Player Matchup

Shiva
Shiva
Lil_Severn
Shiva
Level 129
God Stats
33W - 4L
2,007 SR
Queue Stats
514W - 152L
1,884 Elo+
Party 1
Atlas
Atlas
goezde666
Atlas
Level 160
God Stats
11W - 0L
2,085 SR
Queue Stats
442W - 126L
1,811 Elo+
Party 1
Baba Yaga
Baba Yaga
mooncromancer879
Baba Yaga
Level 126
God Stats
6W - 2L
1,662 SR
Queue Stats
129W - 58L
1,758 Elo+
Party 1
Team Averages
Level 138
1,918 SR
1,818 Elo+

VS

Team Averages
Level 95
1,597 SR
1,458 Elo+
Ymir
Ymir
Domania1992
Ymir
Level 95
God Stats
7W - 4L
1,645 SR
Queue Stats
109W - 126L
1,373 Elo+
Solo
Da Ji
Da Ji
IJN_AKASHI
Da Ji
Level 66
God Stats
18W - 13L
1,647 SR
Queue Stats
22W - 18L
1,580 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mr Bensjamin
Morgan Le Fay
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 153L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
10 / 1 / 6
9,505
951
12,658
11,619
10,844
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
goezde666
Atlas
13
6 / 0 / 11
8,864
886
9,025
10,726
9,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
11
1 / 1 / 13
7,128
713
6,463
5,401
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,350
635
3,588
13,916
12,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
10
2 / 5 / 0
6,354
635
6,062
9,336
3,380
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Mr Bensjamin
Morgan Le Fay
10
0 / 6 / 1
5,820
582
7,069
8,071
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
17
Kills
2
2
Deaths
17
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Da Ji
2
5
0
0.4
W
Shiva
10
1
6
13
L
Morgan Le Fay
Mr Bensjamin
Morgan Le Fay
0
6
1
0.08
W
Atlas
goezde666
Atlas
6
0
11
11.5
W
Baba Yaga
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,146
Damage
16,719
27,746
Taken
31,323
22,473
Mitigated
18,858
8,843
Healing
5,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,588
532
34
2,803
13,916
12,823
0
6,771
7,145
12,510
0
L
Da Ji
6,062
1,514
0
1,441
9,336
3,380
0
5,343
3,993
0
12,228
W
Shiva
12,658
3,562
2,030
2,405
11,619
10,844
553
4,016
7,402
2,595
21,217
L
Morgan Le Fay
Mr Bensjamin
Morgan Le Fay
7,069
662
0
844
8,071
2,655
0
4,881
3,190
19,640
0
W
Atlas
goezde666
Atlas
9,025
3,827
349
2,839
10,726
9,691
330
4,768
5,670
19,805
0
W
Baba Yaga
6,463
459
0
1,220
5,401
1,938
473
1,589
3,648
23,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,497
Gold Earned
18,524
77
Minions Killed
56
2
Camps Cleared
4
573,184
Distance Traveled
470,497
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,350
635
12
1
1
153,023
0
L
Da Ji
6,354
635
11
1
3
157,138
2
W
Shiva
9,505
951
27
3
0
194,897
3
L
Morgan Le Fay
5,820
582
33
3
0
160,336
3
W
Atlas
8,864
886
13
1
0
191,515
0
W
Baba Yaga
7,128
713
37
4
2
186,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role