Player Matchup

Da Ji
Da Ji
Black baron4008
Da Ji
Level 83
God Stats
2W - 5L
1,500 SR
Queue Stats
316W - 344L
1,389 Elo+
Party 1
Khepri
Khepri
BlazingPhoenix53
Khepri
Level 65
God Stats
9W - 7L
1,885 SR
Queue Stats
136W - 139L
1,483 Elo+
Party 2
Medusa
Medusa
GrimShots8
Medusa
Level 123
God Stats
4W - 2L
1,667 SR
Queue Stats
139W - 134L
1,531 Elo+
Solo
Jormungandr
Jormungandr
Ok__Dragon
Jormungandr
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
102W - 121L
1,276 Elo+
Party 2
Chang'e
Chang'e
speedmodz55
Chang'e
Level 89
God Stats
15W - 16L
1,579 SR
Queue Stats
837W - 896L
1,445 Elo+
Party 1
Team Averages
Level 78
1,626 SR
1,425 Elo+

VS

Team Averages
Level 64
1,422 SR
1,369 Elo+
Janus
Janus
BusterGnutt12
Janus
Level 84
God Stats
1W - 9L
1,260 SR
Queue Stats
95W - 94L
1,462 Elo+
Solo
Neith
Neith
ShadowSniper2003
Neith
Level 41
God Stats
2W - 1L
1,716 SR
Queue Stats
37W - 58L
1,346 Elo+
Solo
Camazotz
Camazotz
Tu_Lokito_2720
Camazotz
Level 106
God Stats
1W - 3L
1,466 SR
Queue Stats
104W - 90L
1,477 Elo+
Solo
Geb
Geb
jblonz
Geb
Level 67
God Stats
0W - 3L
1,309 SR
Queue Stats
0W - 4L
1,281 Elo+
Party 3
Hou Yi
Hou Yi
sipnjackdaniels
Hou Yi
Level 21
God Stats
0W - 3L
1,358 SR
Queue Stats
0W - 4L
1,281 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 5
9,943
585
10,380
8,710
3,358
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 0 / 9
8,485
499
4,437
6,222
6,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
GrimShots8
Medusa
14
5 / 0 / 5
8,640
508
7,098
8,850
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Ok__Dragon
Jormungandr
16
0 / 1 / 3
9,345
550
6,953
10,137
11,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
speedmodz55
Chang'e
16
6 / 0 / 5
9,475
557
10,396
9,529
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
7,300
429
4,931
10,222
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 8 / 0
6,405
377
7,059
10,796
2,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Camazotz
15
1 / 2 / 0
8,153
480
6,154
15,513
9,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Geb
jblonz
Geb
11
0 / 3 / 0
7,068
416
2,890
12,704
10,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 5 / 0
6,029
355
444
11,756
2,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
1
25
Kills
1
1
Deaths
26
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
12
0
5
14.5
W
2
0
9
6.5
L
0
8
0
0
W
Medusa
GrimShots8
Medusa
5
0
5
7.5
W
Jormungandr
Ok__Dragon
Jormungandr
0
1
3
1.5
L
0
8
0
0
L
Camazotz
1
2
0
0.5
L
Geb
jblonz
Geb
0
3
0
0
L
0
5
0
0
W
Chang'e
speedmodz55
Chang'e
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,264
Damage
21,478
43,448
Taken
60,991
27,946
Mitigated
28,296
18,606
Healing
15,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,380
2,108
0
2,991
8,710
3,358
142
1,248
7,279
0
55,525
W
4,437
466
0
2,518
6,222
6,391
216
1,840
4,290
22,071
0
L
4,931
385
0
595
10,222
2,432
0
4,260
5,681
45,041
0
W
Medusa
GrimShots8
Medusa
7,098
3,075
0
4,378
8,850
3,592
300
1,867
6,983
0
62,982
W
Jormungandr
Ok__Dragon
Jormungandr
6,953
3,578
0
3,524
10,137
11,337
1,348
394
9,029
61,035
0
L
7,059
3,129
0
695
10,796
2,968
0
3,635
7,117
0
42,189
L
Camazotz
6,154
1,751
0
7,813
15,513
9,975
1,068
6,988
8,525
0
52,268
L
Geb
jblonz
Geb
2,890
355
0
3,230
12,704
10,120
0
4,202
8,396
18,661
0
L
444
339
0
3,358
11,756
2,801
0
2,144
9,520
105
27,996
W
Chang'e
speedmodz55
Chang'e
10,396
936
976
4,219
9,529
3,268
1,015
2,577
6,952
67,599
107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,888
Gold Earned
34,955
481
Minions Killed
349
0
Camps Cleared
0
1,672,394
Distance Traveled
1,519,900
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,943
585
93
5
0
378,724
5
W
Khepri
8,485
499
32
2
0
334,802
8
L
Janus
7,300
429
91
5
0
300,587
3
W
Medusa
8,640
508
93
5
0
308,977
8
W
Jormungandr
9,345
550
136
8
0
311,692
2
L
Neith
6,405
377
85
5
0
273,077
2
L
Camazotz
8,153
480
110
6
0
305,542
1
L
Geb
7,068
416
18
1
0
338,139
1
L
Hou Yi
6,029
355
45
3
0
302,555
0
W
Chang'e
9,475
557
127
7
0
338,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role