Player Matchup

Medusa
Medusa
Silver III
Darth Scalia
Medusa
Silver III
Level 111
God Stats
1W - 1L
1,597 SR
Queue Stats
4W - 4L
1,476 MMR
Party 1
Scylla
Scylla
Gold II
Lt DansLeftLeg1
Scylla
Gold II
Level 109
God Stats
15W - 4L
1,931 SR
Queue Stats
35W - 23L
1,819 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
RoboticAsh604
Gilgamesh
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,676 SR
1,598 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,609 SR
1,464 MMR
Chiron
Chiron
Silver I
Calmakaze
Chiron
Silver I
Level 146
God Stats
37W - 33L
1,632 SR
Queue Stats
131W - 140L
1,273 MMR
Solo
Anubis
Anubis
Bronze III
DarkImpExtreme
Anubis
Bronze III
Level 37
God Stats
0W - 1L
1,694 SR
Queue Stats
8W - 14L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold III
VitorAugusto__
Xing Tian
Gold III
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 130L
1,618 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
5 / 1 / 4
10,159
781
7,491
6,047
2,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 2 / 7
9,527
733
9,746
4,806
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
RoboticAsh604
Gilgamesh
14
2 / 1 / 8
9,262
712
4,883
7,538
5,003
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mace

Mace

+10
Physical Power

Bans
ThothAtlasZeusAthenaBastet

VS

Bans
ArtioOdinCerberusAh Muzen CabYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Calmakaze
Chiron
13
4 / 3 / 0
8,764
674
5,876
9,999
2,824
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 4 / 3
8,374
644
2,793
6,304
2,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
VitorAugusto__
Xing Tian
13
0 / 3 / 3
8,834
680
6,532
10,581
7,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
10
Kills
4
4
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
Calmakaze
Chiron
4
3
0
1.33
L
0
4
3
0.38
W
Medusa
5
1
4
7
W
3
2
7
3.25
W
Gilgamesh
RoboticAsh604
Gilgamesh
2
1
8
6
L
Xing Tian
VitorAugusto__
Xing Tian
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,120
Damage
15,201
18,391
Taken
26,884
8,647
Mitigated
12,487
4,995
Healing
6,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Calmakaze
Chiron
5,876
1,893
399
2,511
9,999
2,824
0
3,007
6,700
0
28,259
L
2,793
85
0
1,295
6,304
2,512
0
1,741
4,467
35,721
0
W
Medusa
7,491
2,609
0
2,312
6,047
2,188
213
4,583
1,464
0
34,277
W
9,746
1,199
0
824
4,806
1,456
250
2,496
2,310
43,534
0
W
Gilgamesh
RoboticAsh604
Gilgamesh
4,883
953
261
1,598
7,538
5,003
0
2,609
4,929
0
13,193
L
Xing Tian
VitorAugusto__
Xing Tian
6,532
234
328
1,831
10,581
7,151
0
4,587
5,768
17,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,948
Gold Earned
25,972
160
Minions Killed
160
7
Camps Cleared
6
799,821
Distance Traveled
697,892
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,764
674
63
5
3
242,825
1
L
Anubis
8,374
644
80
6
3
195,219
5
W
Medusa
10,159
781
63
5
1
275,698
2
W
Scylla
9,527
733
79
6
4
250,907
4
W
Gilgamesh
9,262
712
18
1
2
273,216
4
L
Xing Tian
8,834
680
17
1
0
259,848
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role