Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Feral Fluffy
Arachne
Level 134
God Stats
33W - 26L
1,613 SR
Queue Stats
611W - 539L
1,482 Elo+
Party 3
Horus
Horus
QuickCalf978493
Horus
Level 139
God Stats
4W - 1L
1,553 SR
Queue Stats
80W - 84L
1,454 Elo+
Party 3
Nu Wa
Nu Wa
Screeeaamm
Nu Wa
Level 29
God Stats
3W - 0L
1,744 SR
Queue Stats
47W - 20L
1,765 Elo+
Party 3
Discordia
Discordia
Sugga5
Discordia
Level 86
God Stats
9W - 4L
1,623 SR
Queue Stats
127W - 137L
1,529 Elo+
Party 3
Team Averages
Level 110
1,606 SR
1,546 Elo+

VS

Team Averages
Level 62
1,351 SR
1,389 Elo+
Ymir
Ymir
EZ_MiikeXzZ
Ymir
Level 68
God Stats
22W - 26L
1,340 SR
Queue Stats
239W - 283L
1,355 Elo+
Party 2
Pele
Pele
Xx_Daaniiie18_xX
Pele
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 102L
1,398 Elo+
Party 2
Hades
Hades
lademir_putin
Hades
Level 26
God Stats
9W - 13L
1,194 SR
Queue Stats
158W - 174L
1,389 Elo+
Party 1
Apollo
Apollo
samshow33
Apollo
Level 86
God Stats
41W - 49L
1,554 SR
Queue Stats
193W - 193L
1,439 Elo+
Solo
King Arthur
King Arthur
thom_d010548
King Arthur
Level 45
God Stats
0W - 4L
1,168 SR
Queue Stats
180W - 201L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
6 / 1 / 8
8,853
590
10,906
8,268
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
Feral Fluffy
Arachne
15
7 / 3 / 7
9,055
604
9,011
13,105
4,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
4 / 2 / 9
7,775
518
10,332
12,110
9,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
16
5 / 0 / 3
9,361
624
11,227
4,384
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
Sugga5
Discordia
14
1 / 0 / 3
8,238
549
6,053
4,479
2,316
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,795
453
5,012
13,213
8,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 5 / 2
6,364
424
5,666
12,686
3,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 4 / 1
8,302
553
5,431
12,537
4,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
samshow33
Apollo
12
1 / 8 / 1
7,273
485
3,916
13,494
3,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
thom_d010548
King Arthur
12
0 / 3 / 1
6,877
458
1,229
13,084
7,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
23
Kills
6
6
Deaths
23
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
8
10
L
0
3
1
0.17
W
Arachne
Feral Fluffy
Arachne
7
3
7
3.5
W
4
2
9
4.25
W
Nu Wa
5
0
3
6.5
W
Discordia
Sugga5
Discordia
1
0
3
2.5
L
1
5
2
0.4
L
4
4
1
1.13
L
Apollo
samshow33
Apollo
1
8
1
0.19
L
King Arthur
thom_d010548
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,529
Damage
21,254
42,346
Taken
65,014
20,633
Mitigated
28,186
14,567
Healing
15,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,906
2,076
0
2,998
8,268
2,532
0
1,989
6,279
0
56,146
L
5,012
524
233
1,463
13,213
8,452
0
1,894
10,938
30,603
0
W
Arachne
Feral Fluffy
Arachne
9,011
6,478
0
3,066
13,105
4,968
56
3,309
9,796
0
65,434
W
10,332
3,303
825
3,792
12,110
9,468
64
3,184
8,926
0
22,495
W
Nu Wa
11,227
1,469
0
1,442
4,384
1,349
0
393
3,991
75,834
3,728
W
Discordia
Sugga5
Discordia
6,053
375
301
2,143
4,479
2,316
392
1,568
2,911
45,121
0
L
5,666
2,043
0
1,101
12,686
3,563
0
4,037
8,210
0
24,930
L
5,431
855
70
4,537
12,537
4,651
0
3,692
8,243
26,969
0
L
Apollo
samshow33
Apollo
3,916
2,935
0
3,640
13,494
3,752
1,215
882
12,375
0
45,559
L
King Arthur
thom_d010548
King Arthur
1,229
0
0
4,060
13,084
7,768
0
5,709
7,168
0
27,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,282
Gold Earned
35,611
435
Minions Killed
295
0
Camps Cleared
0
1,559,831
Distance Traveled
1,399,734
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,853
590
97
6
0
327,573
5
L
Ymir
6,795
453
51
3
0
283,108
0
W
Arachne
9,055
604
103
7
0
356,358
0
W
Horus
7,775
518
26
2
0
295,498
3
W
Nu Wa
9,361
624
134
9
0
309,440
7
W
Discordia
8,238
549
75
5
0
270,962
0
L
Pele
6,364
424
34
2
0
316,011
0
L
Hades
8,302
553
54
4
0
266,599
1
L
Apollo
7,273
485
92
6
0
247,278
0
L
King Arthur
6,877
458
64
4
0
286,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role