Player Matchup

Chronos
Chronos
Masters
 
Chronos
Masters
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Diamond IV
Ange001
Tyr
Diamond IV
Level 148
God Stats
5W - 8L
1,500 SR
Queue Stats
344W - 335L
2,167 MMR
Solo
Ullr
Ullr
Diamond III
GateKeeperVaris
Ullr
Diamond III
Level 68
God Stats
9W - 7L
1,611 SR
Queue Stats
68W - 66L
2,298 MMR
Party 1
Horus
Horus
Diamond IV
Skaldrmain
Horus
Diamond IV
Level 126
God Stats
35W - 20L
1,691 SR
Queue Stats
259W - 241L
2,089 MMR
Solo
Hun Batz
Hun Batz
Diamond V
Thorín
Hun Batz
Diamond V
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
554W - 549L
2,082 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 115
1,561 SR
2,027 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,562 SR
1,852 MMR
Achilles
Achilles
Masters
 
Achilles
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Masters
 
Chiron
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond V
CAUT10N
Susano
Diamond V
Level 157
God Stats
2W - 4L
1,448 SR
Queue Stats
215W - 210L
2,026 MMR
Solo
Tiamat
Tiamat
Platinum I
DawnFM
Tiamat
Platinum I
Level 54
God Stats
1W - 1L
1,863 SR
Queue Stats
32W - 21L
2,220 MMR
Solo
Terra
Terra
Diamond V
Vestaa
Terra
Diamond V
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
298W - 270L
2,016 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
6 / 2 / 12
12,949
617
25,614
17,263
13,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
17
3 / 3 / 4
11,701
557
10,041
21,329
25,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
13 / 3 / 6
14,319
682
22,105
16,668
6,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Horus
16
2 / 0 / 14
11,273
537
9,673
20,417
16,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Thorín
Hun Batz
20
7 / 1 / 7
12,670
603
15,696
17,975
8,871
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GilgameshAgniThothBastet

VS

Bans
GebFenrirMedusaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
2 / 3 / 1
11,587
552
12,227
22,514
27,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
 
Chiron
16
1 / 7 / 0
9,503
453
11,785
18,677
5,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
CAUT10N
Susano
16
4 / 6 / 3
10,087
480
14,929
18,620
8,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
DawnFM
Tiamat
16
1 / 8 / 2
10,023
477
10,331
18,999
7,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
Vestaa
Terra
13
0 / 7 / 3
8,293
395
7,165
22,735
18,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
31
Kills
8
9
Deaths
31
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
2
12
6
L
Achilles
 
Achilles
2
3
1
0.83
L
Chiron
 
Chiron
1
7
0
0.14
W
Tyr
3
3
4
1.67
L
Susano
CAUT10N
Susano
4
6
3
0.92
L
Tiamat
DawnFM
Tiamat
1
8
2
0.25
W
13
3
6
5.33
W
Horus
2
0
14
9
W
Hun Batz
Thorín
Hun Batz
7
1
7
10.5
L
Terra
Vestaa
Terra
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,129
Damage
56,437
93,652
Taken
101,545
71,628
Mitigated
67,433
32,877
Healing
25,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
25,614
10,335
0
7,223
17,263
13,064
3,563
3,051
14,115
122,814
0
L
Achilles
 
Achilles
12,227
3,992
0
6,640
22,514
27,593
252
2,148
20,366
0
95,285
L
Chiron
 
Chiron
11,785
4,754
373
5,398
18,677
5,446
0
9,307
9,274
0
80,971
W
Tyr
10,041
864
0
8,412
21,329
25,788
936
2,242
19,006
0
74,397
L
Susano
CAUT10N
Susano
14,929
4,087
0
4,082
18,620
8,122
0
2,359
16,165
0
70,161
L
Tiamat
DawnFM
Tiamat
10,331
715
0
2,370
18,999
7,551
13
3,650
15,349
74,620
0
W
22,105
11,159
0
945
16,668
6,922
3,429
2,869
13,693
0
123,800
W
Horus
9,673
4,071
3,991
6,199
20,417
16,983
798
5,735
14,348
0
38,604
W
Hun Batz
Thorín
Hun Batz
15,696
4,932
0
6,107
17,975
8,871
0
3,163
14,637
0
117,211
L
Terra
Vestaa
Terra
7,165
1,199
1,196
5,091
22,735
18,721
0
8,133
14,602
26,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,912
Gold Earned
49,493
712
Minions Killed
646
0
Camps Cleared
0
2,236,189
Distance Traveled
2,013,351
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,949
617
152
7
0
406,032
7
L
Achilles
11,587
552
194
9
0
425,606
2
L
Chiron
9,503
453
137
7
0
384,549
5
W
Tyr
11,701
557
137
7
0
459,875
7
L
Susano
10,087
480
105
5
0
415,661
3
L
Tiamat
10,023
477
167
8
0
374,016
4
W
Ullr
14,319
682
225
11
0
432,444
2
W
Horus
11,273
537
52
2
0
446,071
10
W
Hun Batz
12,670
603
146
7
0
491,767
1
L
Terra
8,293
395
43
2
0
413,519
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role