Player Matchup

Ah Puch
Ah Puch
LovelyPeaches1
Ah Puch
Level 160
God Stats
9W - 8L
1,650 SR
Queue Stats
61W - 60L
1,518 Elo+
Party 2
Kukulkan
Kukulkan
Thebud148
Kukulkan
Level 26
God Stats
5W - 3L
1,495 SR
Queue Stats
17W - 20L
1,365 Elo+
Party 2
Ganesha
Ganesha
billyblaz5555
Ganesha
Level 121
God Stats
9W - 10L
1,695 SR
Queue Stats
174W - 220L
1,135 Elo+
Solo
Team Averages
Level 102
1,613 SR
1,339 Elo+

VS

Team Averages
Level 59
1,552 SR
1,547 Elo+
Tyr
Tyr
Asier220016
Tyr
Level 48
God Stats
0W - 4L
1,301 SR
Queue Stats
515W - 726L
1,274 Elo+
Solo
Nox
Nox
Patchpgaming
Nox
Level 4
God Stats
6W - 7L
1,854 SR
Queue Stats
36W - 34L
1,692 Elo+
Party 1
Danzaburou
Danzaburou
PoutineJesus
Danzaburou
Level 124
God Stats
0W - 1L
1,501 SR
Queue Stats
60W - 58L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 3
13,156
731
20,053
14,259
6,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kukulkan
Thebud148
Kukulkan
16
2 / 2 / 9
11,850
658
14,419
8,313
3,323
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
17
1 / 1 / 11
12,922
718
10,208
21,898
25,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 4
10,392
577
7,122
22,052
25,366
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
2 / 1 / 3
10,930
607
10,703
11,450
9,817
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
PoutineJesus
Danzaburou
16
2 / 4 / 2
11,561
642
16,986
16,156
9,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
12
Kills
5
5
Deaths
12
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
9
2
3
5.25
L
2
1
3
3.5
L
Danzaburou
PoutineJesus
Danzaburou
2
4
2
0.75
W
Kukulkan
Thebud148
Kukulkan
2
2
9
3.25
W
Ganesha
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,680
Damage
34,811
44,470
Taken
49,658
35,022
Mitigated
44,768
10,404
Healing
5,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,122
850
555
3,194
22,052
25,366
0
19,996
2,056
0
28,232
W
20,053
1,052
0
6,806
14,259
6,031
926
2,458
11,801
55,200
0
L
10,703
841
0
335
11,450
9,817
0
10,588
862
29,430
0
L
Danzaburou
PoutineJesus
Danzaburou
16,986
5,858
0
1,899
16,156
9,585
0
14,619
1,537
0
62,610
W
Kukulkan
Thebud148
Kukulkan
14,419
2,398
0
365
8,313
3,323
956
1,906
6,407
55,794
0
W
Ganesha
10,208
1,149
412
2,821
21,898
25,668
240
6,992
14,906
28,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,928
Gold Earned
32,883
207
Minions Killed
213
7
Camps Cleared
8
988,481
Distance Traveled
946,140
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,392
577
47
3
3
326,467
1
W
Ah Puch
13,156
731
89
5
3
311,266
6
L
Nox
10,930
607
46
3
3
334,159
0
L
Danzaburou
11,561
642
120
7
2
285,514
2
W
Kukulkan
11,850
658
109
6
4
341,728
9
W
Ganesha
12,922
718
9
1
0
335,487
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role