Player Matchup

Scylla
Scylla
Bluesilence
Scylla
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,443 Elo+
Party 1
Nemesis
Nemesis
Fanatrila
Nemesis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,479 Elo+
Party 1
Heimdallr
Heimdallr
GreenDream30
Heimdallr
Level 75
God Stats
0W - 1L
1,565 SR
Queue Stats
4W - 7L
1,351 Elo+
Party 1
Hachiman
Hachiman
Katante
Hachiman
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,511 Elo+
Party 1
Ah Puch
Ah Puch
Potatosystem
Ah Puch
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 85L
1,448 Elo+
Party 1
Team Averages
Level 97
1,513 SR
1,447 Elo+

VS

Team Averages
Level 109
1,352 SR
1,483 Elo+
Nike
Nike
 
Nike
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Allargie
Ullr
Level 109
God Stats
1W - 2L
1,264 SR
Queue Stats
85W - 90L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Fremka
Ah Muzen Cab
Level 89
God Stats
4W - 8L
1,111 SR
Queue Stats
468W - 477L
1,481 Elo+
Solo
Osiris
Osiris
Profeno
Osiris
Level 123
God Stats
4W - 6L
1,466 SR
Queue Stats
215W - 236L
1,480 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tinafina
Kumbhakarna
Level 118
God Stats
5W - 4L
1,421 SR
Queue Stats
193W - 180L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 7 / 7
8,711
622
3,124
11,885
3,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
Fanatrila
Nemesis
16
2 / 6 / 10
9,914
708
7,064
13,577
17,981
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
GreenDream30
Heimdallr
17
3 / 5 / 10
9,813
701
11,077
14,878
7,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
Katante
Hachiman
20
7 / 8 / 5
11,775
841
13,679
19,795
14,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Potatosystem
Ah Puch
17
4 / 6 / 9
10,075
720
18,341
13,265
5,714
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
7 / 5 / 9
11,071
791
10,106
16,679
16,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
19
5 / 3 / 12
11,671
834
15,234
13,523
7,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Fremka
Ah Muzen Cab
20
13 / 2 / 15
12,712
908
25,131
13,409
8,393
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
Profeno
Osiris
18
6 / 5 / 10
10,930
781
14,581
14,288
10,991
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Tinafina
Kumbhakarna
19
1 / 2 / 22
11,827
845
5,157
18,545
26,078
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
100
17
Kills
32
32
Deaths
17
41
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
5
9
2.3
W
Ullr
5
3
12
3.67
L
Scylla
1
7
7
0.64
L
Nemesis
Fanatrila
Nemesis
2
6
10
1.17
W
Ah Muzen Cab
Fremka
Ah Muzen Cab
13
2
15
10.25
L
Heimdallr
GreenDream30
Heimdallr
3
5
10
1.6
L
Hachiman
Katante
Hachiman
7
8
5
1.19
L
Ah Puch
Potatosystem
Ah Puch
4
6
9
1.42
W
Osiris
Profeno
Osiris
6
5
10
2.2
W
Kumbhakarna
Tinafina
Kumbhakarna
1
2
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,285
Damage
70,209
73,400
Taken
76,444
49,549
Mitigated
69,139
15,685
Healing
19,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
10,106
773
1,211
1,777
16,679
16,103
286
4,008
12,631
0
13,010
W
Ullr
15,234
3,306
1,659
1,550
13,523
7,574
1,591
4,376
9,095
0
42,837
L
Scylla
3,124
642
426
703
11,885
3,987
0
205
11,603
8,047
0
L
Nemesis
Fanatrila
Nemesis
7,064
1,671
2,425
2,185
13,577
17,981
0
1,421
11,786
0
13,377
W
Ah Muzen Cab
Fremka
Ah Muzen Cab
25,131
9,242
2,068
3,309
13,409
8,393
2,525
3,440
9,913
0
56,667
L
Heimdallr
GreenDream30
Heimdallr
11,077
6,091
0
3,445
14,878
7,060
0
1,072
13,707
0
20,078
L
Hachiman
Katante
Hachiman
13,679
6,260
130
3,545
19,795
14,807
0
1,349
18,335
0
35,408
L
Ah Puch
Potatosystem
Ah Puch
18,341
1,554
442
2,384
13,265
5,714
0
1,110
12,062
37,684
0
W
Osiris
Profeno
Osiris
14,581
1,895
964
2,035
14,288
10,991
448
3,963
10,257
0
21,956
W
Kumbhakarna
Tinafina
Kumbhakarna
5,157
536
1,269
3,339
18,545
26,078
694
5,462
13,083
12,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,288
Gold Earned
58,211
143
Minions Killed
205
0
Camps Cleared
0
1,177,774
Distance Traveled
1,336,425
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,071
791
11
1
0
262,121
0
W
Ullr
11,671
834
66
5
0
265,451
0
L
Scylla
8,711
622
22
2
0
236,441
0
L
Nemesis
9,914
708
12
1
0
258,439
1
W
Ah Muzen Cab
12,712
908
100
7
0
263,585
0
L
Heimdallr
9,813
701
25
2
0
244,061
0
L
Hachiman
11,775
841
40
3
0
221,891
2
L
Ah Puch
10,075
720
44
3
0
216,942
1
W
Osiris
10,930
781
11
1
0
282,423
0
W
Kumbhakarna
11,827
845
17
1
0
262,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role