Player Matchup

Ganesha
Ganesha
Captainbob974
Ganesha
Level 25
God Stats
25W - 13L
1,177 SR
Queue Stats
78W - 72L
1,408 Elo+
Party 1
Loki
Loki
Eadnys
Loki
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
111W - 111L
1,439 Elo+
Party 1
Neith
Neith
ImaJin974
Neith
Level 26
God Stats
105W - 89L
1,504 SR
Queue Stats
118W - 115L
1,449 Elo+
Party 1
Chang'e
Chang'e
RoxyDePeanut
Chang'e
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Vamana
Vamana
Virz974
Vamana
Level 52
God Stats
13W - 8L
1,462 SR
Queue Stats
112W - 103L
1,439 Elo+
Party 1
Team Averages
Level 31
1,429 SR
1,447 Elo+

VS

Team Averages
Level 60
1,481 SR
1,506 Elo+
Shiva
Shiva
AdrianLad
Shiva
Level 38
God Stats
6W - 2L
1,791 SR
Queue Stats
26W - 28L
1,446 Elo+
Solo
Zeus
Zeus
Eleegan
Zeus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 150L
1,569 Elo+
Party 2
Sol
Sol
FaeOfTheWild
Sol
Level 47
God Stats
0W - 3L
1,218 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Methadine
Ah Muzen Cab
Level 119
God Stats
3W - 2L
1,676 SR
Queue Stats
34W - 33L
1,599 Elo+
Party 3
Ares
Ares
Trong26
Ares
Level 29
God Stats
3W - 2L
1,222 SR
Queue Stats
114W - 124L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
17
0 / 1 / 23
10,888
1,361
5,213
9,963
11,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
Eadnys
Loki
16
8 / 1 / 8
10,270
1,284
12,831
10,627
4,294
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
ImaJin974
Neith
16
3 / 1 / 14
9,646
1,206
8,511
5,824
2,351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
RoxyDePeanut
Chang'e
16
7 / 0 / 13
10,680
1,335
12,289
6,364
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
Virz974
Vamana
16
7 / 1 / 12
11,188
1,399
10,349
12,383
5,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

320

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AdrianLad
Shiva
13
2 / 4 / 2
8,910
1,114
7,078
7,429
5,096
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
Eleegan
Zeus
13
1 / 5 / 2
8,529
1,066
8,313
7,710
2,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 3 / 1
8,922
1,115
6,174
8,181
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Methadine
Ah Muzen Cab
15
0 / 7 / 4
9,034
1,129
9,182
12,135
4,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
Trong26
Ares
13
0 / 6 / 3
8,664
1,083
6,936
16,154
14,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
16
25
Kills
4
4
Deaths
25
70
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Shiva
AdrianLad
Shiva
2
4
2
0.75
W
Ganesha
0
1
23
11.5
W
Loki
Eadnys
Loki
8
1
8
12
L
Zeus
Eleegan
Zeus
1
5
2
0.4
L
1
3
1
0.5
W
Neith
ImaJin974
Neith
3
1
14
10
L
Ah Muzen Cab
Methadine
Ah Muzen Cab
0
7
4
0.29
W
Chang'e
RoxyDePeanut
Chang'e
7
0
13
13.5
L
Ares
Trong26
Ares
0
6
3
0.25
W
Vamana
Virz974
Vamana
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,193
Damage
37,683
45,161
Taken
51,609
25,702
Mitigated
30,647
17,976
Healing
5,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
AdrianLad
Shiva
7,078
693
379
824
7,429
5,096
0
4,280
3,149
0
13,505
W
Ganesha
5,213
439
0
1,352
9,963
11,187
0
5,467
4,496
13,757
0
W
Loki
Eadnys
Loki
12,831
3,616
0
726
10,627
4,294
0
5,501
5,126
0
23,047
L
Zeus
Eleegan
Zeus
8,313
1,399
0
0
7,710
2,663
0
1,611
6,099
12,665
0
L
6,174
3,282
0
1,738
8,181
3,349
0
1,976
6,205
26,657
0
W
Neith
ImaJin974
Neith
8,511
3,012
0
714
5,824
2,351
0
2,855
2,969
0
21,618
L
Ah Muzen Cab
Methadine
Ah Muzen Cab
9,182
1,920
0
1,046
12,135
4,840
0
1,785
10,350
0
41,863
W
Chang'e
RoxyDePeanut
Chang'e
12,289
1,561
6,946
3,566
6,364
2,523
0
2,651
3,713
36,478
0
L
Ares
Trong26
Ares
6,936
605
0
1,608
16,154
14,699
0
7,850
8,304
12,391
0
W
Vamana
Virz974
Vamana
10,349
5,084
1,485
3,187
12,383
5,347
0
4,949
6,321
0
18,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,672
Gold Earned
44,059
159
Minions Killed
146
7
Camps Cleared
4
841,697
Distance Traveled
662,237
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,910
1,114
17
2
2
88,024
0
W
Ganesha
10,888
1,361
6
1
0
165,708
0
W
Loki
10,270
1,284
31
4
6
179,989
0
L
Zeus
8,529
1,066
8
1
0
131,266
0
L
Sol
8,922
1,115
47
6
1
140,257
0
W
Neith
9,646
1,206
30
4
0
149,606
4
L
Ah Muzen Cab
9,034
1,129
53
7
1
153,929
0
W
Chang'e
10,680
1,335
67
8
1
154,664
2
L
Ares
8,664
1,083
21
3
0
148,761
3
W
Vamana
11,188
1,399
25
3
0
191,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role