Player Matchup

Osiris
Osiris
Albertotti11
Osiris
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,279 Elo+
Party 2
Jormungandr
Jormungandr
Fin_el_Rumano
Jormungandr
Level 114
God Stats
2W - 1L
1,755 SR
Queue Stats
30W - 38L
1,347 Elo+
Party 2
Agni
Agni
alexcebollaboli
Agni
Level 38
God Stats
2W - 1L
1,264 SR
Queue Stats
20W - 37L
1,367 Elo+
Party 2
Team Averages
Level 80
1,506 SR
1,331 Elo+

VS

Team Averages
Level 50
1,500 SR
1,462 Elo+
Bacchus
Bacchus
 
Bacchus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Bu11z 3y38400
Eset
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 235L
1,386 Elo+
Solo
Nemesis
Nemesis
MCCALLWOLF
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 52L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
6 / 0 / 16
8,651
865
9,335
7,395
6,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
Fin_el_Rumano
Jormungandr
14
5 / 3 / 20
8,944
894
13,972
12,908
11,916
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
16 / 1 / 9
9,372
937
9,225
6,030
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 7 / 2
8,146
815
6,392
14,379
10,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 10 / 1
6,491
649
6,530
10,367
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
MCCALLWOLF
Nemesis
9
1 / 10 / 1
6,304
630
2,961
13,617
7,236
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
8
27
Kills
4
4
Deaths
27
45
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
7
2
0.43
W
Osiris
6
0
16
14
L
1
10
1
0.15
W
Jormungandr
Fin_el_Rumano
Jormungandr
5
3
20
5
L
Nemesis
MCCALLWOLF
Nemesis
1
10
1
0.15
W
16
1
9
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,532
Damage
15,883
26,333
Taken
38,363
19,991
Mitigated
21,488
5,630
Healing
3,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,392
1,025
339
1,013
14,379
10,867
0
8,277
5,906
18,583
0
W
Osiris
9,335
3,929
0
1,202
7,395
6,037
140
4,375
3,020
0
25,408
L
6,530
169
612
1,110
10,367
3,385
0
6,575
3,639
19,523
0
W
Jormungandr
Fin_el_Rumano
Jormungandr
13,972
2,506
0
3,257
12,908
11,916
461
5,418
7,490
32,127
0
L
Nemesis
MCCALLWOLF
Nemesis
2,961
866
0
82
13,617
7,236
0
8,345
5,091
0
7,043
W
9,225
1,237
294
877
6,030
2,038
474
3,803
2,227
21,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,967
Gold Earned
20,941
105
Minions Killed
68
5
Camps Cleared
1
520,533
Distance Traveled
468,887
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,146
815
29
3
0
162,315
0
W
Osiris
8,651
865
31
3
3
167,175
1
L
Eset
6,491
649
32
3
1
134,800
0
W
Jormungandr
8,944
894
47
5
1
163,309
2
L
Nemesis
6,304
630
7
1
0
171,772
0
W
Agni
9,372
937
27
3
1
190,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role