Player Matchup

Artio
Artio
CrownReserve
Artio
Level 126
God Stats
2W - 5L
1,196 SR
Queue Stats
67W - 64L
1,350 Elo+
Party 3
Nu Wa
Nu Wa
GODHAND420
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nike
Nike
GodlyChey
Nike
Level 16
God Stats
20W - 17L
1,258 SR
Queue Stats
43W - 55L
1,284 Elo+
Party 3
Medusa
Medusa
WarEvolution-00
Medusa
Level 10
God Stats
0W - 1L
1,299 SR
Queue Stats
4W - 9L
1,102 Elo+
Party 2
Loki
Loki
chriss33
Loki
Level 8
God Stats
3W - 3L
1,223 SR
Queue Stats
48W - 38L
1,182 Elo+
Party 2
Team Averages
Level 33
1,295 SR
1,283 Elo+

VS

Team Averages
Level 61
1,332 SR
1,373 Elo+
Athena
Athena
NapalmCryogenix
Athena
Level 100
God Stats
4W - 8L
1,286 SR
Queue Stats
64W - 69L
1,473 Elo+
Party 1
Mercury
Mercury
Poobzee
Mercury
Level 44
God Stats
14W - 5L
1,500 SR
Queue Stats
259W - 274L
1,391 Elo+
Solo
Charybdis
Charybdis
ROADOGS
Charybdis
Level 26
God Stats
7W - 12L
1,366 SR
Queue Stats
12W - 19L
1,315 Elo+
Party 1
Horus
Horus
Raka-Ka-Ka-Ka-Ka
Horus
Level 45
God Stats
12W - 13L
1,223 SR
Queue Stats
58W - 72L
1,291 Elo+
Solo
Ra
Ra
Ty T Biggie
Ra
Level 90
God Stats
3W - 4L
1,284 SR
Queue Stats
75W - 74L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 5
10,579
661
16,042
26,014
26,417
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
16
4 / 2 / 0
10,388
649
12,478
6,806
2,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
16
0 / 8 / 3
9,362
585
8,611
18,422
13,772
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 5 / 2
9,613
601
7,081
12,559
9,724
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
17
2 / 2 / 3
10,366
648
7,370
12,163
10,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 13
12,059
754
11,109
20,890
20,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Poobzee
Mercury
20
7 / 2 / 6
13,068
817
12,560
14,208
6,130
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
ROADOGS
Charybdis
18
5 / 0 / 7
11,292
706
13,981
10,017
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 4 / 9
10,643
665
8,064
18,764
16,960
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 1 / 9
11,504
719
17,807
8,802
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
7
Kills
22
22
Deaths
7
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
L
Nu Wa
4
2
0
2
L
Nike
0
8
3
0.19
W
5
0
13
11.5
W
Mercury
Poobzee
Mercury
7
2
6
5
W
Charybdis
ROADOGS
Charybdis
5
0
7
8.5
W
1
4
9
1.38
W
4
1
9
8.5
L
1
5
2
0.4
L
Loki
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,582
Damage
63,521
75,964
Taken
72,681
62,408
Mitigated
51,554
18,045
Healing
35,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,042
1,361
2,122
9,418
26,014
26,417
0
10,330
15,569
44,987
0
L
Nu Wa
12,478
3,368
0
2,574
6,806
2,383
658
2,530
4,276
32,768
0
L
Nike
8,611
1,419
0
1,889
18,422
13,772
28
5,935
12,194
0
23,943
W
11,109
2,713
908
6,387
20,890
20,071
585
9,199
11,326
23,470
0
W
Mercury
Poobzee
Mercury
12,560
8,668
0
4,481
14,208
6,130
3,071
3,266
10,877
0
80,513
W
Charybdis
ROADOGS
Charybdis
13,981
7,794
0
5,347
10,017
3,865
1,561
3,604
6,153
0
35,591
W
8,064
3,041
4,220
6,230
18,764
16,960
1,423
8,215
10,525
21
24,132
W
17,807
1,888
3,909
4,368
8,802
4,528
1,174
4,236
4,322
49,630
0
L
7,081
2,053
387
634
12,559
9,724
0
5,139
7,420
0
33,927
L
Loki
7,370
1,190
0
1,021
12,163
10,112
677
4,643
7,425
0
17,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,308
Gold Earned
58,566
216
Minions Killed
272
0
Camps Cleared
0
1,318,510
Distance Traveled
1,645,332
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,579
661
72
5
0
303,058
1
L
Nu Wa
10,388
649
53
3
0
169,913
0
L
Nike
9,362
585
30
2
0
238,901
0
W
Athena
12,059
754
24
2
0
326,313
2
W
Mercury
13,068
817
101
6
0
370,041
1
W
Charybdis
11,292
706
39
2
0
312,719
1
W
Horus
10,643
665
29
2
0
323,331
1
W
Ra
11,504
719
79
5
0
312,928
3
L
Medusa
9,613
601
42
3
0
284,574
2
L
Loki
10,366
648
19
1
0
322,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role