Player Matchup

Gilgamesh
Gilgamesh
Thewandererx23
Gilgamesh
Level 148
God Stats
1W - 3L
1,833 SR
Queue Stats
18W - 26L
1,836 Elo+
Party 1
Chaac
Chaac
hurtdepot6
Chaac
Level 122
God Stats
10W - 13L
1,787 SR
Queue Stats
13W - 21L
1,439 Elo+
Party 1
Hera
Hera
iretasup
Hera
Level 155
God Stats
4W - 1L
1,724 SR
Queue Stats
34W - 30L
1,870 Elo+
Party 1
Team Averages
Level 142
1,781 SR
1,715 Elo+

VS

Team Averages
Level 93
1,646 SR
1,508 Elo+
Ganesha
Ganesha
 
Ganesha
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Ti Juif
Zeus
Level 118
God Stats
19W - 16L
1,606 SR
Queue Stats
26W - 26L
1,536 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
smartASSassin77
Ah Muzen Cab
Level 62
God Stats
4W - 1L
1,833 SR
Queue Stats
80W - 71L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Thewandererx23
Gilgamesh
12
4 / 6 / 1
8,444
704
7,553
12,857
8,631
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chaac
11
1 / 5 / 2
7,322
610
7,778
15,956
11,931
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
11
0 / 6 / 4
7,398
617
7,167
7,629
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 1 / 16
8,657
721
5,444
12,266
11,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
Ti Juif
Zeus
13
6 / 4 / 8
9,236
770
10,706
7,679
2,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
smartASSassin77
Ah Muzen Cab
16
11 / 0 / 6
10,726
894
14,601
9,923
4,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
17
17
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
16
8
L
Gilgamesh
Thewandererx23
Gilgamesh
4
6
1
0.75
W
Zeus
Ti Juif
Zeus
6
4
8
2.5
L
Chaac
1
5
2
0.4
L
Hera
0
6
4
0.33
W
Ah Muzen Cab
smartASSassin77
Ah Muzen Cab
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,498
Damage
30,751
36,442
Taken
29,868
22,925
Mitigated
18,805
4,383
Healing
8,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,444
500
280
2,259
12,266
11,957
51
4,129
7,777
10,989
0
L
Gilgamesh
Thewandererx23
Gilgamesh
7,553
1,658
299
1,049
12,857
8,631
0
5,630
6,904
0
18,568
W
Zeus
Ti Juif
Zeus
10,706
1,127
432
1,173
7,679
2,251
475
1,188
6,299
35,103
0
L
Chaac
7,778
33
0
2,845
15,956
11,931
0
6,840
8,631
0
19,753
L
Hera
7,167
1,129
0
190
7,629
2,363
0
4,114
3,368
30,148
0
W
Ah Muzen Cab
smartASSassin77
Ah Muzen Cab
14,601
4,170
0
3,956
9,923
4,597
2,044
1,319
8,526
0
58,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,164
Gold Earned
28,619
117
Minions Killed
145
4
Camps Cleared
5
628,867
Distance Traveled
649,897
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,657
721
3
0
0
213,348
0
L
Gilgamesh
8,444
704
36
3
2
212,020
2
W
Zeus
9,236
770
43
4
3
201,908
3
L
Chaac
7,322
610
23
2
1
214,840
2
L
Hera
7,398
617
58
5
1
202,007
4
W
Ah Muzen Cab
10,726
894
99
8
2
234,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role