Player Matchup

Fenrir
Fenrir
DeCo_27_
Fenrir
Level 129
God Stats
7W - 4L
1,822 SR
Queue Stats
350W - 252L
1,641 Elo+
Party 1
Ra
Ra
ThreeMagesOrFeed
Ra
Level 67
God Stats
12W - 12L
1,575 SR
Queue Stats
290W - 188L
1,658 Elo+
Party 1
Bellona
Bellona
trashman69-brent
Bellona
Level 123
God Stats
1W - 1L
1,677 SR
Queue Stats
270W - 201L
1,645 Elo+
Party 1
Team Averages
Level 106
1,692 SR
1,648 Elo+

VS

Team Averages
Level 126
1,491 SR
1,480 Elo+
Shiva
Shiva
JunebugOD
Shiva
Level 126
God Stats
32W - 27L
1,593 SR
Queue Stats
315W - 299L
1,530 Elo+
Solo
Persephone
Persephone
Rumpelstiilskin
Persephone
Level 129
God Stats
3W - 3L
1,363 SR
Queue Stats
30W - 30L
1,431 Elo+
Solo
Mulan
Mulan
Vanjale
Mulan
Level 122
God Stats
27W - 22L
1,517 SR
Queue Stats
69W - 70L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeCo_27_
Fenrir
13
4 / 7 / 2
9,286
663
5,891
15,620
6,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
1 / 9 / 4
8,781
627
12,632
12,535
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 7 / 5
9,763
697
6,491
17,978
18,557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
JunebugOD
Shiva
15
3 / 4 / 13
10,276
734
12,833
13,018
7,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
Rumpelstiilskin
Persephone
16
9 / 2 / 7
11,666
833
12,923
10,565
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
Vanjale
Mulan
15
11 / 2 / 11
11,641
832
15,473
14,750
11,057
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
8
Kills
23
23
Deaths
8
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DeCo_27_
Fenrir
4
7
2
0.71
W
Shiva
JunebugOD
Shiva
3
4
13
2.38
W
Persephone
Rumpelstiilskin
Persephone
9
2
7
6.25
L
1
9
4
0.33
W
Mulan
Vanjale
Mulan
11
2
11
8.25
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,014
Damage
41,229
46,133
Taken
38,333
29,425
Mitigated
21,306
4,433
Healing
10,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DeCo_27_
Fenrir
5,891
629
0
1,303
15,620
6,960
229
5,371
9,978
0
16,621
W
Shiva
JunebugOD
Shiva
12,833
2,931
1,595
3,268
13,018
7,043
452
5,669
6,967
0
30,565
W
Persephone
Rumpelstiilskin
Persephone
12,923
951
753
2,478
10,565
3,206
553
2,666
7,801
49,907
0
L
12,632
411
967
1,532
12,535
3,908
120
3,289
9,037
42,023
0
W
Mulan
Vanjale
Mulan
15,473
2,917
0
2,514
14,750
11,057
988
4,581
9,887
7,100
32,258
L
6,491
1,867
252
379
17,978
18,557
0
6,785
10,885
0
14,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,830
Gold Earned
33,583
117
Minions Killed
144
5
Camps Cleared
7
709,550
Distance Traveled
765,490
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,286
663
22
2
1
258,748
5
W
Shiva
10,276
734
33
2
2
269,817
0
W
Persephone
11,666
833
74
5
3
244,812
0
L
Ra
8,781
627
78
6
4
224,299
4
W
Mulan
11,641
832
37
3
2
250,861
3
L
Bellona
9,763
697
17
1
0
226,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role