Player Matchup

Shiva
Shiva
BranFlakes18
Shiva
Level 104
God Stats
5W - 3L
1,452 SR
Queue Stats
241W - 221L
1,481 Elo+
Solo
Hou Yi
Hou Yi
Dragonborn5897
Hou Yi
Level 114
God Stats
6W - 3L
1,591 SR
Queue Stats
114W - 113L
1,385 Elo+
Party 1
Poseidon
Poseidon
Lycanguy
Poseidon
Level 81
God Stats
3W - 0L
1,743 SR
Queue Stats
56W - 79L
1,401 Elo+
Party 1
Fenrir
Fenrir
RemnantPsyche
Fenrir
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 49L
1,466 Elo+
Solo
Nu Wa
Nu Wa
rainbowkitty7
Nu Wa
Level 62
God Stats
11W - 12L
1,618 SR
Queue Stats
156W - 182L
1,346 Elo+
Party 1
Team Averages
Level 93
1,581 SR
1,416 Elo+

VS

Team Averages
Level 70
1,495 SR
1,444 Elo+
Thanatos
Thanatos
 
Thanatos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
 
Poseidon
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Kronicalz
Khepri
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 94L
1,418 Elo+
Solo
Cthulhu
Cthulhu
Silphen
Cthulhu
Level 29
God Stats
5W - 6L
1,441 SR
Queue Stats
312W - 426L
1,350 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
reagannn
Ah Muzen Cab
Level 75
God Stats
2W - 2L
1,532 SR
Queue Stats
114W - 101L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
9,058
533
10,900
14,383
7,043
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
9 / 3 / 3
10,181
599
12,266
12,010
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Lycanguy
Poseidon
17
5 / 1 / 5
9,963
586
9,838
10,373
2,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
5 / 4 / 8
8,698
512
7,101
11,437
10,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
3 / 3 / 8
8,636
508
13,871
8,217
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
9 / 6 / 0
9,407
553
9,993
18,331
5,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
 
Poseidon
12
0 / 5 / 1
7,536
443
4,803
7,968
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Kronicalz
Khepri
12
0 / 5 / 7
7,672
451
4,881
16,006
13,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Silphen
Cthulhu
13
1 / 4 / 0
7,576
446
9,177
14,637
13,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
reagannn
Ah Muzen Cab
16
3 / 6 / 1
9,472
557
4,951
12,172
3,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
26
Kills
13
13
Deaths
26
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
9
6
0
1.5
L
Poseidon
 
Poseidon
0
5
1
0.1
W
4
2
4
3
W
9
3
3
3.5
L
Khepri
Kronicalz
Khepri
0
5
7
0.7
W
Poseidon
Lycanguy
Poseidon
5
1
5
7.5
W
5
4
8
2.25
L
Cthulhu
Silphen
Cthulhu
1
4
0
0.25
W
3
3
8
2.33
L
Ah Muzen Cab
reagannn
Ah Muzen Cab
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,976
Damage
33,805
56,420
Taken
69,114
26,193
Mitigated
39,037
13,191
Healing
22,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,993
2,558
0
10,426
18,331
5,985
0
8,237
9,860
0
57,880
L
Poseidon
 
Poseidon
4,803
78
0
1,402
7,968
2,819
472
3,131
4,580
49,894
0
W
10,900
2,696
174
2,983
14,383
7,043
0
8,023
6,262
1,767
47,446
W
12,266
7,119
0
4,201
12,010
3,665
1,164
2,268
9,734
0
71,810
L
Khepri
Kronicalz
Khepri
4,881
493
359
3,738
16,006
13,311
0
7,446
8,362
16,276
0
W
Poseidon
Lycanguy
Poseidon
9,838
1,804
0
1,919
10,373
2,796
0
2,454
7,743
83,849
0
W
7,101
1,609
0
1,972
11,437
10,739
0
3,489
7,866
0
29,715
L
Cthulhu
Silphen
Cthulhu
9,177
724
0
4,057
14,637
13,513
0
2,746
11,741
41,451
0
W
13,871
3,022
97
1,845
8,217
1,950
325
2,141
5,954
49,836
0
L
Ah Muzen Cab
reagannn
Ah Muzen Cab
4,951
1,572
0
2,200
12,172
3,409
0
1,752
10,276
0
73,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,536
Gold Earned
41,663
468
Minions Killed
427
0
Camps Cleared
0
1,593,974
Distance Traveled
1,591,175
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,407
553
89
5
0
341,346
2
L
Poseidon
7,536
443
108
6
0
319,470
2
W
Shiva
9,058
533
84
5
0
325,128
8
W
Hou Yi
10,181
599
122
7
0
300,067
3
L
Khepri
7,672
451
12
1
0
333,291
5
W
Poseidon
9,963
586
124
7
0
371,548
5
W
Fenrir
8,698
512
58
3
0
321,531
1
L
Cthulhu
7,576
446
85
5
0
326,355
5
W
Nu Wa
8,636
508
80
5
0
275,700
4
L
Ah Muzen Cab
9,472
557
133
8
0
270,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role