats
14W - 5L
1,670 SR
Queue Stats
462W - 335L
1,605 Elo+
Party 1
Medusa
Medusa
YannMFbruyere
Medusa
Level 69
God Stats
30W - 18L
1,594 SR
Queue Stats
51W - 48L
1,459 Elo+
Party 1
Team Averages
Level 110
1,684 SR
1,564 Elo+

VS

Team Averages
Level 111
1,430 SR
1,379 Elo+
Janus
Janus
KazooKid50
Janus
Level 108
God Stats
5W - 6L
1,593 SR
Queue Stats
337W - 281L
1,496 Elo+
Solo
Rama
Rama
THE-SentronGamer
Rama
Level 79
God Stats
20W - 40L
1,357 SR
Queue Stats
53W - 92L
1,157 Elo+
Solo
Bacchus
Bacchus
soulswillcry
Bacchus
Level 147
God Stats
8W - 11L
1,339 SR
Queue Stats
471W - 526L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 7
13,383
836
25,495
11,032
4,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 3 / 14
11,640
728
11,351
16,211
11,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 0 / 8
10,803
675
8,662
10,338
4,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
3 / 6 / 1
10,935
683
13,229
12,788
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 8 / 2
8,652
541
2,758
14,858
6,607
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
soulswillcry
Bacchus
15
1 / 4 / 3
10,445
653
12,099
23,689
17,168
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
18
Kills
4
4
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
3
6
1
0.58
W
11
1
7
14.5
L
0
8
2
0.13
W
3
3
14
3.33
W
4
0
8
8
L
Bacchus
soulswillcry
Bacchus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,508
Damage
28,086
37,581
Taken
51,335
20,852
Mitigated
27,433
17,344
Healing
9,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
13,229
472
0
340
12,788
3,658
0
10,555
1,898
55,716
0
W
25,495
615
0
5,140
11,032
4,715
759
8,007
2,802
89,076
0
L
2,758
2,477
11
1,862
14,858
6,607
0
11,016
3,437
0
13,580
W
11,351
1,903
4,936
6,141
16,211
11,720
406
10,210
5,649
19,073
0
W
8,662
4,476
0
1,127
10,338
4,417
1,534
6,916
3,242
0
31,325
L
Bacchus
soulswillcry
Bacchus
12,099
1,017
176
7,015
23,689
17,168
0
14,209
8,833
33,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,826
Gold Earned
30,032
208
Minions Killed
171
10
Camps Cleared
4
943,462
Distance Traveled
737,228
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,935
683
101
6
2
231,162
2
W
Merlin
13,383
836
124
8
5
296,033
3
L
Rama
8,652
541
26
2
0
218,099
5
W
Terra
11,640
728
22
1
1
304,424
2
W
Medusa
10,803
675
62
4
4
343,005
1
L
Bacchus
10,445
653
44
3
2
287,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role