Player Matchup

Horus
Horus
 
Horus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Delvonian
Hou Yi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 101L
1,298 Elo+
Solo
Pele
Pele
HsOy-Lucifer
Pele
Level 61
God Stats
7W - 5L
1,570 SR
Queue Stats
117W - 121L
1,438 Elo+
Solo
Nu Wa
Nu Wa
Playgurized
Nu Wa
Level 86
God Stats
6W - 10L
1,226 SR
Queue Stats
84W - 95L
1,419 Elo+
Party 1
Bakasura
Bakasura
ShadowTalion1
Bakasura
Level 77
God Stats
15W - 14L
1,640 SR
Queue Stats
352W - 333L
1,407 Elo+
Solo
Team Averages
Level 81
1,487 SR
1,412 Elo+

VS

Team Averages
Level 89
1,414 SR
1,403 Elo+
Fenrir
Fenrir
Capt Obvious324
Fenrir
Level 125
God Stats
15W - 9L
1,312 SR
Queue Stats
434W - 430L
1,489 Elo+
Solo
Jormungandr
Jormungandr
Dan143865
Jormungandr
Level 108
God Stats
5W - 8L
1,211 SR
Queue Stats
189W - 189L
1,396 Elo+
Solo
Bacchus
Bacchus
TRILLA99
Bacchus
Level 87
God Stats
10W - 14L
1,472 SR
Queue Stats
435W - 427L
1,384 Elo+
Solo
Jing Wei
Jing Wei
Ultimage17
Jing Wei
Level 60
God Stats
7W - 7L
1,614 SR
Queue Stats
25W - 34L
1,357 Elo+
Solo
Chang'e
Chang'e
xChristiamx
Chang'e
Level 66
God Stats
12W - 9L
1,464 SR
Queue Stats
428W - 465L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
4 / 3 / 5
9,716
572
6,215
16,524
10,009
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Delvonian
Hou Yi
14
2 / 3 / 4
8,456
497
8,526
11,741
3,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
3 / 7 / 5
8,169
481
5,593
12,016
6,693
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 6 / 6
8,224
484
8,780
8,413
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
ShadowTalion1
Bakasura
19
9 / 0 / 4
11,286
664
12,903
13,089
5,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 6 / 5
9,693
570
7,709
15,186
7,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Dan143865
Jormungandr
14
1 / 3 / 1
9,077
534
7,178
9,507
7,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
TRILLA99
Bacchus
12
0 / 3 / 8
7,848
462
8,299
14,164
17,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Ultimage17
Jing Wei
14
2 / 3 / 6
8,747
515
6,409
12,019
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
xChristiamx
Chang'e
15
6 / 3 / 3
9,377
552
11,916
14,788
5,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
42
18
Kills
19
19
Deaths
18
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
3
5
2.17
L
10
6
5
2.08
L
Jormungandr
Dan143865
Jormungandr
1
3
1
0.5
W
Hou Yi
Delvonian
Hou Yi
2
3
4
1.33
W
3
7
5
0.79
W
0
6
6
0.5
W
Bakasura
ShadowTalion1
Bakasura
9
0
4
11
L
Bacchus
TRILLA99
Bacchus
0
3
8
1.33
L
Jing Wei
Ultimage17
Jing Wei
2
3
6
1.67
L
Chang'e
xChristiamx
Chang'e
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,017
Damage
41,511
61,783
Taken
65,664
28,883
Mitigated
41,447
18,200
Healing
18,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,215
2,352
197
4,242
16,524
10,009
846
8,298
8,226
0
49,089
L
7,709
1,227
0
2,870
15,186
7,227
0
1,969
12,828
0
43,465
L
Jormungandr
Dan143865
Jormungandr
7,178
3,862
0
448
9,507
7,464
240
582
8,361
51,233
0
W
Hou Yi
Delvonian
Hou Yi
8,526
3,681
483
4,148
11,741
3,526
2,121
3,420
8,321
0
49,266
W
5,593
532
138
2,019
12,016
6,693
984
6,339
5,677
0
38,619
W
8,780
2,021
0
1,098
8,413
2,942
772
5,080
3,333
45,934
0
W
Bakasura
ShadowTalion1
Bakasura
12,903
9,449
0
5,875
13,089
5,713
724
4,256
8,833
0
77,324
L
Bacchus
TRILLA99
Bacchus
8,299
631
0
1,464
14,164
17,840
0
1,709
11,696
23,748
0
L
Jing Wei
Ultimage17
Jing Wei
6,409
5,014
0
5,741
12,019
3,833
1,979
832
10,686
0
54,172
L
Chang'e
xChristiamx
Chang'e
11,916
686
611
7,584
14,788
5,083
177
2,972
11,305
62,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,851
Gold Earned
44,742
469
Minions Killed
410
0
Camps Cleared
0
1,654,172
Distance Traveled
1,470,750
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,716
572
88
5
0
315,011
3
L
Fenrir
9,693
570
70
4
0
322,161
1
L
Jormungandr
9,077
534
110
6
0
221,053
4
W
Hou Yi
8,456
497
78
5
0
290,770
2
W
Pele
8,169
481
76
4
0
317,083
3
W
Nu Wa
8,224
484
81
5
0
296,037
0
W
Bakasura
11,286
664
146
9
0
435,271
3
L
Bacchus
7,848
462
25
1
0
340,608
3
L
Jing Wei
8,747
515
102
6
0
300,698
8
L
Chang'e
9,377
552
103
6
0
286,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role