Player Matchup

Sylvanus
Sylvanus
AaronAteCake
Sylvanus
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
349W - 240L
1,521 Elo+
Party 3
Fenrir
Fenrir
Mix_Personality
Fenrir
Level 157
God Stats
8W - 6L
1,349 SR
Queue Stats
185W - 164L
1,529 Elo+
Party 3
Mulan
Mulan
Room_Temp_IQ
Mulan
Level 148
God Stats
5W - 2L
1,500 SR
Queue Stats
510W - 468L
1,512 Elo+
Solo
Ullr
Ullr
chaviux1107
Ullr
Level 115
God Stats
0W - 2L
1,287 SR
Queue Stats
26W - 46L
1,491 Elo+
Solo
The Morrigan
The Morrigan
voiwi
The Morrigan
Level 131
God Stats
16W - 19L
1,721 SR
Queue Stats
443W - 415L
1,567 Elo+
Solo
Team Averages
Level 135
1,471 SR
1,524 Elo+

VS

Team Averages
Level 130
1,660 SR
1,514 Elo+
Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
AE vPaak
Amaterasu
Level 65
God Stats
2W - 2L
1,613 SR
Queue Stats
107W - 147L
1,470 Elo+
Party 2
Thor
Thor
Bonsly11
Thor
Level 160
God Stats
38W - 20L
1,679 SR
Queue Stats
460W - 460L
1,568 Elo+
Party 2
He Bo
He Bo
Please Waittt
He Bo
Level 124
God Stats
5W - 1L
1,759 SR
Queue Stats
391W - 370L
1,509 Elo+
Party 1
Bacchus
Bacchus
SpicyBigRod69
Bacchus
Level 146
God Stats
4W - 3L
1,748 SR
Queue Stats
129W - 125L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AaronAteCake
Sylvanus
13
0 / 4 / 8
8,490
425
6,554
18,150
16,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 7 / 2
11,076
554
9,337
18,046
6,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 5 / 5
10,711
536
14,096
17,360
17,324
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
1 / 8 / 4
8,969
448
6,610
15,249
4,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
voiwi
The Morrigan
16
3 / 5 / 2
9,966
498
6,034
10,433
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
9 / 1 / 4
12,454
623
17,744
7,507
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
AE vPaak
Amaterasu
15
1 / 5 / 8
9,400
470
5,209
16,557
14,190
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
20
9 / 3 / 6
12,000
600
14,185
18,344
6,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 6 / 6
10,964
548
11,948
10,964
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
16
5 / 0 / 12
11,235
562
9,239
12,785
17,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
65
14
Kills
29
29
Deaths
15
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
9
1
4
11
W
Amaterasu
AE vPaak
Amaterasu
1
5
8
1
L
Sylvanus
AaronAteCake
Sylvanus
0
4
8
1
W
Thor
9
3
6
4
L
6
7
2
1
W
5
6
6
1.33
L
4
5
5
1.3
W
Bacchus
5
0
12
11
L
1
8
4
0.38
L
The Morrigan
voiwi
The Morrigan
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,631
Damage
58,325
79,238
Taken
66,157
47,374
Mitigated
44,877
12,617
Healing
13,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
17,744
421
0
135
7,507
2,660
64
1,665
5,760
84,385
0
W
Amaterasu
AE vPaak
Amaterasu
5,209
1,940
0
3,105
16,557
14,190
851
724
15,833
0
42,694
L
Sylvanus
AaronAteCake
Sylvanus
6,554
2,330
1,760
4,388
18,150
16,178
0
8,328
9,650
17,287
4,179
W
Thor
14,185
4,612
0
5,845
18,344
6,995
0
3,607
14,639
0
103,536
L
9,337
2,499
0
1,586
18,046
6,593
0
5,979
12,009
0
83,337
W
11,948
251
0
367
10,964
3,249
499
1,655
9,277
76,033
0
L
14,096
1,380
0
3,203
17,360
17,324
4
8,449
8,850
166
71,127
W
Bacchus
9,239
1,226
0
3,549
12,785
17,783
28
3,040
9,651
34,903
4,054
L
6,610
1,870
0
479
15,249
4,492
0
8,764
6,193
0
57,327
L
The Morrigan
voiwi
The Morrigan
6,034
765
0
1,201
10,433
2,787
0
5,643
4,790
64,697
2,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,212
Gold Earned
56,053
522
Minions Killed
559
0
Camps Cleared
0
1,802,110
Distance Traveled
1,980,771
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,454
623
153
8
0
396,807
4
W
Amaterasu
9,400
470
67
3
0
397,939
2
L
Sylvanus
8,490
425
30
2
0
359,410
8
W
Thor
12,000
600
150
8
0
410,044
2
L
Fenrir
11,076
554
130
7
0
381,044
4
W
He Bo
10,964
548
132
7
0
367,108
4
L
Mulan
10,711
536
149
7
0
356,140
3
W
Bacchus
11,235
562
57
3
0
408,873
9
L
Ullr
8,969
448
89
4
0
346,911
2
L
The Morrigan
9,966
498
124
6
0
358,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role