Player Matchup

Cabrakan
Cabrakan
Gold V
 
Cabrakan
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver I
Big Chauncer
Kali
Silver I
Level 104
God Stats
6W - 2L
1,926 SR
Queue Stats
78W - 76L
1,472 MMR
Solo
Izanami
Izanami
Gold V
FloppyWaffle00
Izanami
Gold V
Level 106
God Stats
18W - 17L
1,671 SR
Queue Stats
213W - 212L
1,461 MMR
Solo
Agni
Agni
Gold III
robotninjaattack
Agni
Gold III
Level 159
God Stats
2W - 3L
1,614 SR
Queue Stats
94W - 90L
1,466 MMR
Solo
King Arthur
King Arthur
Bronze V
thebestsniper47
King Arthur
Bronze V
Level 153
God Stats
1W - 0L
1,234 SR
Queue Stats
18W - 15L
1,454 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,589 SR
1,471 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 135
1,648 SR
1,460 MMR
Xbalanque
Xbalanque
Silver II
BDBgoon22
Xbalanque
Silver II
Level 147
God Stats
2W - 3L
1,617 SR
Queue Stats
24W - 31L
1,433 MMR
Solo
Achilles
Achilles
Bronze IV
NamelessNinja03
Achilles
Bronze IV
Level 118
God Stats
51W - 57L
1,579 SR
Queue Stats
54W - 61L
1,455 MMR
Party 1
Camazotz
Camazotz
Bronze V
Saint Helios
Camazotz
Bronze V
Level 126
God Stats
0W - 1L
1,567 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Zeus
Zeus
Gold V
dculhane26
Zeus
Gold V
Level 128
God Stats
25W - 14L
1,767 SR
Queue Stats
125W - 128L
1,460 MMR
Solo
Ymir
Ymir
Bronze V
kravren
Ymir
Bronze V
Level 157
God Stats
2W - 8L
1,709 SR
Queue Stats
6W - 21L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
4 / 0 / 3
6,375
638
3,553
5,376
5,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
5 / 0 / 2
6,180
618
2,953
5,359
1,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
0 / 1 / 1
5,485
549
2,739
3,835
876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 4
5,565
557
3,806
4,031
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
thebestsniper47
King Arthur
10
1 / 0 / 5
5,778
578
4,908
9,972
5,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Ao KuangLokiGilgameshAtlas

VS

Bans
MedusaBellonaAresThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BDBgoon22
Xbalanque
9
1 / 0 / 0
4,851
485
3,308
4,930
1,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
8
0 / 3 / 0
4,938
494
5,492
9,126
3,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
Saint Helios
Camazotz
7
1 / 2 / 0
4,799
480
2,665
6,416
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 3 / 1
5,056
506
3,567
4,656
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
kravren
Ymir
6
0 / 3 / 0
4,333
433
520
6,060
2,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
11
Kills
2
2
Deaths
11
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
0
3
5.5
L
Xbalanque
BDBgoon22
Xbalanque
1
0
0
1
W
5
0
2
6
W
0
1
1
0.5
L
Achilles
0
3
0
0
L
Camazotz
Saint Helios
Camazotz
1
2
0
0.5
L
0
3
1
0.17
L
Ymir
kravren
Ymir
0
3
0
0
W
1
1
4
3
W
King Arthur
thebestsniper47
King Arthur
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,959
Damage
15,552
28,573
Taken
31,188
14,142
Mitigated
9,184
10,337
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,553
899
24
1,854
5,376
5,164
261
1,167
4,123
14,736
0
L
Xbalanque
BDBgoon22
Xbalanque
3,308
807
0
2,513
4,930
1,017
436
606
4,324
0
30,239
W
2,953
960
0
1,345
5,359
1,546
436
553
4,774
0
28,572
W
2,739
1,936
0
1,134
3,835
876
0
0
3,835
0
41,845
L
Achilles
5,492
1,536
0
3,748
9,126
3,024
0
727
8,399
0
25,476
L
Camazotz
Saint Helios
Camazotz
2,665
503
0
3,343
6,416
1,510
0
1,395
5,021
0
16,688
L
3,567
310
0
936
4,656
1,171
0
1,897
2,759
26,052
0
L
Ymir
kravren
Ymir
520
53
0
1,006
6,060
2,462
0
2,734
3,326
5,508
0
W
3,806
188
0
1,207
4,031
1,032
769
592
3,293
28,153
0
W
King Arthur
thebestsniper47
King Arthur
4,908
624
0
4,773
9,972
5,524
140
1,426
8,461
0
28,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,383
Gold Earned
23,977
290
Minions Killed
199
0
Camps Cleared
0
976,072
Distance Traveled
874,935
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,375
638
21
2
0
184,597
5
L
Xbalanque
4,851
485
51
5
0
177,603
2
W
Kali
6,180
618
55
6
0
220,929
4
W
Izanami
5,485
549
88
9
0
186,766
2
L
Achilles
4,938
494
49
5
0
190,182
2
L
Camazotz
4,799
480
30
3
0
213,931
6
L
Zeus
5,056
506
54
5
0
147,902
3
L
Ymir
4,333
433
15
2
0
145,317
2
W
Agni
5,565
557
64
6
0
194,797
2
W
King Arthur
5,778
578
62
6
0
188,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role