Player Matchup

Medusa
Medusa
La Pilule Bleu
Medusa
Level 86
God Stats
2W - 6L
1,518 SR
Queue Stats
4W - 9L
1,550 Elo+
Solo
Hera
Hera
kill3rin0
Hera
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 67L
1,546 Elo+
Party 1
Odin
Odin
mestizo187
Odin
Level 116
God Stats
2W - 1L
1,852 SR
Queue Stats
86W - 62L
1,536 Elo+
Party 1
Team Averages
Level 114
1,623 SR
1,544 Elo+

VS

Team Averages
Level 113
1,636 SR
1,611 Elo+
Ra
Ra
Luuu9393
Ra
Level 126
God Stats
13W - 11L
1,494 SR
Queue Stats
230W - 154L
1,627 Elo+
Party 2
Bellona
Bellona
Saelaender
Bellona
Level 86
God Stats
8W - 8L
1,583 SR
Queue Stats
176W - 135L
1,566 Elo+
Party 2
Cupid
Cupid
yoshimanifesto
Cupid
Level 126
God Stats
5W - 5L
1,832 SR
Queue Stats
239W - 165L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 4
8,396
700
6,943
8,372
2,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
12
1 / 2 / 6
7,754
646
4,475
5,593
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 4
8,252
688
10,204
10,744
8,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
8,982
749
5,747
6,733
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Saelaender
Bellona
14
4 / 3 / 3
9,152
763
6,457
12,563
13,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

12
0 / 2 / 5
7,952
663
5,925
8,854
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
8
Kills
7
7
Deaths
8
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
W
3
3
4
1.67
W
Bellona
Saelaender
Bellona
4
3
3
1.83
L
Hera
1
2
6
2
L
4
2
4
3
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,622
Damage
18,129
24,709
Taken
28,150
12,633
Mitigated
20,362
4,147
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,943
3,211
0
1,569
8,372
2,748
298
2,234
5,884
0
30,417
W
5,747
426
1,792
1,645
6,733
2,667
820
1,304
5,429
42,313
0
W
Bellona
Saelaender
Bellona
6,457
815
353
3,238
12,563
13,347
343
2,712
9,851
0
14,225
L
Hera
4,475
709
0
1,368
5,593
1,597
96
1,612
3,885
27,941
0
L
10,204
1,611
0
1,210
10,744
8,288
19
2,320
8,051
3,753
15,706
W
5,925
2,831
437
1,860
8,854
4,348
1,564
2,506
6,348
0
22,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,402
Gold Earned
26,086
126
Minions Killed
131
8
Camps Cleared
3
610,953
Distance Traveled
704,650
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,396
700
55
5
1
208,928
1
W
Ra
8,982
749
74
6
2
236,354
3
W
Bellona
9,152
763
17
1
0
246,800
3
L
Hera
7,754
646
53
4
5
166,700
4
L
Odin
8,252
688
18
2
2
235,325
1
W
Cupid
7,952
663
40
3
1
221,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role