Player Matchup

Ymir
Ymir
CuRosa
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,430 Elo+
Party 1
Hera
Hera
Dachimahal
Hera
Level 131
God Stats
5W - 6L
1,712 SR
Queue Stats
103W - 106L
1,397 Elo+
Solo
Izanami
Izanami
zTroxic
Izanami
Level 160
God Stats
3W - 1L
1,710 SR
Queue Stats
152W - 123L
1,561 Elo+
Party 1
Team Averages
Level 100
1,641 SR
1,463 Elo+

VS

Team Averages
Level 105
1,543 SR
1,442 Elo+
Geb
Geb
 
Geb
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
KEVIN1O
Izanami
Level 123
God Stats
16W - 6L
1,854 SR
Queue Stats
405W - 313L
1,533 Elo+
Solo
Zeus
Zeus
ingenieroXD
Zeus
Level 46
God Stats
1W - 3L
1,275 SR
Queue Stats
88W - 135L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CuRosa
Ymir
9
0 / 1 / 4
6,863
624
1,163
8,397
6,705
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
3 / 1 / 3
8,604
782
10,648
7,183
1,687
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
zTroxic
Izanami
14
6 / 3 / 2
8,980
816
12,307
8,152
2,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 2 / 4
7,513
683
3,637
10,988
8,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
KEVIN1O
Izanami
14
4 / 3 / 1
8,793
799
9,696
11,022
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 4 / 3
7,289
663
5,743
6,713
1,675
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
9
Kills
5
5
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
4
1
W
Ymir
CuRosa
Ymir
0
1
4
2
W
3
1
3
4.5
L
Izanami
KEVIN1O
Izanami
4
3
1
1.5
L
1
4
3
0.63
W
Izanami
zTroxic
Izanami
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,118
Damage
19,076
23,732
Taken
28,723
11,327
Mitigated
13,185
3,661
Healing
6,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,637
288
0
3,107
10,988
8,201
0
1,967
9,021
8,218
0
W
Ymir
CuRosa
Ymir
1,163
73
223
552
8,397
6,705
236
3,259
5,138
3,206
0
W
10,648
1,442
48
1,623
7,183
1,687
804
3,156
4,027
35,586
0
L
Izanami
KEVIN1O
Izanami
9,696
6,269
0
1,747
11,022
3,309
1,432
6,403
4,619
0
36,324
L
5,743
668
138
1,593
6,713
1,675
0
3,535
3,178
14,994
0
W
Izanami
zTroxic
Izanami
12,307
7,178
0
1,215
8,152
2,935
645
3,436
4,716
0
45,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,447
Gold Earned
23,595
135
Minions Killed
100
7
Camps Cleared
2
553,585
Distance Traveled
605,090
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,513
683
5
0
0
226,148
5
W
Ymir
6,863
624
5
0
0
170,446
0
W
Hera
8,604
782
54
5
0
207,504
6
L
Izanami
8,793
799
80
7
2
198,112
3
L
Zeus
7,289
663
15
1
0
180,830
0
W
Izanami
8,980
816
76
7
7
175,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role