Player Matchup

Tiamat
Tiamat
Imperial_God26
Tiamat
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 83L
1,395 Elo+
Party 2
Achilles
Achilles
Joss1902
Achilles
Level 126
God Stats
2W - 3L
1,155 SR
Queue Stats
391W - 430L
1,387 Elo+
Solo
Geb
Geb
REED_BOYS2
Geb
Level 64
God Stats
3W - 2L
1,258 SR
Queue Stats
50W - 50L
1,258 Elo+
Party 2
Ymir
Ymir
Void4556
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,485 Elo+
Solo
Bakasura
Bakasura
XmarsBarz
Bakasura
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 106L
1,405 Elo+
Solo
Team Averages
Level 79
1,383 SR
1,386 Elo+

VS

Team Averages
Level 85
1,451 SR
1,472 Elo+
Nemesis
Nemesis
BunnyOfPlay
Nemesis
Level 115
God Stats
1W - 2L
1,231 SR
Queue Stats
110W - 126L
1,396 Elo+
Solo
Bellona
Bellona
Eaglegame89
Bellona
Level 80
God Stats
7W - 5L
1,770 SR
Queue Stats
293W - 269L
1,410 Elo+
Party 1
Neith
Neith
LaffLaGaffe
Neith
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
344W - 285L
1,525 Elo+
Party 1
Sol
Sol
LeBeauBronzé
Sol
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
212W - 185L
1,518 Elo+
Party 1
Erlang Shen
Erlang Shen
threefeetTall48
Erlang Shen
Level 87
God Stats
2W - 2L
1,256 SR
Queue Stats
170W - 147L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 7
5,527
1,105
2,992
7,364
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Joss1902
Achilles
11
3 / 2 / 0
5,605
1,121
3,667
5,724
6,437
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
4 / 4 / 3
6,180
1,236
4,880
9,839
6,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
5
0 / 1 / 0
4,470
894
128
1,534
1,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
XmarsBarz
Bakasura
5
0 / 0 / 0
4,412
882
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BunnyOfPlay
Nemesis
10
3 / 3 / 8
6,641
1,328
1,960
3,738
1,594
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Eaglegame89
Bellona
10
1 / 2 / 8
6,052
1,210
1,624
6,053
4,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
4 / 2 / 7
6,743
1,349
6,813
3,744
1,482
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 0 / 7
7,186
1,437
7,365
4,155
1,425
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
threefeetTall48
Erlang Shen
11
0 / 1 / 12
6,202
1,240
3,761
8,753
4,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
7
Kills
12
12
Deaths
8
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BunnyOfPlay
Nemesis
3
3
8
2.33
W
Bellona
Eaglegame89
Bellona
1
2
8
2.5
L
0
5
7
0.7
L
Achilles
Joss1902
Achilles
3
2
0
1.5
W
4
2
7
3.75
W
4
0
7
7.5
L
4
4
3
1.38
L
Ymir
0
1
0
0
L
Bakasura
XmarsBarz
Bakasura
0
0
0
0
W
Erlang Shen
threefeetTall48
Erlang Shen
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,667
Damage
21,523
24,461
Taken
26,443
17,876
Mitigated
13,519
5,998
Healing
12,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BunnyOfPlay
Nemesis
1,960
624
0
300
3,738
1,594
652
1,262
2,379
0
3,302
W
Bellona
Eaglegame89
Bellona
1,624
599
904
1,787
6,053
4,365
153
2,291
3,631
0
5,500
L
2,992
649
200
899
7,364
3,772
0
2,069
5,263
6,439
0
L
Achilles
Joss1902
Achilles
3,667
823
597
1,888
5,724
6,437
0
2,308
3,300
0
6,450
W
6,813
2,435
675
895
3,744
1,482
933
786
2,893
0
10,661
W
7,365
582
305
2,175
4,155
1,425
1,061
1,525
2,570
17,421
0
L
4,880
438
279
2,123
9,839
6,649
0
2,460
7,284
9,618
0
L
Ymir
128
0
0
12
1,534
1,018
0
528
1,006
128
0
L
Bakasura
XmarsBarz
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
threefeetTall48
Erlang Shen
3,761
1,751
933
4,713
8,753
4,653
470
2,136
6,550
0
5,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,194
Gold Earned
32,824
19
Minions Killed
50
0
Camps Cleared
0
345,314
Distance Traveled
560,766
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,641
1,328
3
1
0
92,550
0
W
Bellona
6,052
1,210
4
1
0
113,059
0
L
Tiamat
5,527
1,105
6
1
0
92,301
0
L
Achilles
5,605
1,121
5
1
0
113,582
0
W
Neith
6,743
1,349
9
2
0
97,390
0
W
Sol
7,186
1,437
29
6
0
123,788
2
L
Geb
6,180
1,236
8
2
0
108,945
1
L
Ymir
4,470
894
0
0
0
30,486
0
L
Bakasura
4,412
882
0
0
0
0
0
W
Erlang Shen
6,202
1,240
5
1
0
133,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role