Player Matchup

Shiva
Shiva
 
Shiva
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
DaKreeperQC
Arachne
Level 61
God Stats
1W - 1L
1,701 SR
Queue Stats
6W - 19L
1,404 Elo+
Party 1
Agni
Agni
samyboy01
Agni
Level 15
God Stats
0W - 4L
1,343 SR
Queue Stats
1W - 6L
1,281 Elo+
Party 1
Team Averages
Level 61
1,515 SR
1,395 Elo+

VS

Team Averages
Level 124
1,775 SR
1,687 Elo+
Medusa
Medusa
Brunsey11
Medusa
Level 90
God Stats
4W - 1L
1,500 SR
Queue Stats
64W - 81L
1,526 Elo+
Solo
Raijin
Raijin
Pûbes
Raijin
Level 148
God Stats
6W - 1L
2,029 SR
Queue Stats
584W - 214L
1,963 Elo+
Solo
Artio
Artio
Solunth
Artio
Level 133
God Stats
10W - 2L
1,795 SR
Queue Stats
233W - 218L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 6 / 1
6,253
695
4,775
13,335
4,027
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
DaKreeperQC
Arachne
9
1 / 7 / 1
5,905
656
2,369
12,319
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
9
0 / 3 / 2
5,705
634
4,948
6,419
1,452
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brunsey11
Medusa
13
6 / 0 / 9
8,183
909
9,876
6,207
2,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Raijin
Pûbes
Raijin
13
9 / 1 / 6
8,575
953
15,046
5,974
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
Solunth
Artio
12
1 / 1 / 14
7,798
866
3,048
10,739
11,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
2
Kills
16
16
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
6
1
0.25
W
Medusa
Brunsey11
Medusa
6
0
9
10.5
L
Arachne
DaKreeperQC
Arachne
1
7
1
0.21
W
Raijin
Pûbes
Raijin
9
1
6
12
W
Artio
Solunth
Artio
1
1
14
8
L
Agni
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,092
Damage
27,970
32,073
Taken
22,920
8,258
Mitigated
16,323
2,350
Healing
8,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,775
633
260
486
13,335
4,027
0
6,927
6,136
0
12,772
W
Medusa
Brunsey11
Medusa
9,876
4,579
0
2,061
6,207
2,215
1,104
887
5,320
0
42,355
L
Arachne
DaKreeperQC
Arachne
2,369
1,327
0
1,604
12,319
2,779
0
7,181
4,826
0
6,933
W
Raijin
Pûbes
Raijin
15,046
1,814
0
1,751
5,974
2,292
641
2,308
3,666
39,078
0
W
Artio
Solunth
Artio
3,048
72
674
4,345
10,739
11,816
143
2,438
8,301
10,114
0
L
Agni
4,948
42
0
0
6,419
1,452
0
3,310
2,885
14,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,863
Gold Earned
24,556
48
Minions Killed
142
2
Camps Cleared
6
490,657
Distance Traveled
552,633
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,253
695
17
2
0
171,295
2
W
Medusa
8,183
909
60
7
2
194,750
2
L
Arachne
5,905
656
13
1
1
153,429
1
W
Raijin
8,575
953
63
7
1
159,464
1
W
Artio
7,798
866
19
2
3
198,419
1
L
Agni
5,705
634
18
2
1
165,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role