Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
VaToS II LoCoS
Xbalanque
Level 101
God Stats
2W - 8L
1,231 SR
Queue Stats
408W - 468L
1,416 Elo+
Party 1
Bastet
Bastet
besseralsjojo
Bastet
Level 17
God Stats
5W - 11L
1,500 SR
Queue Stats
159W - 174L
1,421 Elo+
Party 1
Persephone
Persephone
iIScHocKIi
Persephone
Level 46
God Stats
15W - 13L
1,264 SR
Queue Stats
140W - 171L
1,479 Elo+
Party 1
Mulan
Mulan
jojomojo158
Mulan
Level 29
God Stats
33W - 36L
1,433 SR
Queue Stats
247W - 277L
1,401 Elo+
Party 1
Team Averages
Level 66
1,385 SR
1,443 Elo+

VS

Team Averages
Level 59
1,612 SR
1,439 Elo+
Skadi
Skadi
Cheese797
Skadi
Level 56
God Stats
3W - 2L
1,764 SR
Queue Stats
151W - 153L
1,408 Elo+
Solo
Erlang Shen
Erlang Shen
I l4gz I br
Erlang Shen
Level 56
God Stats
9W - 12L
1,390 SR
Queue Stats
90W - 103L
1,432 Elo+
Party 2
Ares
Ares
WorthlessStoner
Ares
Level 67
God Stats
13W - 9L
1,761 SR
Queue Stats
32W - 30L
1,389 Elo+
Solo
Shiva
Shiva
lucksalamander1
Shiva
Level 49
God Stats
14W - 7L
1,643 SR
Queue Stats
84W - 92L
1,460 Elo+
Party 2
Raijin
Raijin
stealthsin
Raijin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 148L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
3 / 2 / 4
7,531
538
5,462
13,207
6,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
VaToS II LoCoS
Xbalanque
11
3 / 4 / 5
7,139
510
6,477
8,049
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 8 / 3
8,132
581
5,461
11,270
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
iIScHocKIi
Persephone
13
1 / 4 / 1
7,726
552
3,299
8,317
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
1 / 8 / 0
6,171
441
3,146
11,388
8,338
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cheese797
Skadi
13
3 / 4 / 2
7,626
545
7,784
8,024
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
I l4gz I br
Erlang Shen
13
8 / 3 / 8
8,245
589
9,164
10,675
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 3 / 5
7,183
513
4,843
9,963
8,379
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

15
7 / 2 / 2
8,609
615
8,142
7,687
7,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
stealthsin
Raijin
15
4 / 3 / 7
8,781
627
8,852
7,238
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
14
Kills
26
26
Deaths
15
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
2
4
2.5
W
Skadi
Cheese797
Skadi
3
4
2
1
W
Erlang Shen
I l4gz I br
Erlang Shen
8
3
8
4
L
Xbalanque
VaToS II LoCoS
Xbalanque
3
4
5
1.38
W
4
3
5
2.17
L
6
8
3
0.94
L
Persephone
iIScHocKIi
Persephone
1
4
1
0.38
L
1
8
0
0.13
W
7
2
2
4
W
Raijin
stealthsin
Raijin
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,845
Damage
38,785
52,231
Taken
43,587
22,459
Mitigated
23,436
14,240
Healing
10,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,462
151
0
5,501
13,207
6,476
0
3,576
9,577
22,967
0
W
Skadi
Cheese797
Skadi
7,784
3,849
0
2,009
8,024
1,855
825
1,718
6,306
0
44,485
W
Erlang Shen
I l4gz I br
Erlang Shen
9,164
4,705
0
4,416
10,675
3,601
240
1,841
8,834
0
45,676
L
Xbalanque
VaToS II LoCoS
Xbalanque
6,477
3,625
115
2,580
8,049
2,095
1,238
1,269
6,730
0
32,937
W
4,843
258
126
649
9,963
8,379
161
2,073
7,890
16,176
2,287
L
5,461
1,698
0
1,789
11,270
3,169
0
3,865
7,234
0
28,370
L
Persephone
iIScHocKIi
Persephone
3,299
193
0
2,617
8,317
2,381
915
3,831
4,182
53,112
0
L
3,146
362
0
1,638
11,388
8,338
0
0
10,845
0
22,200
W
8,142
2,293
0
2,260
7,687
7,392
1,423
0
7,687
0
39,907
W
Raijin
stealthsin
Raijin
8,852
911
0
750
7,238
2,209
127
3,129
4,109
61,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,699
Gold Earned
40,444
290
Minions Killed
375
0
Camps Cleared
0
1,244,010
Distance Traveled
1,302,545
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,531
538
29
2
0
261,202
4
W
Skadi
7,626
545
85
6
0
245,435
5
W
Erlang Shen
8,245
589
80
6
0
276,631
1
L
Xbalanque
7,139
510
64
5
0
224,006
0
W
Ares
7,183
513
26
2
0
255,394
4
L
Bastet
8,132
581
52
4
0
245,671
0
L
Persephone
7,726
552
102
7
0
267,284
0
L
Mulan
6,171
441
43
3
0
245,847
0
W
Shiva
8,609
615
73
5
0
251,989
1
W
Raijin
8,781
627
111
8
0
273,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role