Player Matchup

Ymir
Ymir
Silver II
Chufita
Ymir
Silver II
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,500 MMR
Party 1
Ra
Ra
Gold V
Oradon49Bis
Ra
Gold V
Level 52
God Stats
2W - 1L
1,729 SR
Queue Stats
32W - 42L
1,565 MMR
Solo
Fenrir
Fenrir
Gold I
SpiralDread92
Fenrir
Gold I
Level 147
God Stats
2W - 1L
1,756 SR
Queue Stats
141W - 147L
1,576 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Xx_alevic_xX
Sun Wukong
Silver I
Level 81
God Stats
10W - 5L
1,561 SR
Queue Stats
34W - 37L
1,539 MMR
Solo
Hachiman
Hachiman
Silver I
яєαl
Hachiman
Silver I
Level 160
God Stats
1W - 1L
1,476 SR
Queue Stats
1W - 1L
1,455 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,604 SR
1,527 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,666 SR
1,553 MMR
Cliodhna
Cliodhna
Gold II
Deer Tico
Cliodhna
Gold II
Level 112
God Stats
22W - 12L
1,632 SR
Queue Stats
333W - 345L
1,530 MMR
Solo
Fafnir
Fafnir
Silver I
Kyuss69172
Fafnir
Silver I
Level 124
God Stats
1W - 1L
1,911 SR
Queue Stats
30W - 32L
1,550 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
MulyoHulyo
Tsukuyomi
Gold I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 122L
1,502 MMR
Party 2
Charybdis
Charybdis
Gold II
Vas-Te
Charybdis
Gold II
Level 157
God Stats
15W - 14L
1,661 SR
Queue Stats
359W - 348L
1,542 MMR
Solo
Zeus
Zeus
Gold I
lilPerets
Zeus
Gold I
Level 114
God Stats
32W - 22L
1,629 SR
Queue Stats
277W - 274L
1,642 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chufita
Ymir
18
3 / 0 / 18
13,755
550
6,465
19,934
23,023
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
2 / 3 / 6
14,746
590
5,997
12,964
5,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 6 / 8
14,080
563
17,224
19,701
11,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Xx_alevic_xX
Sun Wukong
20
6 / 0 / 9
14,982
599
14,479
26,739
21,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
яєαl
Hachiman
20
10 / 1 / 7
15,730
629
26,396
19,598
8,829
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AtlasArachneBastetLoki

VS

Bans
PoseidonMedusaAwilixThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Deer Tico
Cliodhna
19
2 / 6 / 2
12,676
507
21,368
28,643
20,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
Kyuss69172
Fafnir
14
0 / 4 / 4
9,049
362
4,619
15,052
16,329
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
MulyoHulyo
Tsukuyomi
16
3 / 9 / 1
10,435
417
12,122
16,985
5,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Vas-Te
Charybdis
18
2 / 6 / 1
11,451
458
7,718
17,162
4,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
17
2 / 6 / 3
11,280
451
11,158
11,196
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
20
31
Kills
9
10
Deaths
31
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
Chufita
Ymir
3
0
18
12
L
Cliodhna
Deer Tico
Cliodhna
2
6
2
0.5
L
Fafnir
Kyuss69172
Fafnir
0
4
4
0.5
L
Tsukuyomi
MulyoHulyo
Tsukuyomi
3
9
1
0.39
W
2
3
6
1.67
W
10
6
8
2.33
L
Charybdis
Vas-Te
Charybdis
2
6
1
0.42
W
Sun Wukong
Xx_alevic_xX
Sun Wukong
6
0
9
10.5
L
Zeus
2
6
3
0.58
W
Hachiman
яєαl
Hachiman
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,561
Damage
56,985
98,936
Taken
89,038
70,262
Mitigated
49,608
44,598
Healing
18,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Chufita
Ymir
6,465
1,496
2,987
5,675
19,934
23,023
261
3,673
15,545
37,326
4,298
L
Cliodhna
Deer Tico
Cliodhna
21,368
2,023
0
10,132
28,643
20,214
852
2,853
25,790
0
102,146
L
Fafnir
Kyuss69172
Fafnir
4,619
1,164
75
2,133
15,052
16,329
0
3,058
11,994
22,822
0
L
Tsukuyomi
MulyoHulyo
Tsukuyomi
12,122
2,545
0
2,820
16,985
5,331
0
2,215
14,770
0
65,886
W
5,997
235
3,501
4,579
12,964
5,483
3,285
4,340
8,624
129,930
0
W
17,224
3,666
0
4,856
19,701
11,367
718
2,645
17,056
493
77,740
L
Charybdis
Vas-Te
Charybdis
7,718
4,559
0
2,761
17,162
4,529
0
2,754
14,408
0
76,965
W
Sun Wukong
Xx_alevic_xX
Sun Wukong
14,479
2,581
0
11,630
26,739
21,560
1,185
3,309
23,430
0
97,212
L
Zeus
11,158
224
0
622
11,196
3,205
0
1,725
9,471
85,979
0
W
Hachiman
яєαl
Hachiman
26,396
16,051
0
11,370
19,598
8,829
12,091
3,111
16,487
0
152,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,293
Gold Earned
54,891
778
Minions Killed
612
0
Camps Cleared
0
2,469,234
Distance Traveled
2,214,905
33
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,755
550
50
2
0
486,026
7
L
Cliodhna
12,676
507
195
8
0
475,332
3
L
Fafnir
9,049
362
34
1
0
473,285
5
L
Tsukuyomi
10,435
417
85
3
0
455,412
11
W
Ra
14,746
590
233
9
0
482,198
10
W
Fenrir
14,080
563
104
4
0
499,160
6
L
Charybdis
11,451
458
137
5
0
414,629
7
W
Sun Wukong
14,982
599
190
8
0
522,272
2
L
Zeus
11,280
451
161
6
0
396,247
6
W
Hachiman
15,730
629
201
8
0
479,578
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role