Player Matchup

Chaac
Chaac
AioliaPW
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,462 Elo+
Solo
Heimdallr
Heimdallr
Haryshod
Heimdallr
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 174L
1,191 Elo+
Solo
Geb
Geb
LucasTurboHD
Geb
Level 127
God Stats
4W - 6L
1,301 SR
Queue Stats
190W - 208L
1,486 Elo+
Party 2
Da Ji
Da Ji
MortisedMink847
Da Ji
Level 125
God Stats
25W - 27L
1,359 SR
Queue Stats
162W - 178L
1,461 Elo+
Party 2
Merlin
Merlin
NEIVADOCEU
Merlin
Level 105
God Stats
1W - 8L
1,513 SR
Queue Stats
210W - 199L
1,486 Elo+
Solo
Team Averages
Level 110
1,435 SR
1,417 Elo+

VS

Team Averages
Level 134
1,608 SR
1,537 Elo+
Shiva
Shiva
 
Shiva
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
MRCHUCHO192
Thanatos
Level 121
God Stats
2W - 1L
1,690 SR
Queue Stats
53W - 61L
1,464 Elo+
Solo
Tyr
Tyr
MarquinBiel_Rj
Tyr
Level 126
God Stats
10W - 5L
1,599 SR
Queue Stats
210W - 177L
1,466 Elo+
Party 1
Apollo
Apollo
iBoy-You
Apollo
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 75L
1,776 Elo+
Party 1
Discordia
Discordia
lucas-cintra192
Discordia
Level 138
God Stats
2W - 1L
1,752 SR
Queue Stats
144W - 116L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AioliaPW
Chaac
15
1 / 11 / 2
9,179
417
10,808
22,648
22,757
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Haryshod
Heimdallr
15
0 / 10 / 2
9,537
434
6,157
14,527
4,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 11 / 3
7,949
361
10,661
26,781
23,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 9 / 1
10,305
468
5,922
17,867
6,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
NEIVADOCEU
Merlin
18
6 / 11 / 3
12,035
547
15,194
16,744
7,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
4 / 1 / 20
12,202
555
10,980
19,211
19,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
MRCHUCHO192
Thanatos
20
13 / 5 / 19
13,692
622
16,592
23,153
10,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 3 / 14
13,002
591
12,795
28,012
23,041
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
iBoy-You
Apollo
20
14 / 2 / 17
14,335
652
20,720
18,787
7,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
lucas-cintra192
Discordia
19
11 / 3 / 15
13,474
612
16,848
15,627
5,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
137
10
Kills
52
52
Deaths
14
11
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
1
20
14
L
Chaac
AioliaPW
Chaac
1
11
2
0.18
L
Heimdallr
Haryshod
Heimdallr
0
10
2
0.1
L
0
11
3
0.14
W
Thanatos
MRCHUCHO192
Thanatos
13
5
19
4.5
W
10
3
14
5.67
L
3
9
1
0.39
L
Merlin
NEIVADOCEU
Merlin
6
11
3
0.68
W
Apollo
iBoy-You
Apollo
14
2
17
11.25
W
Discordia
lucas-cintra192
Discordia
11
3
15
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,742
Damage
77,935
98,567
Taken
104,790
65,099
Mitigated
66,857
15,520
Healing
48,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,980
1,773
855
5,129
19,211
19,953
936
5,762
13,034
11,965
37,376
L
Chaac
AioliaPW
Chaac
10,808
1,820
0
4,466
22,648
22,757
0
2,582
19,962
0
43,862
L
Heimdallr
Haryshod
Heimdallr
6,157
3,140
0
468
14,527
4,867
545
1,630
12,827
0
64,551
L
10,661
1,494
868
3,610
26,781
23,054
0
5,634
20,858
32,102
0
W
Thanatos
MRCHUCHO192
Thanatos
16,592
5,326
0
18,397
23,153
10,438
263
6,581
16,572
0
97,188
W
12,795
1,309
0
9,588
28,012
23,041
1,329
6,779
21,233
0
70,886
L
5,922
1,197
0
4,184
17,867
6,628
0
3,224
14,409
0
55,965
L
Merlin
NEIVADOCEU
Merlin
15,194
405
0
1,924
16,744
7,793
204
5,157
11,215
71,173
0
W
Apollo
iBoy-You
Apollo
20,720
13,267
0
8,246
18,787
7,708
5,757
4,904
13,883
0
125,385
W
Discordia
lucas-cintra192
Discordia
16,848
1,705
0
6,247
15,627
5,717
1,788
6,628
8,737
78,821
653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,005
Gold Earned
66,705
421
Minions Killed
562
0
Camps Cleared
0
1,880,168
Distance Traveled
2,322,564
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,202
555
65
3
0
483,953
4
L
Chaac
9,179
417
70
3
0
370,790
5
L
Heimdallr
9,537
434
102
5
0
377,331
3
L
Geb
7,949
361
20
1
0
421,542
8
W
Thanatos
13,692
622
111
5
0
479,431
1
W
Tyr
13,002
591
111
5
0
482,053
5
L
Da Ji
10,305
468
111
5
0
346,897
4
L
Merlin
12,035
547
118
5
0
363,608
6
W
Apollo
14,335
652
166
8
0
477,252
6
W
Discordia
13,474
612
109
5
0
399,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role