Player Matchup

Cerberus
Cerberus
Nano_619_
Cerberus
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
226W - 235L
1,410 Elo+
Party 3
Skadi
Skadi
TB-RubenXiri
Skadi
Level 85
God Stats
10W - 9L
1,507 SR
Queue Stats
301W - 313L
1,329 Elo+
Party 3
Achilles
Achilles
TheRealSlimWally
Achilles
Level 45
God Stats
7W - 14L
1,423 SR
Queue Stats
291W - 327L
1,433 Elo+
Party 3
Shiva
Shiva
gohst_Flip
Shiva
Level 29
God Stats
12W - 21L
1,236 SR
Queue Stats
196W - 234L
1,397 Elo+
Party 2
Merlin
Merlin
ibrakadabra97261
Merlin
Level 128
God Stats
6W - 9L
1,211 SR
Queue Stats
110W - 125L
1,412 Elo+
Party 2
Team Averages
Level 80
1,375 SR
1,396 Elo+

VS

Team Averages
Level 55
1,431 SR
1,406 Elo+
Hercules
Hercules
Leria6
Hercules
Level 102
God Stats
1W - 4L
1,500 SR
Queue Stats
166W - 231L
1,421 Elo+
Party 1
Gilgamesh
Gilgamesh
MuHaI_No_oToKo-_
Gilgamesh
Level 41
God Stats
1W - 5L
1,248 SR
Queue Stats
178W - 174L
1,421 Elo+
Solo
Hades
Hades
Rascapikilan
Hades
Level 89
God Stats
87W - 79L
1,527 SR
Queue Stats
127W - 182L
1,397 Elo+
Party 1
Neith
Neith
TTV IQ1987
Neith
Level 16
God Stats
10W - 18L
1,412 SR
Queue Stats
696W - 797L
1,402 Elo+
Party 1
Ymir
Ymir
soltasoize
Ymir
Level 27
God Stats
11W - 18L
1,468 SR
Queue Stats
102W - 133L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Nano_619_
Cerberus
14
4 / 1 / 6
9,270
488
5,748
15,703
15,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
5 / 1 / 9
9,923
522
13,573
11,212
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 2 / 7
9,568
504
8,885
14,744
9,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
15
2 / 1 / 1
8,776
462
7,452
14,502
9,046
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 0 / 7
10,182
536
16,420
8,754
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Leria6
Hercules
14
1 / 2 / 0
8,882
467
8,447
14,297
16,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
14
1 / 7 / 1
8,559
450
11,741
18,731
7,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 3 / 1
10,074
530
13,295
13,713
6,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
12
0 / 3 / 2
7,229
380
4,980
6,880
2,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 6 / 3
7,845
413
3,956
20,238
13,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
21
Kills
5
5
Deaths
21
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
Leria6
Hercules
1
2
0
0.5
L
Gilgamesh
1
7
1
0.21
W
Cerberus
Nano_619_
Cerberus
4
1
6
7
L
3
3
1
1.17
W
5
1
9
9.5
L
Neith
0
3
2
0.33
W
6
2
7
4.75
W
Shiva
2
1
1
2.5
W
4
0
7
7.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,078
Damage
42,419
64,915
Taken
73,859
41,739
Mitigated
45,833
16,131
Healing
25,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Leria6
Hercules
8,447
2,210
0
5,551
14,297
16,784
380
3,918
10,379
0
54,465
L
Gilgamesh
11,741
4,025
0
6,130
18,731
7,074
0
3,451
15,280
0
69,314
W
Cerberus
Nano_619_
Cerberus
5,748
216
406
4,675
15,703
15,014
390
3,510
12,071
23,812
0
L
13,295
146
93
7,363
13,713
6,292
99
6,747
6,966
70,556
0
W
13,573
6,860
0
3,406
11,212
4,599
2,585
3,352
7,819
0
69,260
L
Neith
4,980
1,213
0
1,507
6,880
2,209
0
2,179
4,701
0
46,991
W
8,885
4,710
0
1,919
14,744
9,583
0
3,004
11,647
0
48,146
W
Shiva
7,452
1,225
48
3,096
14,502
9,046
169
2,872
11,059
7,198
33,694
W
16,420
908
116
2,465
8,754
3,497
558
4,513
4,241
84,469
0
L
3,956
912
0
4,778
20,238
13,474
0
7,364
12,874
28,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,719
Gold Earned
42,589
425
Minions Killed
506
0
Camps Cleared
0
1,855,091
Distance Traveled
1,736,653
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,882
467
113
6
0
320,315
3
L
Gilgamesh
8,559
450
112
6
0
337,357
2
W
Cerberus
9,270
488
39
2
0
326,576
3
L
Hades
10,074
530
149
8
0
356,402
5
W
Skadi
9,923
522
106
6
0
347,316
1
L
Neith
7,229
380
97
5
0
364,170
0
W
Achilles
9,568
504
73
4
0
403,372
0
W
Shiva
8,776
462
72
4
0
395,181
0
W
Merlin
10,182
536
135
7
0
382,646
0
L
Ymir
7,845
413
35
2
0
358,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role