Player Matchup

Bellona
Bellona
ANIKIILADOR
Bellona
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 29L
1,478 Elo+
Party 2
Sobek
Sobek
Carluyo
Sobek
Level 122
God Stats
1W - 4L
1,470 SR
Queue Stats
34W - 47L
1,426 Elo+
Party 2
Tsukuyomi
Tsukuyomi
eu0715
Tsukuyomi
Level 89
God Stats
10W - 8L
1,524 SR
Queue Stats
41W - 56L
1,412 Elo+
Party 3
Poseidon
Poseidon
nothariusss
Poseidon
Level 134
God Stats
3W - 2L
1,532 SR
Queue Stats
54W - 65L
1,427 Elo+
Party 3
Hachiman
Hachiman
xXFrostynianoXx
Hachiman
Level 147
God Stats
1W - 2L
1,285 SR
Queue Stats
112W - 96L
1,526 Elo+
Party 2
Team Averages
Level 126
1,462 SR
1,454 Elo+

VS

Team Averages
Level 104
1,411 SR
1,496 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GodZiLLa112
Morgan Le Fay
Level 81
God Stats
0W - 6L
1,063 SR
Queue Stats
69W - 63L
1,496 Elo+
Solo
Ullr
Ullr
Gold-Hoeyie
Ullr
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 101L
1,566 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GoldBryan2007
Cu Chulainn
Level 86
God Stats
20W - 9L
1,591 SR
Queue Stats
116W - 130L
1,490 Elo+
Party 1
Thor
Thor
SkaddiDaddy
Thor
Level 122
God Stats
2W - 4L
1,403 SR
Queue Stats
48W - 59L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ANIKIILADOR
Bellona
20
9 / 2 / 3
15,541
648
22,624
28,056
31,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
Carluyo
Sobek
17
2 / 0 / 14
12,730
530
6,762
20,226
28,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
eu0715
Tsukuyomi
20
8 / 6 / 5
13,792
575
11,408
19,081
7,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
nothariusss
Poseidon
19
5 / 5 / 10
13,407
559
19,494
13,295
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
20
12 / 3 / 6
14,750
615
22,086
18,033
6,970
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
18
4 / 8 / 3
11,165
465
16,956
22,868
15,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
GodZiLLa112
Morgan Le Fay
16
3 / 11 / 5
10,638
443
9,237
20,156
7,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 7 / 1
11,073
461
9,580
21,594
6,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
GoldBryan2007
Cu Chulainn
19
3 / 4 / 1
12,610
525
11,770
20,592
21,655
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 6 / 8
10,564
440
10,199
22,086
17,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
34
36
Kills
16
16
Deaths
36
38
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
4
8
3
0.69
W
Bellona
ANIKIILADOR
Bellona
9
2
3
5.25
W
Sobek
Carluyo
Sobek
2
0
14
9
L
Morgan Le Fay
GodZiLLa112
Morgan Le Fay
3
11
5
0.5
L
3
7
1
0.5
L
Cu Chulainn
GoldBryan2007
Cu Chulainn
3
4
1
0.88
L
3
6
8
1.17
W
Tsukuyomi
eu0715
Tsukuyomi
8
6
5
1.75
W
Poseidon
nothariusss
Poseidon
5
5
10
2
W
Hachiman
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,374
Damage
57,742
98,691
Taken
107,296
79,903
Mitigated
67,945
35,614
Healing
12,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
16,956
1,430
0
4,031
22,868
15,355
0
5,720
17,148
79,350
0
W
Bellona
ANIKIILADOR
Bellona
22,624
8,950
0
11,541
28,056
31,488
2,902
5,511
22,455
0
117,700
W
Sobek
Carluyo
Sobek
6,762
879
0
6,243
20,226
28,968
82
5,492
14,011
31,340
0
L
Morgan Le Fay
GodZiLLa112
Morgan Le Fay
9,237
1,110
68
1,942
20,156
7,091
0
6,110
14,046
55,229
158
L
9,580
3,539
0
2,145
21,594
6,694
1,452
2,856
18,738
0
85,525
L
Cu Chulainn
GoldBryan2007
Cu Chulainn
11,770
1,768
0
3,296
20,592
21,655
502
5,408
15,184
8,068
81,432
L
10,199
2,088
0
1,190
22,086
17,150
0
6,162
15,924
0
41,345
W
Tsukuyomi
eu0715
Tsukuyomi
11,408
2,909
0
4,539
19,081
7,901
1,062
7,580
11,116
0
95,677
W
Poseidon
nothariusss
Poseidon
19,494
1,604
358
3,688
13,295
4,576
1,767
5,888
7,094
89,248
0
W
Hachiman
22,086
12,985
0
9,245
18,033
6,970
5,734
4,745
13,074
0
132,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,220
Gold Earned
56,050
653
Minions Killed
570
0
Camps Cleared
0
2,316,003
Distance Traveled
2,124,915
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,165
465
105
4
0
452,223
2
W
Bellona
15,541
648
203
8
0
503,672
7
W
Sobek
12,730
530
37
2
0
501,325
7
L
Morgan Le Fay
10,638
443
106
4
0
386,282
5
L
Ullr
11,073
461
130
5
0
422,404
1
L
Cu Chulainn
12,610
525
182
8
0
437,892
3
L
Thor
10,564
440
47
2
0
426,114
7
W
Tsukuyomi
13,792
575
129
5
0
412,468
4
W
Poseidon
13,407
559
143
6
0
469,618
0
W
Hachiman
14,750
615
141
6
0
428,920
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role