Player Matchup

Persephone
Persephone
AGlidingParrot
Persephone
Level 85
God Stats
22W - 15L
1,500 SR
Queue Stats
121W - 120L
1,497 Elo+
Party 2
Bakasura
Bakasura
Di1ks
Bakasura
Level 149
God Stats
4W - 0L
1,673 SR
Queue Stats
124W - 107L
1,600 Elo+
Party 3
Kumbhakarna
Kumbhakarna
III DaGhosT III
Kumbhakarna
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 19L
1,275 Elo+
Party 3
Tiamat
Tiamat
ItzK0AD
Tiamat
Level 160
God Stats
17W - 10L
1,542 SR
Queue Stats
212W - 181L
1,564 Elo+
Party 2
Odin
Odin
Kronovki
Odin
Level 148
God Stats
3W - 4L
1,437 SR
Queue Stats
368W - 387L
1,479 Elo+
Solo
Team Averages
Level 133
1,530 SR
1,483 Elo+

VS

Team Averages
Level 115
1,618 SR
1,492 Elo+
Ravana
Ravana
InSaiyanOne
Ravana
Level 119
God Stats
2W - 1L
1,415 SR
Queue Stats
19W - 17L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
gustxvoalves
Cthulhu
Level 142
God Stats
1W - 1L
1,349 SR
Queue Stats
41W - 44L
1,429 Elo+
Solo
Rama
Rama
jukeboxhero10
Rama
Level 135
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 16L
1,523 Elo+
Party 1
Neith
Neith
motomajic
Neith
Level 37
God Stats
0W - 2L
1,769 SR
Queue Stats
0W - 4L
1,237 Elo+
Solo
Ra
Ra
sedativesolid
Ra
Level 143
God Stats
2W - 2L
2,055 SR
Queue Stats
66W - 43L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AGlidingParrot
Persephone
18
6 / 6 / 14
11,204
800
15,490
10,977
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Di1ks
Bakasura
20
15 / 3 / 9
12,612
901
24,870
13,649
5,658
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
III DaGhosT III
Kumbhakarna
16
5 / 2 / 18
10,641
760
5,058
13,696
15,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
ItzK0AD
Tiamat
18
5 / 4 / 11
10,847
775
11,769
13,443
6,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
17
4 / 3 / 12
10,214
730
10,030
14,180
10,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
2 / 10 / 11
9,914
708
10,048
16,838
6,242
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
gustxvoalves
Cthulhu
18
4 / 5 / 6
10,491
749
11,663
25,314
19,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 7 / 8
10,552
754
12,599
17,116
6,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
motomajic
Neith
15
4 / 7 / 7
9,573
684
7,987
9,814
3,115
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 6 / 11
10,302
736
10,703
12,389
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
61
35
Kills
18
18
Deaths
35
64
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Persephone
AGlidingParrot
Persephone
6
6
14
2.17
W
Bakasura
Di1ks
Bakasura
15
3
9
6.5
W
Kumbhakarna
III DaGhosT III
Kumbhakarna
5
2
18
7
L
Ravana
2
10
11
0.75
W
Tiamat
ItzK0AD
Tiamat
5
4
11
2.63
W
Odin
4
3
12
3.33
L
Cthulhu
gustxvoalves
Cthulhu
4
5
6
1.4
L
5
7
8
1.29
L
Neith
motomajic
Neith
4
7
7
1.07
L
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,217
Damage
53,000
65,945
Taken
81,471
42,210
Mitigated
39,782
10,857
Healing
16,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AGlidingParrot
Persephone
15,490
1,263
102
2,158
10,977
3,685
1,571
3,352
7,452
45,786
0
W
Bakasura
Di1ks
Bakasura
24,870
13,616
0
2,526
13,649
5,658
1,243
4,342
9,098
0
42,496
W
Kumbhakarna
III DaGhosT III
Kumbhakarna
5,058
272
434
1,255
13,696
15,551
0
4,312
9,227
10,904
0
L
Ravana
10,048
2,142
0
1,276
16,838
6,242
18
8,397
7,794
0
29,558
W
Tiamat
ItzK0AD
Tiamat
11,769
822
198
3,358
13,443
6,808
13
5,666
7,580
37,302
0
W
Odin
10,030
2,625
0
826
14,180
10,508
424
3,874
10,217
3,448
22,428
L
Cthulhu
gustxvoalves
Cthulhu
11,663
294
523
5,581
25,314
19,335
0
7,570
16,175
36,019
0
L
12,599
9,163
0
4,568
17,116
6,359
319
8,321
7,780
0
37,322
L
Neith
motomajic
Neith
7,987
3,462
0
544
9,814
3,115
0
4,541
4,743
0
20,351
L
10,703
63
927
2,800
12,389
4,731
0
4,986
6,391
41,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,518
Gold Earned
50,832
242
Minions Killed
263
0
Camps Cleared
0
1,400,431
Distance Traveled
1,205,277
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,204
800
63
5
0
256,699
0
W
Bakasura
12,612
901
70
5
0
299,237
2
W
Kumbhakarna
10,641
760
13
1
0
270,794
0
L
Ravana
9,914
708
38
3
0
238,566
0
W
Tiamat
10,847
775
59
4
0
274,978
0
W
Odin
10,214
730
37
3
0
298,723
0
L
Cthulhu
10,491
749
55
4
0
253,655
3
L
Rama
10,552
754
60
4
0
216,984
0
L
Neith
9,573
684
20
1
0
207,799
1
L
Ra
10,302
736
90
6
0
288,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role