Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BA16TUO
Geb
Level 73
God Stats
1W - 1L
1,798 SR
Queue Stats
11W - 7L
1,598 Elo+
Solo
Bellona
Bellona
Drillaa_Mp
Bellona
Level 101
God Stats
151W - 135L
1,583 SR
Queue Stats
188W - 176L
1,526 Elo+
Solo
Mulan
Mulan
XxBambiiiixX
Mulan
Level 128
God Stats
39W - 32L
1,679 SR
Queue Stats
553W - 539L
1,497 Elo+
Solo
Tiamat
Tiamat
didikid94
Tiamat
Level 80
God Stats
44W - 46L
1,454 SR
Queue Stats
167W - 158L
1,480 Elo+
Solo
Team Averages
Level 107
1,603 SR
1,520 Elo+

VS

Team Averages
Level 81
1,560 SR
1,487 Elo+
Raijin
Raijin
 
Raijin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Chasedneek7
Loki
Level 108
God Stats
14W - 8L
1,500 SR
Queue Stats
251W - 195L
1,453 Elo+
Solo
Shiva
Shiva
Oiseaux-tysonn
Shiva
Level 29
God Stats
16W - 7L
1,638 SR
Queue Stats
41W - 36L
1,627 Elo+
Party 1
Chiron
Chiron
Redwood101
Chiron
Level 109
God Stats
8W - 7L
1,662 SR
Queue Stats
423W - 451L
1,540 Elo+
Solo
Bacchus
Bacchus
XAV1RUS
Bacchus
Level 37
God Stats
9W - 16L
1,500 SR
Queue Stats
317W - 426L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
1 / 0 / 1
6,954
580
1,050
3,740
1,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
1
0 / 0 / 0
2,214
185
0
0
0
Bellona
Drillaa_Mp
Bellona
11
1 / 2 / 3
5,994
500
5,733
8,429
6,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 3 / 0
6,258
522
4,047
8,504
5,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
didikid94
Tiamat
12
2 / 1 / 1
6,573
548
2,897
3,437
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
2 / 2 / 0
6,619
552
2,388
5,069
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 1 / 1
7,347
612
3,493
8,188
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 3 / 1
6,823
569
6,060
9,019
4,832
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Redwood101
Chiron
13
0 / 1 / 0
7,128
594
1,024
3,841
968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
XAV1RUS
Bacchus
10
0 / 0 / 1
5,813
484
1,327
6,229
4,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
7
Kills
6
6
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
0
1
1.5
W
Raijin
 
Raijin
2
2
0
1
L
Geb
0
0
0
0
W
4
1
1
4.5
L
Bellona
Drillaa_Mp
Bellona
1
2
3
1.25
W
0
3
1
0.17
W
Chiron
Redwood101
Chiron
0
1
0
0
W
Bacchus
XAV1RUS
Bacchus
0
0
1
0.5
L
3
3
0
1
L
Tiamat
didikid94
Tiamat
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,727
Damage
14,292
24,110
Taken
32,346
14,959
Mitigated
14,195
7,484
Healing
8,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
1,050
590
0
2,210
3,740
1,159
0
24
3,716
0
46,814
W
Raijin
 
Raijin
2,388
179
0
455
5,069
1,523
0
2,104
2,703
36,229
0
L
Geb
0
0
0
0
0
0
0
0
0
0
0
W
3,493
1,148
0
4,028
8,188
2,602
0
603
7,523
0
48,542
L
Bellona
Drillaa_Mp
Bellona
5,733
1,131
285
2,446
8,429
6,996
390
1,457
6,972
5,781
32,197
W
6,060
1,428
0
969
9,019
4,832
0
468
8,551
0
39,372
W
Chiron
Redwood101
Chiron
1,024
635
35
1,573
3,841
968
0
48
3,793
0
49,353
W
Bacchus
XAV1RUS
Bacchus
1,327
0
0
947
6,229
4,270
0
459
5,729
17,577
0
L
4,047
808
0
1,918
8,504
5,182
445
1,097
7,407
0
26,190
L
Tiamat
didikid94
Tiamat
2,897
104
0
625
3,437
1,622
353
1,137
2,300
35,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,993
Gold Earned
33,730
312
Minions Killed
400
0
Camps Cleared
0
953,797
Distance Traveled
1,135,285
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,954
580
98
8
0
256,248
5
W
Raijin
6,619
552
71
6
0
221,648
3
L
Geb
2,214
185
0
0
0
0
0
W
Loki
7,347
612
95
8
0
268,341
0
L
Bellona
5,994
500
74
6
0
260,314
3
W
Shiva
6,823
569
93
8
0
223,985
2
W
Chiron
7,128
594
105
9
0
224,098
3
W
Bacchus
5,813
484
36
3
0
197,213
3
L
Mulan
6,258
522
61
5
0
198,761
3
L
Tiamat
6,573
548
79
7
0
238,474
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role