Player Matchup

Merlin
Merlin
Lord_Drakkon10
Merlin
Level 46
God Stats
100W - 112L
1,470 SR
Queue Stats
114W - 130L
1,409 Elo+
Party 2
Bellona
Bellona
RaGe 1cE
Bellona
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 114L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
RaGe Rhyme
Cthulhu
Level 23
God Stats
4W - 6L
1,328 SR
Queue Stats
7W - 16L
1,201 Elo+
Party 1
Izanami
Izanami
fadedxx25
Izanami
Level 29
God Stats
23W - 29L
1,435 SR
Queue Stats
32W - 48L
1,372 Elo+
Party 2
Arachne
Arachne
nin0956
Arachne
Level 145
God Stats
6W - 3L
1,522 SR
Queue Stats
183W - 198L
1,576 Elo+
Solo
Team Averages
Level 58
1,451 SR
1,401 Elo+

VS

Team Averages
Level 71
1,546 SR
1,436 Elo+
Ra
Ra
Appophis117
Ra
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,363 Elo+
Party 3
Ao Kuang
Ao Kuang
Dgw194
Ao Kuang
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 4
Olorun
Olorun
DirtyDan0616
Olorun
Level 129
God Stats
1W - 0L
1,425 SR
Queue Stats
8W - 9L
1,279 Elo+
Party 4
Thanatos
Thanatos
Gezuzz
Thanatos
Level 65
God Stats
3W - 1L
1,804 SR
Queue Stats
5W - 7L
1,539 Elo+
Party 4
Sun Wukong
Sun Wukong
xZ00Mx
Sun Wukong
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 161L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
10,999
1,100
10,560
9,809
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
RaGe 1cE
Bellona
16
2 / 4 / 3
10,856
1,086
13,191
13,447
15,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RaGe Rhyme
Cthulhu
15
2 / 1 / 3
11,459
1,146
7,957
15,738
22,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
fadedxx25
Izanami
15
0 / 6 / 5
9,785
979
7,541
12,465
5,671
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
nin0956
Arachne
15
2 / 4 / 3
10,614
1,061
7,568
11,770
9,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

186

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 8
10,758
1,076
11,798
6,895
4,489
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
Dgw194
Ao Kuang
17
5 / 2 / 10
11,085
1,109
13,350
12,990
5,648
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
17
5 / 3 / 11
11,685
1,169
12,699
8,916
4,129
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Gezuzz
Thanatos
17
9 / 1 / 7
12,404
1,240
11,395
10,459
4,709
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
xZ00Mx
Sun Wukong
17
1 / 0 / 14
10,842
1,084
8,769
10,758
9,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
8
Kills
21
21
Deaths
8
18
Assists
50
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
W
Ao Kuang
Dgw194
Ao Kuang
5
2
10
5
W
Olorun
5
3
11
3.5
W
Thanatos
Gezuzz
Thanatos
9
1
7
12.5
L
2
6
4
0.67
L
Bellona
RaGe 1cE
Bellona
2
4
3
0.88
L
Cthulhu
RaGe Rhyme
Cthulhu
2
1
3
3.5
L
Izanami
fadedxx25
Izanami
0
6
5
0.42
L
Arachne
nin0956
Arachne
2
4
3
0.88
W
Sun Wukong
xZ00Mx
Sun Wukong
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,817
Damage
58,011
63,229
Taken
50,018
57,289
Mitigated
28,421
5,741
Healing
16,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,798
1,038
2,178
1,839
6,895
4,489
0
2,227
4,604
40,628
0
W
Ao Kuang
Dgw194
Ao Kuang
13,350
3,833
0
2,952
12,990
5,648
0
5,313
7,531
22,399
0
W
Olorun
12,699
8,196
464
2,062
8,916
4,129
0
3,949
4,936
36,539
0
W
Thanatos
Gezuzz
Thanatos
11,395
4,263
584
5,808
10,459
4,709
0
3,028
7,259
0
19,990
L
10,560
681
0
0
9,809
4,562
0
5,171
4,638
38,584
0
L
Bellona
RaGe 1cE
Bellona
13,191
2,677
315
1,020
13,447
15,258
0
7,513
5,934
0
31,416
L
Cthulhu
RaGe Rhyme
Cthulhu
7,957
550
0
974
15,738
22,571
0
10,427
5,311
17,520
0
L
Izanami
fadedxx25
Izanami
7,541
4,480
0
1,077
12,465
5,671
0
8,271
4,194
0
24,582
L
Arachne
nin0956
Arachne
7,568
5,889
0
2,355
11,770
9,227
0
6,465
5,305
0
13,244
W
Sun Wukong
xZ00Mx
Sun Wukong
8,769
1,120
0
247
10,758
9,446
0
4,000
6,463
0
22,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,713
Gold Earned
56,774
180
Minions Killed
216
8
Camps Cleared
10
926,100
Distance Traveled
983,382
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,758
1,076
89
9
0
184,575
0
W
Ao Kuang
11,085
1,109
17
2
4
195,524
0
W
Olorun
11,685
1,169
57
6
4
172,570
0
W
Thanatos
12,404
1,240
20
2
1
220,004
0
L
Merlin
10,999
1,100
67
7
1
176,134
0
L
Bellona
10,856
1,086
32
3
5
204,026
2
L
Cthulhu
11,459
1,146
23
2
0
174,509
0
L
Izanami
9,785
979
48
5
1
165,509
1
L
Arachne
10,614
1,061
10
1
1
205,922
1
W
Sun Wukong
10,842
1,084
33
3
1
210,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role