Player Matchup

Athena
Athena
 
Athena
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BranFlakes18
Shiva
Level 104
God Stats
5W - 3L
1,388 SR
Queue Stats
241W - 221L
1,472 Elo+
Solo
Thanatos
Thanatos
LoboGris4
Thanatos
Level 57
God Stats
14W - 18L
1,349 SR
Queue Stats
82W - 88L
1,475 Elo+
Solo
Chang'e
Chang'e
adrussy
Chang'e
Level 68
God Stats
27W - 17L
1,510 SR
Queue Stats
208W - 194L
1,526 Elo+
Solo
Artemis
Artemis
headed9hydra
Artemis
Level 36
God Stats
63W - 53L
1,565 SR
Queue Stats
146W - 146L
1,497 Elo+
Solo
Team Averages
Level 72
1,462 SR
1,494 Elo+

VS

Team Averages
Level 98
1,347 SR
1,400 Elo+
Mercury
Mercury
Dragonborn5897
Mercury
Level 114
God Stats
10W - 13L
1,489 SR
Queue Stats
114W - 113L
1,393 Elo+
Party 2
Ares
Ares
EDY CSC
Ares
Level 138
God Stats
0W - 2L
1,274 SR
Queue Stats
106W - 120L
1,447 Elo+
Party 1
Achilles
Achilles
Lycanguy
Achilles
Level 81
God Stats
0W - 3L
1,144 SR
Queue Stats
56W - 79L
1,411 Elo+
Party 2
Neith
Neith
PierreF7
Neith
Level 93
God Stats
1W - 3L
1,191 SR
Queue Stats
68W - 92L
1,398 Elo+
Party 1
Nu Wa
Nu Wa
rainbowkitty7
Nu Wa
Level 62
God Stats
11W - 12L
1,637 SR
Queue Stats
156W - 182L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 0 / 1
5,595
509
2,131
6,156
4,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 1 / 2
7,332
667
6,860
8,405
3,849
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
LoboGris4
Thanatos
11
3 / 4 / 4
6,707
610
3,421
9,503
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
adrussy
Chang'e
12
2 / 1 / 2
6,795
618
4,055
4,864
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
headed9hydra
Artemis
11
2 / 2 / 0
6,215
565
5,416
7,744
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 5 / 1
6,431
585
3,892
9,188
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
EDY CSC
Ares
10
1 / 1 / 2
6,072
552
4,285
8,960
3,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Lycanguy
Achilles
10
0 / 1 / 1
5,675
516
4,227
9,187
8,039
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
PierreF7
Neith
10
1 / 1 / 1
5,481
498
4,104
4,065
1,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 2
6,316
574
4,480
4,488
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
10
Kills
7
8
Deaths
10
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
1
0.5
W
3
1
2
4
L
4
5
1
0.9
L
Ares
EDY CSC
Ares
1
1
2
2
W
Thanatos
LoboGris4
Thanatos
3
4
4
1.25
L
Achilles
Lycanguy
Achilles
0
1
1
0.5
L
Neith
PierreF7
Neith
1
1
1
1.5
W
Chang'e
adrussy
Chang'e
2
1
2
3
W
Artemis
headed9hydra
Artemis
2
2
0
1
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,883
Damage
20,988
36,672
Taken
35,888
15,418
Mitigated
17,087
17,110
Healing
11,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,131
671
0
1,988
6,156
4,075
0
2,204
3,874
12,022
0
W
6,860
1,626
134
1,747
8,405
3,849
0
356
8,003
0
36,012
L
3,892
1,856
0
2,164
9,188
2,717
0
2,097
6,851
0
28,904
L
Ares
EDY CSC
Ares
4,285
558
910
3,969
8,960
3,408
0
1,370
7,590
19,287
0
W
Thanatos
LoboGris4
Thanatos
3,421
1,067
0
6,707
9,503
3,010
0
1,221
8,110
0
32,103
L
Achilles
Lycanguy
Achilles
4,227
1,098
0
3,223
9,187
8,039
0
0
9,187
0
31,813
L
Neith
PierreF7
Neith
4,104
1,187
0
588
4,065
1,451
120
572
3,493
0
33,409
W
Chang'e
adrussy
Chang'e
4,055
402
751
2,893
4,864
1,333
62
1,620
3,122
42,616
0
W
Artemis
headed9hydra
Artemis
5,416
3,031
0
2,890
7,744
3,151
0
2,918
4,798
0
38,634
L
4,480
1,491
43
578
4,488
1,472
0
1,811
2,581
39,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,644
Gold Earned
29,975
330
Minions Killed
306
0
Camps Cleared
0
1,122,095
Distance Traveled
1,071,777
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,595
509
20
2
0
239,751
4
W
Shiva
7,332
667
80
7
0
222,021
5
L
Mercury
6,431
585
61
6
0
211,786
2
L
Ares
6,072
552
24
2
0
215,647
0
W
Thanatos
6,707
610
63
6
0
230,487
6
L
Achilles
5,675
516
74
7
0
222,643
1
L
Neith
5,481
498
72
7
0
207,631
1
W
Chang'e
6,795
618
95
9
0
242,262
5
W
Artemis
6,215
565
72
7
0
187,574
0
L
Nu Wa
6,316
574
75
7
0
214,070
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role