Player Matchup

Nox
Nox
 
Nox
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
PillsandGRAMS
Charybdis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
PlayboyThePimp
Guan Yu
Level 2
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Swáyze
Chaac
Level 160
God Stats
0W - 1L
1,475 SR
Queue Stats
3W - 7L
1,211 Elo+
Party 2
Chang'e
Chang'e
eB0yBathWater
Chang'e
Level 8
God Stats
30W - 39L
1,464 SR
Queue Stats
402W - 453L
1,250 Elo+
Party 3
Team Averages
Level 72
1,488 SR
1,392 Elo+

VS

Team Averages
Level 51
1,410 SR
1,453 Elo+
Medusa
Medusa
Juls31
Medusa
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,418 Elo+
Party 1
He Bo
He Bo
LethalPickle
He Bo
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 30L
1,418 Elo+
Party 1
Zeus
Zeus
Moer
Zeus
Level 50
God Stats
26W - 23L
1,278 SR
Queue Stats
97W - 98L
1,502 Elo+
Solo
Nox
Nox
ToxicInfluence64
Nox
Level 3
God Stats
3W - 1L
1,274 SR
Queue Stats
8W - 7L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
moogula
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
3 / 5 / 2
11,349
1,135
9,557
16,088
5,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
PillsandGRAMS
Charybdis
16
3 / 9 / 2
11,118
1,112
10,364
17,726
6,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 8 / 2
10,408
1,041
4,968
22,373
23,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
Swáyze
Chaac
15
1 / 4 / 2
10,198
1,020
8,578
11,496
8,430
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
16
0 / 3 / 2
10,002
1,000
4,579
11,825
4,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

130

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Juls31
Medusa
19
8 / 1 / 16
12,919
1,292
23,813
8,710
3,699
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
11 / 3 / 14
13,811
1,381
20,003
6,672
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zeus
Moer
Zeus
18
3 / 1 / 16
11,353
1,135
11,800
4,412
1,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 3 / 21
11,980
1,198
7,313
6,546
3,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
moogula
Cthulhu
18
4 / 0 / 18
11,692
1,169
10,013
15,204
19,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
114
8
Kills
29
29
Deaths
8
10
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
5
2
0.8
W
Medusa
Juls31
Medusa
8
1
16
16
W
11
3
14
6
W
Zeus
Moer
Zeus
3
1
16
11
L
Charybdis
PillsandGRAMS
Charybdis
3
9
2
0.44
L
1
8
2
0.25
L
Chaac
Swáyze
Chaac
1
4
2
0.5
W
3
3
21
4.5
L
Chang'e
0
3
2
0.33
W
Cthulhu
moogula
Cthulhu
4
0
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,046
Damage
72,942
79,508
Taken
41,544
48,148
Mitigated
30,350
12,705
Healing
4,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
9,557
160
297
920
16,088
5,974
0
10,644
5,202
38,053
0
W
Medusa
Juls31
Medusa
23,813
10,903
0
1,752
8,710
3,699
0
2,975
5,735
0
43,719
W
20,003
1,195
0
646
6,672
2,605
0
2,178
4,494
43,988
0
W
Zeus
Moer
Zeus
11,800
2,660
0
328
4,412
1,661
0
743
3,669
24,888
0
L
Charybdis
PillsandGRAMS
Charybdis
10,364
4,442
0
359
17,726
6,532
0
10,367
6,948
0
31,406
L
4,968
862
893
2,064
22,373
23,129
0
13,028
8,846
0
11,495
L
Chaac
Swáyze
Chaac
8,578
1,145
171
3,135
11,496
8,430
0
6,050
5,183
0
21,907
W
7,313
1,360
178
630
6,546
3,093
0
1,575
4,971
18,620
0
L
Chang'e
4,579
402
3,096
1,770
11,825
4,083
0
7,363
4,200
19,132
0
W
Cthulhu
moogula
Cthulhu
10,013
934
385
1,036
15,204
19,292
0
6,665
8,539
21,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,075
Gold Earned
61,755
175
Minions Killed
215
3
Camps Cleared
12
855,708
Distance Traveled
939,307
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,349
1,135
71
7
1
188,884
0
W
Medusa
12,919
1,292
54
5
0
178,490
0
W
He Bo
13,811
1,381
66
7
6
183,837
1
W
Zeus
11,353
1,135
29
3
2
213,036
1
L
Charybdis
11,118
1,112
49
5
0
174,228
0
L
Guan Yu
10,408
1,041
10
1
0
173,002
0
L
Chaac
10,198
1,020
22
2
2
130,106
0
W
Nox
11,980
1,198
41
4
4
185,523
0
L
Chang'e
10,002
1,000
23
2
0
189,488
1
W
Cthulhu
11,692
1,169
25
3
0
178,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role