Player Matchup

Sylvanus
Sylvanus
Silver III
 
Sylvanus
Silver III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
Assassin_Osprey
Morgan Le Fay
Silver III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 116L
849 MMR
Solo
Medusa
Medusa
Silver V
Meliodas_585
Medusa
Silver V
Level 144
God Stats
3W - 4L
1,267 SR
Queue Stats
374W - 395L
709 MMR
Solo
Chaac
Chaac
Silver V
Necroxscythe
Chaac
Silver V
Level 88
God Stats
124W - 99L
1,471 SR
Queue Stats
1,006W - 1,012L
730 MMR
Solo
Loki
Loki
Bronze II
jimboslice9537
Loki
Bronze II
Level 78
God Stats
0W - 1L
1,473 SR
Queue Stats
8W - 20L
905 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,442 SR
939 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,471 SR
820 MMR
Bacchus
Bacchus
Silver IV
A1BackStabber513
Bacchus
Silver IV
Level 160
God Stats
34W - 37L
1,504 SR
Queue Stats
582W - 583L
650 MMR
Solo
Fafnir
Fafnir
Bronze I
Garbs99
Fafnir
Bronze I
Level 97
God Stats
2W - 3L
1,490 SR
Queue Stats
59W - 89L
748 MMR
Solo
Artemis
Artemis
Silver IV
TKU Maxi
Artemis
Silver IV
Level 100
God Stats
4W - 5L
1,159 SR
Queue Stats
16W - 29L
933 MMR
Solo
Arachne
Arachne
Silver II
tate58
Arachne
Silver II
Level 88
God Stats
22W - 8L
1,680 SR
Queue Stats
88W - 98L
989 MMR
Party 1
Nu Wa
Nu Wa
Silver IV
wamkinghaji
Nu Wa
Silver IV
Level 126
God Stats
4W - 4L
1,522 SR
Queue Stats
43W - 73L
781 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 4 / 2
7,239
483
5,794
13,678
13,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Assassin_Osprey
Morgan Le Fay
13
0 / 4 / 2
7,948
530
3,670
8,642
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
11
0 / 6 / 4
6,508
434
5,531
11,560
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 7 / 0
8,429
562
7,373
14,330
9,868
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 4 / 0
7,809
521
2,290
10,982
3,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ScyllaCliodhnaBastetSkadi

VS

Bans
DanzaburouThothAtlasBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 5
9,500
633
8,512
10,842
11,467
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
Garbs99
Fafnir
13
1 / 0 / 6
8,514
568
1,199
7,502
7,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
TKU Maxi
Artemis
14
4 / 3 / 3
8,515
568
8,688
9,127
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
tate58
Arachne
16
14 / 2 / 4
10,362
691
16,366
12,577
5,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 1 / 11
8,637
576
6,725
6,611
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
7
Kills
25
25
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
4
2
0.75
W
5
1
5
7.5
L
Morgan Le Fay
Assassin_Osprey
Morgan Le Fay
0
4
2
0.25
W
Fafnir
Garbs99
Fafnir
1
0
6
4
L
Medusa
0
6
4
0.33
L
3
7
0
0.43
W
Artemis
TKU Maxi
Artemis
4
3
3
1.83
L
2
4
0
0.5
W
Arachne
tate58
Arachne
14
2
4
8
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,658
Damage
41,490
59,192
Taken
46,659
32,907
Mitigated
29,648
15,480
Healing
13,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,794
2,123
712
2,815
13,678
13,845
102
2,955
10,587
32,321
8,805
W
8,512
1,822
0
1,533
10,842
11,467
306
615
10,227
44,793
0
L
Morgan Le Fay
Assassin_Osprey
Morgan Le Fay
3,670
180
0
1,339
8,642
2,956
0
3,343
5,093
50,634
0
W
Fafnir
Garbs99
Fafnir
1,199
187
0
2,055
7,502
7,946
0
1,648
5,854
24,271
0
L
Medusa
5,531
2,074
0
3,461
11,560
2,609
850
1,497
10,031
0
38,106
L
7,373
1,677
0
3,056
14,330
9,868
708
6,953
7,289
0
46,329
W
Artemis
TKU Maxi
Artemis
8,688
3,967
208
4,011
9,127
2,712
3,708
1,437
7,690
0
49,108
L
2,290
701
0
4,097
10,982
3,629
128
1,152
9,756
0
46,129
W
Arachne
tate58
Arachne
16,366
13,333
0
3,051
12,577
5,616
1,942
2,482
10,095
0
64,268
W
6,725
2,215
0
2,356
6,611
1,907
434
2,510
4,101
51,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,933
Gold Earned
45,528
428
Minions Killed
392
0
Camps Cleared
0
1,287,488
Distance Traveled
1,445,939
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,239
483
69
5
0
212,422
2
W
Bacchus
9,500
633
86
6
0
294,353
4
L
Morgan Le Fay
7,948
530
101
7
0
287,796
1
W
Fafnir
8,514
568
35
2
0
275,075
3
L
Medusa
6,508
434
59
4
0
215,230
5
L
Chaac
8,429
562
100
7
0
265,332
5
W
Artemis
8,515
568
94
6
0
242,896
0
L
Loki
7,809
521
99
7
0
306,708
3
W
Arachne
10,362
691
89
6
0
358,375
4
W
Nu Wa
8,637
576
88
6
0
275,240
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role