Player Matchup

The Morrigan
The Morrigan
APRockzz
The Morrigan
Level 87
God Stats
4W - 4L
1,065 SR
Queue Stats
38W - 56L
1,182 Elo+
Party 2
Serqet
Serqet
Illusions KC
Serqet
Level 123
God Stats
2W - 8L
1,088 SR
Queue Stats
44W - 64L
1,210 Elo+
Party 2
Arachne
Arachne
ShadowRheeper
Arachne
Level 108
God Stats
32W - 19L
1,571 SR
Queue Stats
410W - 439L
1,318 Elo+
Solo
Da Ji
Da Ji
ThoughtBongo970
Da Ji
Level 57
God Stats
2W - 1L
1,202 SR
Queue Stats
38W - 58L
1,230 Elo+
Party 2
Chronos
Chronos
cupcakeninja123
Chronos
Level 85
God Stats
31W - 33L
1,470 SR
Queue Stats
82W - 106L
1,336 Elo+
Solo
Team Averages
Level 92
1,279 SR
1,255 Elo+

VS

Team Averages
Level 65
1,477 SR
1,321 Elo+
Sun Wukong
Sun Wukong
Miranha9219
Sun Wukong
Level 66
God Stats
17W - 18L
1,468 SR
Queue Stats
93W - 101L
1,350 Elo+
Solo
Baba Yaga
Baba Yaga
Mr Cuddlez9713
Baba Yaga
Level 54
God Stats
65W - 60L
1,443 SR
Queue Stats
184W - 220L
1,340 Elo+
Solo
Ah Puch
Ah Puch
SCH0ETTI_8o
Ah Puch
Level 124
God Stats
14W - 11L
1,475 SR
Queue Stats
167W - 153L
1,316 Elo+
Solo
Bacchus
Bacchus
knightech2099
Bacchus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 41L
1,275 Elo+
Party 1
Nemesis
Nemesis
lovatt03
Nemesis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 89L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
APRockzz
The Morrigan
20
14 / 4 / 17
15,297
546
32,700
26,255
12,548
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
20
7 / 10 / 11
14,413
515
16,225
23,939
9,853
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
20
10 / 6 / 8
15,847
566
21,404
23,094
10,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 8 / 11
13,641
487
13,444
24,938
10,973
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 3 / 7
13,973
499
10,806
17,850
7,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Miranha9219
Sun Wukong
20
11 / 4 / 10
14,563
520
24,996
32,684
36,259
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baba Yaga
Mr Cuddlez9713
Baba Yaga
20
6 / 4 / 6
14,048
502
15,879
21,721
9,934
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
SCH0ETTI_8o
Ah Puch
18
3 / 9 / 8
12,220
436
13,959
18,830
10,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
17
2 / 13 / 13
12,158
434
11,306
30,911
45,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
lovatt03
Nemesis
20
9 / 11 / 7
13,943
498
12,510
30,441
12,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
75
40
Kills
31
31
Deaths
41
54
Assists
44
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
APRockzz
The Morrigan
14
4
17
5.63
W
Serqet
7
10
11
1.25
L
Sun Wukong
Miranha9219
Sun Wukong
11
4
10
4
L
Baba Yaga
Mr Cuddlez9713
Baba Yaga
6
4
6
2.25
L
Ah Puch
SCH0ETTI_8o
Ah Puch
3
9
8
0.78
W
Arachne
10
6
8
2.33
W
7
8
11
1.56
W
2
3
7
1.83
L
Bacchus
2
13
13
0.65
L
Nemesis
lovatt03
Nemesis
9
11
7
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,579
Damage
78,650
116,076
Taken
134,587
51,489
Mitigated
113,835
38,713
Healing
33,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
APRockzz
The Morrigan
32,700
11,970
678
11,533
26,255
12,548
3,292
11,077
15,178
127,044
4,351
W
Serqet
16,225
5,036
506
2,745
23,939
9,853
948
5,778
18,161
0
70,066
L
Sun Wukong
Miranha9219
Sun Wukong
24,996
2,576
0
10,784
32,684
36,259
2,062
8,314
24,057
7,103
94,587
L
Baba Yaga
Mr Cuddlez9713
Baba Yaga
15,879
1,087
0
7,442
21,721
9,934
4,768
6,115
15,319
105,142
0
L
Ah Puch
SCH0ETTI_8o
Ah Puch
13,959
341
533
4,717
18,830
10,341
564
8,561
10,205
77,362
0
W
Arachne
21,404
13,959
0
8,778
23,094
10,434
0
8,548
14,546
0
124,688
W
13,444
3,730
642
8,233
24,938
10,973
2,480
9,979
14,959
0
64,619
W
10,806
811
346
5,252
17,850
7,681
6,384
7,688
10,162
86,860
0
L
Bacchus
11,306
1,023
0
1,127
30,911
45,050
384
11,593
18,903
44,037
389
L
Nemesis
lovatt03
Nemesis
12,510
3,607
0
8,682
30,441
12,251
862
5,076
24,777
0
80,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,171
Gold Earned
66,932
662
Minions Killed
606
0
Camps Cleared
0
2,633,562
Distance Traveled
2,331,810
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
15,297
546
168
6
0
450,913
0
W
Serqet
14,413
515
94
3
0
558,215
3
L
Sun Wukong
14,563
520
144
5
0
539,687
2
L
Baba Yaga
14,048
502
167
6
0
435,638
1
L
Ah Puch
12,220
436
126
5
0
412,865
2
W
Arachne
15,847
566
144
5
0
597,833
1
W
Da Ji
13,641
487
79
3
0
508,475
0
W
Chronos
13,973
499
177
6
0
518,126
1
L
Bacchus
12,158
434
53
2
0
489,913
1
L
Nemesis
13,943
498
116
4
0
453,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role