Player Matchup

Arachne
Arachne
Lilbreadboy7
Arachne
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 41L
1,500 Elo+
Solo
Medusa
Medusa
Nath_troth707
Medusa
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,245 Elo+
Party 2
Guan Yu
Guan Yu
RBumped
Guan Yu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,245 Elo+
Party 2
Eset
Eset
l-l_HiTan_l-l
Eset
Level 84
God Stats
11W - 4L
1,709 SR
Queue Stats
172W - 179L
1,563 Elo+
Solo
Geb
Geb
nallan151
Geb
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,245 Elo+
Party 2
Team Averages
Level 96
1,542 SR
1,360 Elo+

VS

Team Averages
Level 108
1,553 SR
1,406 Elo+
Fenrir
Fenrir
Aslan_rk
Fenrir
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 66L
1,396 Elo+
Party 1
Xing Tian
Xing Tian
IAmCopycatX
Xing Tian
Level 138
God Stats
1W - 1L
1,490 SR
Queue Stats
31W - 40L
1,337 Elo+
Solo
Shiva
Shiva
nicojuju2
Shiva
Level 127
God Stats
26W - 22L
1,563 SR
Queue Stats
349W - 334L
1,501 Elo+
Party 1
Chiron
Chiron
rescoui
Chiron
Level 142
God Stats
2W - 1L
1,712 SR
Queue Stats
386W - 378L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
xx-antho-13
Baron Samedi
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 18L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Lilbreadboy7
Arachne
20
11 / 2 / 7
15,733
562
24,802
27,932
15,588
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 4 / 7
15,389
550
18,158
21,573
9,350
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
RBumped
Guan Yu
20
7 / 4 / 12
14,490
518
18,692
34,141
45,943
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
5 / 4 / 13
14,140
505
25,499
18,289
7,256
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 0 / 9
11,014
393
3,641
11,379
14,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aslan_rk
Fenrir
19
4 / 8 / 4
12,611
450
13,787
25,998
18,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
IAmCopycatX
Xing Tian
15
1 / 5 / 5
10,772
385
6,660
29,945
35,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
nicojuju2
Shiva
20
3 / 6 / 2
13,214
472
21,412
28,694
24,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
rescoui
Chiron
20
5 / 4 / 2
15,384
549
26,234
21,211
8,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
xx-antho-13
Baron Samedi
17
1 / 10 / 5
11,763
420
10,237
19,926
8,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
32
33
Kills
14
14
Deaths
33
48
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aslan_rk
Fenrir
4
8
4
0.75
L
Xing Tian
IAmCopycatX
Xing Tian
1
5
5
0.7
W
Arachne
Lilbreadboy7
Arachne
11
2
7
7.25
W
10
4
7
3.38
W
Guan Yu
RBumped
Guan Yu
7
4
12
3.25
W
5
4
13
2.88
W
0
0
9
4.5
L
Shiva
nicojuju2
Shiva
3
6
2
0.67
L
Chiron
rescoui
Chiron
5
4
2
1.5
L
Baron Samedi
xx-antho-13
Baron Samedi
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,792
Damage
78,330
113,314
Taken
125,774
92,256
Mitigated
95,126
43,355
Healing
23,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aslan_rk
Fenrir
13,787
2,880
755
1,640
25,998
18,465
0
7,227
18,771
473
103,410
L
Xing Tian
IAmCopycatX
Xing Tian
6,660
723
399
2,941
29,945
35,425
234
7,366
22,579
27,018
0
W
Arachne
Lilbreadboy7
Arachne
24,802
16,958
360
16,340
27,932
15,588
552
4,835
22,730
0
152,640
W
18,158
8,393
0
7,565
21,573
9,350
3,131
2,947
18,540
0
138,399
W
Guan Yu
RBumped
Guan Yu
18,692
2,783
2,833
9,190
34,141
45,943
918
3,487
29,312
0
92,714
W
25,499
280
1,560
3,679
18,289
7,256
1,504
6,255
11,648
107,976
0
W
3,641
146
213
1,615
11,379
14,119
96
1,710
9,601
17,817
0
L
Shiva
nicojuju2
Shiva
21,412
3,299
182
4,603
28,694
24,425
496
5,271
23,423
11,635
90,070
L
Chiron
rescoui
Chiron
26,234
9,833
1,688
9,421
21,211
8,330
690
3,355
17,780
0
168,464
L
Baron Samedi
xx-antho-13
Baron Samedi
10,237
1,037
496
1,693
19,926
8,481
37
6,191
13,735
65,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,766
Gold Earned
63,744
751
Minions Killed
722
0
Camps Cleared
0
2,712,756
Distance Traveled
2,546,361
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,611
450
140
5
0
534,149
0
L
Xing Tian
10,772
385
31
1
0
520,061
14
W
Arachne
15,733
562
198
7
0
693,330
1
W
Medusa
15,389
550
190
7
0
505,375
5
W
Guan Yu
14,490
518
158
6
0
579,768
8
W
Eset
14,140
505
178
6
0
538,092
4
W
Geb
11,014
393
27
1
0
396,191
0
L
Shiva
13,214
472
175
6
0
527,846
7
L
Chiron
15,384
549
246
9
0
538,366
7
L
Baron Samedi
11,763
420
130
5
0
425,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role