Player Matchup

Baron Samedi
Baron Samedi
PillsandGRAMS
Baron Samedi
Level 101
God Stats
2W - 3L
1,705 SR
Queue Stats
6W - 11L
1,747 Elo+
Party 1
Guan Yu
Guan Yu
PlayboyThePimp
Guan Yu
Level 1
God Stats
1W - 2L
1,705 SR
Queue Stats
1W - 2L
1,675 Elo+
Party 1
Danzaburou
Danzaburou
Swáyze
Danzaburou
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,721 Elo+
Party 1
Team Averages
Level 87
1,637 SR
1,714 Elo+

VS

Team Averages
Level 137
1,509 SR
1,489 Elo+
Set
Set
 
Set
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Nogenjutsu
Hel
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 26L
1,379 Elo+
Solo
Chaac
Chaac
Popolo808King69
Chaac
Level 158
God Stats
1W - 1L
1,526 SR
Queue Stats
14W - 8L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PillsandGRAMS
Baron Samedi
11
1 / 3 / 2
7,329
666
7,607
9,478
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 3 / 2
6,965
633
3,233
11,909
10,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Swáyze
Danzaburou
11
2 / 3 / 1
7,408
673
7,370
10,297
3,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
2 / 2 / 7
8,013
728
8,966
11,120
6,775
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 0 / 3
8,636
785
6,605
5,900
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 2 / 6
8,467
770
13,302
14,635
9,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
9
9
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
2
2
7
2.75
W
4
0
3
5.5
L
Baron Samedi
PillsandGRAMS
Baron Samedi
1
3
2
0.67
L
1
3
2
0.67
W
3
2
6
3
L
Danzaburou
Swáyze
Danzaburou
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,210
Damage
28,873
31,684
Taken
31,655
17,529
Mitigated
17,946
6,372
Healing
17,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
8,966
3,815
0
1,312
11,120
6,775
802
2,821
8,069
0
25,611
W
6,605
225
5,658
3,943
5,900
1,893
208
2,026
3,802
26,256
0
L
Baron Samedi
PillsandGRAMS
Baron Samedi
7,607
340
604
1,196
9,478
2,930
0
1,127
8,266
19,990
0
L
3,233
757
1,056
1,047
11,909
10,887
0
3,275
8,212
0
6,826
W
13,302
1,266
126
6,706
14,635
9,278
391
2,667
11,661
0
30,121
L
Danzaburou
Swáyze
Danzaburou
7,370
1,995
0
2,469
10,297
3,712
0
2,253
7,769
0
25,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,702
Gold Earned
25,116
74
Minions Killed
126
1
Camps Cleared
8
609,261
Distance Traveled
684,612
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,013
728
37
3
4
229,020
2
W
Hel
8,636
785
63
6
4
206,116
7
L
Baron Samedi
7,329
666
37
3
1
202,039
0
L
Guan Yu
6,965
633
8
1
0
203,903
0
W
Chaac
8,467
770
26
2
0
249,476
2
L
Danzaburou
7,408
673
29
3
0
203,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role