Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Crukxcir
Ares
Level 26
God Stats
2W - 2L
1,391 SR
Queue Stats
14W - 18L
1,400 Elo+
Party 2
Sol
Sol
LegatEmec
Sol
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,318 Elo+
Party 2
Team Averages
Level 63
1,464 SR
1,406 Elo+

VS

Team Averages
Level 31
1,415 SR
1,089 Elo+
Zeus
Zeus
AquilaAurum
Zeus
Level 37
God Stats
0W - 3L
1,244 SR
Queue Stats
0W - 4L
1,072 Elo+
Party 1
Heimdallr
Heimdallr
SponeLa
Heimdallr
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,072 Elo+
Party 1
Ymir
Ymir
oldknight4321
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
17 / 1 / 5
10,181
1,018
14,217
6,644
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
14
2 / 0 / 20
9,135
914
6,490
13,119
12,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
5 / 4 / 12
7,969
797
5,649
6,526
2,554
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 8 / 0
8,343
834
9,576
8,468
1,988
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
SponeLa
Heimdallr
9
0 / 8 / 5
6,340
634
3,778
11,044
2,889
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 8 / 5
6,811
681
2,321
12,547
6,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
24
Kills
5
5
Deaths
24
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
17
1
5
19.5
L
5
8
0
0.63
W
Ares
2
0
20
12
W
5
4
12
2.75
L
Heimdallr
SponeLa
Heimdallr
0
8
5
0.31
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,356
Damage
15,675
26,289
Taken
32,059
18,154
Mitigated
11,183
7,070
Healing
2,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,217
1,635
1,506
2,336
6,644
2,868
811
3,229
3,415
43,952
0
L
9,576
3,158
0
1,017
8,468
1,988
0
7,068
1,257
28,942
0
W
Ares
6,490
255
45
2,597
13,119
12,732
197
4,342
8,497
15,740
0
W
5,649
2,798
0
586
6,526
2,554
1,422
4,308
2,218
17,677
0
L
Heimdallr
SponeLa
Heimdallr
3,778
1,446
0
0
11,044
2,889
0
9,104
1,745
0
12,216
L
2,321
557
0
1,042
12,547
6,306
0
9,780
2,547
7,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,285
Gold Earned
21,494
115
Minions Killed
60
6
Camps Cleared
2
600,381
Distance Traveled
407,598
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,181
1,018
72
7
3
211,790
3
L
Zeus
8,343
834
41
4
2
136,400
0
W
Ares
9,135
914
17
2
2
227,485
3
W
Sol
7,969
797
26
3
1
161,106
0
L
Heimdallr
6,340
634
9
1
0
137,979
0
L
Ymir
6,811
681
10
1
0
133,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role