Player Matchup

Fenrir
Fenrir
Platinum I
MCNASTYfeeds
Fenrir
Platinum I
Level 53
God Stats
5W - 4L
1,892 SR
Queue Stats
87W - 65L
2,044 MMR
Party 1
Atlas
Atlas
Platinum III
Papa Voltz2032
Atlas
Platinum III
Level 160
God Stats
13W - 8L
2,065 SR
Queue Stats
67W - 44L
2,075 MMR
Party 1
Skadi
Skadi
Diamond V
The fish slaper
Skadi
Diamond V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 197L
2,072 MMR
Solo
Janus
Janus
Diamond V
Vindaplug
Janus
Diamond V
Level 148
God Stats
2W - 3L
1,714 SR
Queue Stats
111W - 93L
2,057 MMR
Solo
Bellona
Bellona
Platinum II
kalutzu
Bellona
Platinum II
Level 126
God Stats
1W - 2L
1,620 SR
Queue Stats
49W - 40L
2,137 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,758 SR
2,077 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,656 SR
1,949 MMR
Scylla
Scylla
Diamond IV
 
Scylla
Diamond IV
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond IV
KingxAntoine
Chaac
Diamond IV
Level 129
God Stats
15W - 13L
1,763 SR
Queue Stats
538W - 537L
2,085 MMR
Solo
Xbalanque
Xbalanque
Diamond V
PaX KingStunna
Xbalanque
Diamond V
Level 106
God Stats
14W - 8L
1,600 SR
Queue Stats
142W - 132L
2,011 MMR
Solo
Arachne
Arachne
Diamond IV
SadOogieBoogie
Arachne
Diamond IV
Level 154
God Stats
7W - 6L
1,602 SR
Queue Stats
106W - 99L
2,115 MMR
Solo
Geb
Geb
Platinum I
wannasmo
Geb
Platinum I
Level 149
God Stats
40W - 25L
1,813 SR
Queue Stats
338W - 315L
2,035 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 2 / 3
6,894
492
4,730
11,513
4,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 3
6,583
470
7,687
11,188
9,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 1
8,156
583
6,141
8,577
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Vindaplug
Janus
14
5 / 5 / 0
7,992
571
3,108
9,324
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
kalutzu
Bellona
11
0 / 4 / 1
6,822
487
10,581
15,288
13,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
CliodhnaSolThothArtio

VS

Bans
BastetKhepriUllrLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 3 / 4
7,695
550
8,698
7,711
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 1 / 2
8,644
617
11,956
15,064
9,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
PaX KingStunna
Xbalanque
14
1 / 3 / 2
8,267
591
6,954
9,738
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 1 / 4
8,643
617
8,786
12,077
4,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 6
7,322
523
5,189
11,041
10,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
9
Kills
16
16
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
3
4
1.67
W
5
1
2
6
L
Fenrir
1
2
3
1.25
W
Xbalanque
PaX KingStunna
Xbalanque
1
3
2
0.67
L
1
3
3
0.83
W
6
1
4
8
L
2
2
1
1.25
L
Janus
Vindaplug
Janus
5
5
0
1
L
Bellona
kalutzu
Bellona
0
4
1
0.13
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,247
Damage
41,583
55,890
Taken
55,631
33,131
Mitigated
30,788
16,962
Healing
18,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,698
1,009
0
475
7,711
2,716
0
2,474
5,237
43,315
0
W
11,956
2,213
0
8,660
15,064
9,224
0
1,543
13,521
0
57,161
L
Fenrir
4,730
1,233
0
4,212
11,513
4,114
0
3,525
7,766
0
35,787
W
Xbalanque
PaX KingStunna
Xbalanque
6,954
2,409
0
3,674
9,738
3,187
0
1,032
8,706
0
65,134
L
7,687
2,637
0
2,033
11,188
9,821
0
4,325
6,749
25,062
0
W
8,786
6,637
0
4,184
12,077
4,998
22
2,109
9,968
0
72,640
L
6,141
2,954
0
3,823
8,577
2,484
0
149
8,428
0
59,956
L
Janus
Vindaplug
Janus
3,108
163
0
618
9,324
2,995
0
4,106
4,994
41,650
0
L
Bellona
kalutzu
Bellona
10,581
4,692
0
6,276
15,288
13,717
0
1,218
14,066
0
49,104
W
5,189
571
0
1,972
11,041
10,663
75
3,637
7,404
21,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,447
Gold Earned
40,571
422
Minions Killed
442
0
Camps Cleared
0
1,389,511
Distance Traveled
1,386,552
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,695
550
82
6
0
272,033
6
W
Chaac
8,644
617
94
7
0
271,829
5
L
Fenrir
6,894
492
76
5
0
315,131
0
W
Xbalanque
8,267
591
134
10
0
240,713
1
L
Atlas
6,583
470
39
3
0
267,965
5
W
Arachne
8,643
617
111
8
0
316,664
1
L
Skadi
8,156
583
124
9
0
244,254
5
L
Janus
7,992
571
90
6
0
285,729
5
L
Bellona
6,822
487
93
7
0
276,432
0
W
Geb
7,322
523
21
2
0
285,313
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role