Player Matchup

Ares
Ares
Chef-Mike23
Ares
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 68L
1,353 Elo+
Party 1
Nu Wa
Nu Wa
GreenMiracle66
Nu Wa
Level 88
God Stats
24W - 32L
1,353 SR
Queue Stats
91W - 102L
1,361 Elo+
Solo
Erlang Shen
Erlang Shen
The_Cost_is_Low
Erlang Shen
Level 109
God Stats
1W - 2L
1,163 SR
Queue Stats
148W - 136L
1,435 Elo+
Party 1
Chronos
Chronos
Theboywith3nuts
Chronos
Level 75
God Stats
2W - 1L
1,263 SR
Queue Stats
68W - 78L
1,383 Elo+
Party 1
Thanatos
Thanatos
WaRPiGs_Skitch_
Thanatos
Level 100
God Stats
2W - 8L
1,083 SR
Queue Stats
136W - 134L
1,438 Elo+
Solo
Team Averages
Level 91
1,272 SR
1,394 Elo+

VS

Team Averages
Level 77
1,473 SR
1,358 Elo+
Ra
Ra
Aztllan
Ra
Level 69
God Stats
14W - 14L
1,293 SR
Queue Stats
928W - 971L
1,422 Elo+
Solo
Heimdallr
Heimdallr
Nick_kech
Heimdallr
Level 54
God Stats
7W - 3L
1,655 SR
Queue Stats
18W - 28L
1,372 Elo+
Solo
Thanatos
Thanatos
Rilo10
Thanatos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,333 Elo+
Solo
Sun Wukong
Sun Wukong
SabotMusic
Sun Wukong
Level 69
God Stats
3W - 5L
1,483 SR
Queue Stats
181W - 178L
1,291 Elo+
Solo
Bacchus
Bacchus
TRILLA99
Bacchus
Level 87
God Stats
10W - 14L
1,437 SR
Queue Stats
435W - 427L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 12
10,217
511
8,378
21,848
22,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
10 / 4 / 4
11,961
598
22,413
9,817
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
The_Cost_is_Low
Erlang Shen
17
6 / 1 / 10
11,376
569
14,200
15,043
10,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 2 / 6
10,734
537
9,664
9,658
4,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
18
8 / 6 / 11
11,987
599
14,876
18,136
6,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 7 / 1
11,109
555
12,176
15,937
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Nick_kech
Heimdallr
14
4 / 7 / 3
8,992
450
13,202
18,072
5,326
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Rilo10
Thanatos
14
3 / 8 / 2
8,589
429
11,548
20,243
5,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
SabotMusic
Sun Wukong
16
1 / 5 / 3
9,539
477
7,043
17,724
11,889
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
TRILLA99
Bacchus
12
0 / 6 / 8
8,364
418
7,633
19,220
17,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
33
33
Kills
16
16
Deaths
33
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
8
7
1
1.21
W
3
3
12
3
W
10
4
4
3
L
Heimdallr
Nick_kech
Heimdallr
4
7
3
0.79
L
Thanatos
Rilo10
Thanatos
3
8
2
0.5
L
Sun Wukong
SabotMusic
Sun Wukong
1
5
3
0.5
L
Bacchus
TRILLA99
Bacchus
0
6
8
0.67
W
Erlang Shen
The_Cost_is_Low
Erlang Shen
6
1
10
11
W
6
2
6
4.5
W
Thanatos
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,531
Damage
51,602
74,502
Taken
91,196
46,326
Mitigated
45,740
31,080
Healing
27,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,176
1,086
660
4,153
15,937
5,178
0
5,259
10,484
67,246
0
W
8,378
1,051
592
4,209
21,848
22,303
30
4,739
17,109
30,893
0
W
22,413
5,979
14
2,688
9,817
2,670
952
3,089
6,728
79,446
0
L
Heimdallr
Nick_kech
Heimdallr
13,202
5,898
0
4,484
18,072
5,326
0
8,897
9,015
0
56,446
L
Thanatos
Rilo10
Thanatos
11,548
3,221
0
10,316
20,243
5,495
0
9,901
9,992
0
49,398
L
Sun Wukong
SabotMusic
Sun Wukong
7,043
1,671
0
5,600
17,724
11,889
0
4,631
12,927
0
70,974
L
Bacchus
TRILLA99
Bacchus
7,633
560
0
1,914
19,220
17,852
0
9,770
9,182
20,374
0
W
Erlang Shen
The_Cost_is_Low
Erlang Shen
14,200
8,121
0
7,579
15,043
10,444
266
4,290
10,753
0
59,832
W
9,664
3,548
0
2,802
9,658
4,451
4,388
1,441
8,214
54,854
6,396
W
Thanatos
14,876
5,452
0
13,196
18,136
6,458
0
6,250
11,886
0
83,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,275
Gold Earned
46,593
471
Minions Killed
419
0
Camps Cleared
0
2,036,359
Distance Traveled
1,783,211
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,109
555
130
7
0
309,105
9
W
Ares
10,217
511
33
2
0
429,186
2
W
Nu Wa
11,961
598
134
7
0
346,759
5
L
Heimdallr
8,992
450
88
4
0
360,557
7
L
Thanatos
8,589
429
67
3
0
375,750
1
L
Sun Wukong
9,539
477
116
6
0
382,521
0
L
Bacchus
8,364
418
18
1
0
355,278
7
W
Erlang Shen
11,376
569
91
5
0
456,735
4
W
Chronos
10,734
537
104
5
0
411,215
2
W
Thanatos
11,987
599
109
5
0
392,464
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role