Player Matchup

Shiva
Shiva
FRESHASBIgSMOKe
Shiva
Level 122
God Stats
11W - 8L
1,611 SR
Queue Stats
69W - 86L
1,392 Elo+
Party 2
Baba Yaga
Baba Yaga
GEMINIlovesIT
Baba Yaga
Level 127
God Stats
5W - 1L
1,407 SR
Queue Stats
13W - 15L
1,231 Elo+
Solo
Neith
Neith
MellowDaPro
Neith
Level 143
God Stats
5W - 4L
1,282 SR
Queue Stats
274W - 314L
1,453 Elo+
Party 2
Hades
Hades
ShoTGuNPro12
Hades
Level 150
God Stats
18W - 11L
1,632 SR
Queue Stats
108W - 116L
1,447 Elo+
Party 2
Ymir
Ymir
wickedxmindzz
Ymir
Level 9
God Stats
2W - 1L
1,184 SR
Queue Stats
18W - 22L
1,293 Elo+
Party 2
Team Averages
Level 110
1,423 SR
1,363 Elo+

VS

Team Averages
Level 107
1,451 SR
1,379 Elo+
Neith
Neith
BlanketSpace15
Neith
Level 43
God Stats
46W - 44L
1,276 SR
Queue Stats
91W - 98L
1,387 Elo+
Solo
Sol
Sol
Dwreckless421
Sol
Level 143
God Stats
107W - 97L
1,567 SR
Queue Stats
475W - 515L
1,432 Elo+
Solo
Chiron
Chiron
NUTZ_23
Chiron
Level 144
God Stats
40W - 37L
1,495 SR
Queue Stats
378W - 401L
1,379 Elo+
Solo
Kuzenbo
Kuzenbo
Schmidward
Kuzenbo
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 134L
1,372 Elo+
Party 1
Gilgamesh
Gilgamesh
Thegoodboyzz
Gilgamesh
Level 90
God Stats
11W - 15L
1,418 SR
Queue Stats
45W - 77L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
8,053
619
4,377
5,680
4,162
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
GEMINIlovesIT
Baba Yaga
8
0 / 3 / 0
5,324
410
2,239
6,596
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 4 / 1
5,711
439
6,184
6,917
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
5 / 2 / 1
7,606
585
5,627
8,075
3,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 6 / 2
5,607
431
2,480
10,362
5,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 5
5,775
444
1,707
4,642
1,811
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 2 / 5
5,898
454
6,072
5,869
1,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
NUTZ_23
Chiron
9
1 / 2 / 0
5,766
444
1,570
4,565
1,310
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
Schmidward
Kuzenbo
10
5 / 1 / 7
6,704
516
4,337
9,070
10,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Thegoodboyzz
Gilgamesh
12
7 / 2 / 2
7,214
555
5,447
9,267
4,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
10
Kills
15
17
Deaths
10
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
2
2
5
2.25
W
4
2
1
2.25
W
Baba Yaga
GEMINIlovesIT
Baba Yaga
0
3
0
0
W
1
4
1
0.38
L
Chiron
NUTZ_23
Chiron
1
2
0
0.5
L
Kuzenbo
Schmidward
Kuzenbo
5
1
7
8.5
W
5
2
1
2.75
L
Gilgamesh
Thegoodboyzz
Gilgamesh
7
2
2
4
W
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,907
Damage
19,133
37,630
Taken
33,413
17,627
Mitigated
20,413
9,770
Healing
7,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,707
651
0
312
4,642
1,811
921
2,283
2,309
0
18,645
L
6,072
2,383
0
2,175
5,869
1,971
2,876
1,507
4,282
27,661
3,385
W
4,377
1,191
0
245
5,680
4,162
1,006
208
5,472
0
43,681
W
Baba Yaga
GEMINIlovesIT
Baba Yaga
2,239
33
0
1,741
6,596
2,001
196
1,198
5,398
25,572
0
W
6,184
2,472
128
886
6,917
2,072
625
2,572
4,345
0
29,886
L
Chiron
NUTZ_23
Chiron
1,570
551
35
1,221
4,565
1,310
273
0
4,549
0
16,828
L
Kuzenbo
Schmidward
Kuzenbo
4,337
1,593
348
2,640
9,070
10,657
0
3,341
5,649
15,726
0
W
5,627
439
380
3,936
8,075
3,786
1,116
743
7,332
31,925
0
L
Gilgamesh
Thegoodboyzz
Gilgamesh
5,447
1,930
0
1,079
9,267
4,664
0
2,909
6,262
0
40,567
W
2,480
780
1,104
1,350
10,362
5,606
165
5,196
5,166
6,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,301
Gold Earned
31,357
269
Minions Killed
219
0
Camps Cleared
0
1,095,355
Distance Traveled
956,050
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,775
444
42
3
0
174,592
0
L
Sol
5,898
454
51
4
0
166,282
0
W
Shiva
8,053
619
98
8
0
259,263
0
W
Baba Yaga
5,324
410
37
3
0
176,917
0
W
Neith
5,711
439
58
4
0
220,212
1
L
Chiron
5,766
444
36
3
0
111,616
0
L
Kuzenbo
6,704
516
24
2
0
255,577
4
W
Hades
7,606
585
63
5
0
224,192
0
L
Gilgamesh
7,214
555
66
5
0
247,983
0
W
Ymir
5,607
431
13
1
0
214,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role