Player Matchup

Nemesis
Nemesis
Yùkì
Nemesis
Level 68
God Stats
14W - 16L
1,481 SR
Queue Stats
105W - 99L
1,470 Elo+
Party 4
Sol
Sol
Zigsauer
Sol
Level 110
God Stats
2W - 1L
1,688 SR
Queue Stats
37W - 32L
1,560 Elo+
Party 1
Hera
Hera
epickiller
Hera
Level 130
God Stats
6W - 2L
1,522 SR
Queue Stats
106W - 86L
1,554 Elo+
Party 1
Bellona
Bellona
sh4dYy
Bellona
Level 31
God Stats
18W - 16L
1,491 SR
Queue Stats
126W - 132L
1,469 Elo+
Party 4
Neith
Neith
vigge
Neith
Level 28
God Stats
3W - 0L
1,832 SR
Queue Stats
22W - 17L
1,557 Elo+
Party 1
Team Averages
Level 73
1,603 SR
1,522 Elo+

VS

Team Averages
Level 116
1,510 SR
1,504 Elo+
Serqet
Serqet
 
Serqet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Coju23
Ra
Level 128
God Stats
0W - 8L
1,218 SR
Queue Stats
360W - 376L
1,408 Elo+
Party 3
Nemesis
Nemesis
MiroPereira
Nemesis
Level 22
God Stats
1W - 1L
1,737 SR
Queue Stats
90W - 55L
1,638 Elo+
Party 2
Sun Wukong
Sun Wukong
SlimFat_HiFi
Sun Wukong
Level 149
God Stats
130W - 117L
1,596 SR
Queue Stats
623W - 658L
1,416 Elo+
Party 3
Chiron
Chiron
bySpeeD
Chiron
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 92L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Yùkì
Nemesis
18
8 / 2 / 3
10,741
632
12,061
11,856
4,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 4 / 1
8,868
522
6,394
12,097
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 1 / 6
9,709
571
10,506
7,019
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
sh4dYy
Bellona
15
1 / 1 / 2
8,842
520
4,538
8,500
6,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
vigge
Neith
17
6 / 5 / 6
10,394
611
10,150
12,212
4,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
1 / 4 / 5
7,699
453
5,485
10,207
7,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
16
5 / 8 / 3
10,106
594
7,798
12,109
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
MiroPereira
Nemesis
16
5 / 6 / 3
9,445
556
12,176
15,648
8,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
SlimFat_HiFi
Sun Wukong
16
2 / 1 / 0
9,462
557
4,996
10,669
9,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
bySpeeD
Chiron
13
0 / 6 / 3
8,010
471
2,644
11,589
3,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
25
Kills
13
13
Deaths
25
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
4
5
0.88
L
Ra
5
8
3
0.81
L
Nemesis
MiroPereira
Nemesis
5
6
3
1.08
L
Sun Wukong
SlimFat_HiFi
Sun Wukong
2
1
0
2
W
Nemesis
Yùkì
Nemesis
8
2
3
4.75
W
4
4
1
1.13
L
Chiron
bySpeeD
Chiron
0
6
3
0.25
W
6
1
6
9
W
Bellona
sh4dYy
Bellona
1
1
2
2
W
Neith
vigge
Neith
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,649
Damage
33,099
51,684
Taken
60,222
20,432
Mitigated
32,896
16,213
Healing
14,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,485
964
0
948
10,207
7,163
0
3,133
7,074
0
26,465
L
Ra
7,798
537
724
1,572
12,109
4,200
0
1,695
10,414
69,533
0
L
Nemesis
MiroPereira
Nemesis
12,176
5,652
0
2,582
15,648
8,629
472
3,068
12,580
0
68,900
L
Sun Wukong
SlimFat_HiFi
Sun Wukong
4,996
532
0
6,152
10,669
9,267
0
1,667
9,002
0
61,498
W
Nemesis
Yùkì
Nemesis
12,061
5,110
0
2,288
11,856
4,368
0
1,659
10,165
0
85,595
W
6,394
2,283
0
5,036
12,097
2,972
517
1,486
10,359
60,318
0
L
Chiron
bySpeeD
Chiron
2,644
1,232
480
1,924
11,589
3,637
674
7,334
4,252
0
51,461
W
10,506
2,379
0
1,832
7,019
2,067
123
405
6,068
55,632
0
W
Bellona
sh4dYy
Bellona
4,538
1,212
0
3,783
8,500
6,519
0
0
8,465
0
48,751
W
Neith
vigge
Neith
10,150
3,821
0
3,274
12,212
4,506
1,632
4,248
7,729
0
67,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,554
Gold Earned
44,722
605
Minions Killed
509
0
Camps Cleared
0
1,713,780
Distance Traveled
1,653,128
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,699
453
53
3
0
358,658
4
L
Ra
10,106
594
131
8
0
312,123
8
L
Nemesis
9,445
556
98
6
0
339,975
1
L
Sun Wukong
9,462
557
137
8
0
337,313
5
W
Nemesis
10,741
632
153
9
0
408,876
2
W
Sol
8,868
522
110
6
0
312,376
1
L
Chiron
8,010
471
90
5
0
305,059
3
W
Hera
9,709
571
92
5
0
378,504
2
W
Bellona
8,842
520
116
7
0
321,355
0
W
Neith
10,394
611
134
8
0
292,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role