Player Matchup

Thanatos
Thanatos
Alexander5616
Thanatos
Level 66
God Stats
50W - 21L
1,611 SR
Queue Stats
106W - 96L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
AsrielDxrkz
Sun Wukong
Level 67
God Stats
3W - 3L
1,378 SR
Queue Stats
65W - 58L
1,390 Elo+
Party 2
Discordia
Discordia
L0rd-R1ZEN
Discordia
Level 58
God Stats
2W - 0L
1,409 SR
Queue Stats
120W - 141L
1,412 Elo+
Solo
Vamana
Vamana
Ru Raven
Vamana
Level 44
God Stats
2W - 5L
1,349 SR
Queue Stats
159W - 160L
1,369 Elo+
Party 2
Charybdis
Charybdis
xXxRiDdlEzxXx
Charybdis
Level 35
God Stats
12W - 18L
1,366 SR
Queue Stats
39W - 70L
1,288 Elo+
Solo
Team Averages
Level 54
1,423 SR
1,396 Elo+

VS

Team Averages
Level 30
1,418 SR
1,218 Elo+
Sun Wukong
Sun Wukong
Belzemar
Sun Wukong
Level 41
God Stats
0W - 3L
1,526 SR
Queue Stats
0W - 6L
1,048 Elo+
Party 1
Ganesha
Ganesha
Cyfiax
Ganesha
Level 8
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 2L
1,402 Elo+
Party 1
Danzaburou
Danzaburou
IBW ZeTa Sh
Danzaburou
Level 47
God Stats
1W - 2L
1,292 SR
Queue Stats
6W - 17L
1,224 Elo+
Party 1
Chang'e
Chang'e
alphamafu69
Chang'e
Level 32
God Stats
8W - 6L
1,490 SR
Queue Stats
125W - 128L
1,244 Elo+
Solo
Thanatos
Thanatos
soph-lucifer
Thanatos
Level 24
God Stats
0W - 1L
1,499 SR
Queue Stats
2W - 10L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alexander5616
Thanatos
20
15 / 1 / 10
18,009
563
17,160
34,311
16,171
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
AsrielDxrkz
Sun Wukong
20
5 / 0 / 19
16,399
512
19,169
23,891
25,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
L0rd-R1ZEN
Discordia
20
6 / 4 / 16
17,769
555
23,449
18,919
8,182
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Ru Raven
Vamana
20
28 / 4 / 15
18,097
566
33,859
32,873
18,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
xXxRiDdlEzxXx
Charybdis
20
10 / 4 / 13
17,813
557
28,996
30,419
12,958
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Belzemar
Sun Wukong
19
0 / 12 / 1
12,261
383
13,193
32,954
34,364
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
Cyfiax
Ganesha
17
2 / 12 / 4
13,038
407
14,553
37,841
51,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
IBW ZeTa Sh
Danzaburou
20
6 / 14 / 2
17,220
538
23,593
27,156
9,787
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
alphamafu69
Chang'e
17
2 / 11 / 0
12,085
378
10,194
27,278
8,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
soph-lucifer
Thanatos
19
1 / 17 / 2
12,477
390
9,632
31,249
12,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
20
64
Kills
11
13
Deaths
66
73
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Alexander5616
Thanatos
15
1
10
20
W
Sun Wukong
AsrielDxrkz
Sun Wukong
5
0
19
14.5
L
Sun Wukong
Belzemar
Sun Wukong
0
12
1
0.04
L
Ganesha
Cyfiax
Ganesha
2
12
4
0.33
L
Danzaburou
IBW ZeTa Sh
Danzaburou
6
14
2
0.5
W
Discordia
L0rd-R1ZEN
Discordia
6
4
16
3.5
W
Vamana
Ru Raven
Vamana
28
4
15
8.88
L
Chang'e
alphamafu69
Chang'e
2
11
0
0.18
L
Thanatos
soph-lucifer
Thanatos
1
17
2
0.12
W
Charybdis
xXxRiDdlEzxXx
Charybdis
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,633
Damage
71,165
140,413
Taken
156,478
81,960
Mitigated
116,798
82,981
Healing
33,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Alexander5616
Thanatos
17,160
6,691
0
31,093
34,311
16,171
2,967
4,650
28,529
0
167,116
W
Sun Wukong
AsrielDxrkz
Sun Wukong
19,169
2,996
143
10,066
23,891
25,700
856
5,222
18,669
10,749
108,821
L
Sun Wukong
Belzemar
Sun Wukong
13,193
2,711
23
3,889
32,954
34,364
925
7,111
25,366
18,035
65,525
L
Ganesha
Cyfiax
Ganesha
14,553
1,410
0
698
37,841
51,512
536
4,675
32,114
35,025
0
L
Danzaburou
IBW ZeTa Sh
Danzaburou
23,593
16,637
0
4,783
27,156
9,787
2,715
3,698
22,893
0
116,008
W
Discordia
L0rd-R1ZEN
Discordia
23,449
3,302
172
7,197
18,919
8,182
3,087
5,339
13,369
128,939
0
W
Vamana
Ru Raven
Vamana
33,859
14,107
482
17,108
32,873
18,949
2,781
7,886
24,987
0
90,414
L
Chang'e
alphamafu69
Chang'e
10,194
1,227
1,320
7,935
27,278
8,892
586
6,928
19,652
69,841
0
L
Thanatos
soph-lucifer
Thanatos
9,632
1,797
0
14,894
31,249
12,243
744
2,025
28,796
0
88,662
W
Charybdis
xXxRiDdlEzxXx
Charybdis
28,996
18,976
121
16,599
30,419
12,958
3,813
5,754
24,319
0
156,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,087
Gold Earned
67,081
849
Minions Killed
576
0
Camps Cleared
0
2,922,791
Distance Traveled
2,591,431
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
18,009
563
164
5
0
651,589
0
W
Sun Wukong
16,399
512
181
6
0
543,310
3
L
Sun Wukong
12,261
383
143
4
0
548,170
0
L
Ganesha
13,038
407
5
0
0
549,545
0
L
Danzaburou
17,220
538
187
6
0
547,849
2
W
Discordia
17,769
555
214
7
0
566,278
3
W
Vamana
18,097
566
88
3
0
625,838
1
L
Chang'e
12,085
378
105
3
0
406,463
4
L
Thanatos
12,477
390
136
4
0
539,404
3
W
Charybdis
17,813
557
202
6
0
535,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role