Player Matchup

Scylla
Scylla
Diamond IV
CalumL
Scylla
Diamond IV
Level 156
God Stats
28W - 31L
1,467 SR
Queue Stats
327W - 322L
2,019 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Gemy
Zhong Kui
Gold II
Level 98
God Stats
2W - 0L
1,771 SR
Queue Stats
14W - 7L
1,827 MMR
Solo
Fenrir
Fenrir
Platinum III
kimdokja
Fenrir
Platinum III
Level 86
God Stats
4W - 6L
1,572 SR
Queue Stats
38W - 37L
1,752 MMR
Party 1
Cliodhna
Cliodhna
Platinum II
roiands
Cliodhna
Platinum II
Level 105
God Stats
21W - 9L
1,729 SR
Queue Stats
215W - 154L
2,182 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum I
Árek
Gilgamesh
Platinum I
Level 150
God Stats
29W - 22L
1,666 SR
Queue Stats
266W - 252L
1,958 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,641 SR
1,948 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,745 SR
1,953 MMR
Odin
Odin
Platinum III
AitanaGuapa
Odin
Platinum III
Level 63
God Stats
1W - 1L
1,771 SR
Queue Stats
81W - 66L
2,130 MMR
Party 2
Olorun
Olorun
Platinum IV
Heendriks
Olorun
Platinum IV
Level 142
God Stats
6W - 3L
1,786 SR
Queue Stats
117W - 94L
1,921 MMR
Party 2
Bacchus
Bacchus
Platinum IV
Junié
Bacchus
Platinum IV
Level 157
God Stats
2W - 2L
1,614 SR
Queue Stats
291W - 290L
1,898 MMR
Solo
Ullr
Ullr
Diamond V
Kxldr
Ullr
Diamond V
Level 148
God Stats
23W - 25L
1,707 SR
Queue Stats
127W - 111L
2,003 MMR
Solo
Kali
Kali
Gold III
PonDeDuck
Kali
Gold III
Level 160
God Stats
2W - 4L
1,845 SR
Queue Stats
169W - 153L
1,813 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CalumL
Scylla
17
3 / 5 / 9
10,672
508
11,884
10,844
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Gemy
Zhong Kui
20
10 / 2 / 4
13,392
638
17,683
16,172
11,868
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
kimdokja
Fenrir
16
1 / 5 / 15
10,690
509
6,858
21,618
16,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
roiands
Cliodhna
20
2 / 2 / 9
13,004
619
17,971
14,011
12,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Árek
Gilgamesh
20
11 / 1 / 7
13,325
635
16,601
21,157
12,147
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
KhepriGebAmaterasu

VS

Bans
ThothAresJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 5
10,606
505
10,808
20,988
17,501
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Heendriks
Olorun
18
6 / 7 / 4
11,447
545
14,440
18,459
6,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Junié
Bacchus
13
1 / 7 / 8
8,823
420
8,756
16,863
21,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ullr
Kxldr
Ullr
18
0 / 4 / 4
10,758
512
9,213
14,146
3,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kali
18
6 / 5 / 4
11,590
552
16,834
19,974
8,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
40
27
Kills
15
15
Deaths
27
44
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
Scylla
CalumL
Scylla
3
5
9
1.5
W
Zhong Kui
Gemy
Zhong Kui
10
2
4
6
L
Olorun
Heendriks
Olorun
6
7
4
1.14
L
Bacchus
Junié
Bacchus
1
7
8
0.71
L
Ullr
Kxldr
Ullr
0
4
4
0.5
L
Kali
6
5
4
1.6
W
Fenrir
kimdokja
Fenrir
1
5
15
1.7
W
Cliodhna
roiands
Cliodhna
2
2
9
3.25
W
Gilgamesh
Árek
Gilgamesh
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,997
Damage
60,051
83,802
Taken
90,430
56,982
Mitigated
56,246
29,400
Healing
19,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,808
1,192
0
4,315
20,988
17,501
0
3,973
17,015
0
71,693
W
Scylla
CalumL
Scylla
11,884
1,088
0
1,367
10,844
3,879
154
4,020
6,824
82,253
0
W
Zhong Kui
Gemy
Zhong Kui
17,683
1,375
0
9,693
16,172
11,868
890
3,364
12,808
108,792
0
L
Olorun
Heendriks
Olorun
14,440
9,528
720
6,731
18,459
6,148
282
6,705
11,754
80,764
0
L
Bacchus
Junié
Bacchus
8,756
1,110
0
1,515
16,863
21,282
0
5,574
10,941
26,469
0
L
Ullr
Kxldr
Ullr
9,213
3,070
0
2,088
14,146
3,203
0
8,645
5,501
0
86,921
L
Kali
16,834
9,820
0
3,843
19,974
8,112
0
4,780
14,922
0
99,630
W
Fenrir
kimdokja
Fenrir
6,858
2,378
0
3,673
21,618
16,434
0
7,976
13,642
110
28,501
W
Cliodhna
roiands
Cliodhna
17,971
1,989
0
6,180
14,011
12,654
0
2,413
11,598
0
108,432
W
Gilgamesh
Árek
Gilgamesh
16,601
5,344
0
8,487
21,157
12,147
0
5,542
15,615
0
103,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,083
Gold Earned
53,224
694
Minions Killed
663
0
Camps Cleared
0
2,176,129
Distance Traveled
2,119,501
37
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,606
505
158
8
0
400,293
9
W
Scylla
10,672
508
132
6
0
387,828
11
W
Zhong Kui
13,392
638
178
8
0
371,519
12
L
Olorun
11,447
545
141
7
0
374,651
4
L
Bacchus
8,823
420
36
2
0
424,342
6
L
Ullr
10,758
512
176
8
0
435,254
12
L
Kali
11,590
552
152
7
0
484,961
7
W
Fenrir
10,690
509
37
2
0
427,422
5
W
Cliodhna
13,004
619
206
10
0
456,165
7
W
Gilgamesh
13,325
635
141
7
0
533,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role