Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
CH13FT41N36
Mercury
Level 128
God Stats
10W - 9L
1,463 SR
Queue Stats
174W - 170L
1,440 Elo+
Solo
Agni
Agni
DariethWolf
Agni
Level 92
God Stats
22W - 21L
1,429 SR
Queue Stats
410W - 420L
1,467 Elo+
Solo
Shiva
Shiva
Onhail1718
Shiva
Level 107
God Stats
2W - 4L
1,514 SR
Queue Stats
29W - 44L
1,132 Elo+
Party 2
Zhong Kui
Zhong Kui
SshyresS
Zhong Kui
Level 138
God Stats
16W - 15L
1,816 SR
Queue Stats
93W - 118L
1,457 Elo+
Solo
Team Averages
Level 111
1,544 SR
1,399 Elo+

VS

Team Averages
Level 35
1,521 SR
1,496 Elo+
Chaac
Chaac
Cabester99
Chaac
Level 83
God Stats
24W - 23L
1,604 SR
Queue Stats
227W - 235L
1,481 Elo+
Solo
Cthulhu
Cthulhu
Eonzilla6
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
J820Flames
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Pappio
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ravana
Ravana
Timegazing
Ravana
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
1 / 1 / 2
5,020
628
2,839
4,622
2,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
CH13FT41N36
Mercury
10
5 / 1 / 3
5,745
718
2,643
4,254
1,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
6 / 2 / 3
5,630
704
4,842
3,061
1,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shiva
9
3 / 0 / 5
5,660
708
3,032
4,107
2,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
SshyresS
Zhong Kui
9
4 / 2 / 5
5,359
670
3,133
4,572
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
3 / 2 / 0
5,653
707
4,182
4,907
4,079
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Eonzilla6
Cthulhu
1
0 / 0 / 0
3,076
385
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
J820Flames
Hachiman
6
1 / 6 / 1
4,333
542
709
6,072
1,384
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
Pappio
Heimdallr
6
1 / 7 / 0
4,096
512
2,086
6,344
1,771
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Timegazing
Ravana
7
0 / 4 / 1
4,500
563
2,375
6,115
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
19
Kills
5
6
Deaths
19
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
1
2
2
W
Mercury
CH13FT41N36
Mercury
5
1
3
6.5
L
Chaac
3
2
0
1.5
W
6
2
3
3.75
L
Cthulhu
Eonzilla6
Cthulhu
0
0
0
0
L
Hachiman
J820Flames
Hachiman
1
6
1
0.25
W
Shiva
3
0
5
5.5
L
Heimdallr
Pappio
Heimdallr
1
7
0
0.14
W
Zhong Kui
SshyresS
Zhong Kui
4
2
5
3.25
L
Ravana
Timegazing
Ravana
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,489
Damage
9,352
20,616
Taken
23,438
9,866
Mitigated
8,916
5,917
Healing
2,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
2,839
1,614
0
1,664
4,622
2,936
0
0
4,622
0
21,801
W
Mercury
CH13FT41N36
Mercury
2,643
1,377
0
308
4,254
1,239
0
0
4,254
0
24,936
L
Chaac
4,182
437
0
1,247
4,907
4,079
0
204
4,480
0
27,537
W
4,842
894
0
643
3,061
1,047
646
0
3,061
16,380
1,486
L
Cthulhu
Eonzilla6
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
J820Flames
Hachiman
709
386
0
0
6,072
1,384
0
2,610
3,462
0
8,832
W
Shiva
3,032
706
0
1,269
4,107
2,620
267
0
4,107
0
26,814
L
Heimdallr
Pappio
Heimdallr
2,086
1,058
0
0
6,344
1,771
0
1,539
4,668
0
9,694
W
Zhong Kui
SshyresS
Zhong Kui
3,133
648
0
2,033
4,572
2,024
1,441
0
4,560
18,974
0
L
Ravana
Timegazing
Ravana
2,375
592
0
1,719
6,115
1,682
0
3,380
2,678
0
17,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,414
Gold Earned
21,658
222
Minions Killed
120
0
Camps Cleared
0
809,147
Distance Traveled
619,523
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,020
628
43
5
0
156,812
3
W
Mercury
5,745
718
55
7
0
174,923
0
L
Chaac
5,653
707
54
7
0
144,183
3
W
Agni
5,630
704
38
5
0
167,515
1
L
Cthulhu
3,076
385
0
0
0
16,479
0
L
Hachiman
4,333
542
11
1
0
148,886
1
W
Shiva
5,660
708
58
7
0
145,469
0
L
Heimdallr
4,096
512
12
2
0
144,078
0
W
Zhong Kui
5,359
670
28
4
0
164,428
2
L
Ravana
4,500
563
43
5
0
165,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role