Player Matchup

Bacchus
Bacchus
LielaisRukis
Bacchus
Level 80
God Stats
6W - 9L
1,532 SR
Queue Stats
149W - 173L
1,449 Elo+
Party 2
Anubis
Anubis
MazaisRukis
Anubis
Level 78
God Stats
4W - 3L
1,553 SR
Queue Stats
53W - 69L
1,415 Elo+
Party 2
Izanami
Izanami
UnderShoeGoblin
Izanami
Level 11
God Stats
10W - 12L
1,465 SR
Queue Stats
14W - 26L
1,336 Elo+
Party 2
Team Averages
Level 56
1,517 SR
1,400 Elo+

VS

Team Averages
Level 99
1,514 SR
1,357 Elo+
Kumbhakarna
Kumbhakarna
ArximagPro
Kumbhakarna
Level 128
God Stats
5W - 2L
1,722 SR
Queue Stats
58W - 104L
1,302 Elo+
Party 1
Scylla
Scylla
ArximagTop
Scylla
Level 103
God Stats
3W - 5L
1,466 SR
Queue Stats
63W - 109L
1,326 Elo+
Party 1
Fenrir
Fenrir
Oenanthiy
Fenrir
Level 67
God Stats
5W - 11L
1,356 SR
Queue Stats
18W - 23L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LielaisRukis
Bacchus
13
0 / 7 / 5
9,971
587
10,822
22,129
32,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
15
2 / 11 / 2
10,490
617
8,141
17,561
6,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 13 / 2
10,795
635
11,520
16,069
5,307
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ArximagPro
Kumbhakarna
18
5 / 3 / 26
13,573
798
5,210
17,087
15,631
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
ArximagTop
Scylla
19
20 / 1 / 8
14,203
835
26,917
9,561
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Oenanthiy
Fenrir
18
6 / 2 / 21
12,651
744
16,330
17,560
8,016
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
86
6
Kills
31
31
Deaths
6
9
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ArximagPro
Kumbhakarna
5
3
26
6
L
Scylla
ArximagTop
Scylla
20
1
8
24
W
Bacchus
LielaisRukis
Bacchus
0
7
5
0.36
W
Anubis
2
11
2
0.27
L
Fenrir
Oenanthiy
Fenrir
6
2
21
8.25
W
4
13
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,483
Damage
48,457
55,759
Taken
44,208
44,435
Mitigated
26,708
5,160
Healing
10,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ArximagPro
Kumbhakarna
5,210
1,372
0
5,238
17,087
15,631
353
6,862
10,225
19,597
0
L
Scylla
ArximagTop
Scylla
26,917
1,124
0
1,396
9,561
3,061
820
5,203
4,358
72,517
0
W
Bacchus
LielaisRukis
Bacchus
10,822
1,275
546
886
22,129
32,736
0
13,410
8,719
21,061
0
W
Anubis
8,141
382
0
3,222
17,561
6,392
0
8,630
8,931
49,501
0
L
Fenrir
Oenanthiy
Fenrir
16,330
5,601
0
4,344
17,560
8,016
933
8,079
9,481
0
49,112
W
11,520
6,308
0
506
16,069
5,307
0
10,452
5,617
0
39,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,256
Gold Earned
40,427
148
Minions Killed
155
4
Camps Cleared
10
648,205
Distance Traveled
899,363
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
13,573
798
17
1
1
285,040
2
L
Scylla
14,203
835
77
5
3
303,318
3
W
Bacchus
9,971
587
19
1
1
254,607
3
W
Anubis
10,490
617
71
4
0
202,368
5
L
Fenrir
12,651
744
61
4
6
311,005
1
W
Izanami
10,795
635
58
3
3
191,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role