Player Matchup

Thor
Thor
Axathoth
Thor
Level 148
God Stats
1W - 0L
1,734 SR
Queue Stats
216W - 199L
1,553 Elo+
Solo
Cupid
Cupid
Greyshack1
Cupid
Level 121
God Stats
4W - 6L
1,463 SR
Queue Stats
30W - 24L
1,525 Elo+
Solo
Athena
Athena
PolarWhisperer
Athena
Level 68
God Stats
8W - 6L
1,491 SR
Queue Stats
91W - 97L
1,525 Elo+
Solo
Agni
Agni
alexlence
Agni
Level 96
God Stats
20W - 4L
2,002 SR
Queue Stats
255W - 231L
1,502 Elo+
Solo
Bacchus
Bacchus
cazazombie0
Bacchus
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 149L
1,413 Elo+
Solo
Team Averages
Level 116
1,638 SR
1,504 Elo+

VS

Team Averages
Level 110
1,448 SR
1,528 Elo+
Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
IEUGEN
Agni
Level 89
God Stats
0W - 1L
1,513 SR
Queue Stats
160W - 148L
1,444 Elo+
Solo
Rama
Rama
Kalypex
Rama
Level 85
God Stats
12W - 11L
1,440 SR
Queue Stats
255W - 262L
1,533 Elo+
Solo
Thanatos
Thanatos
MstrImaginary
Thanatos
Level 119
God Stats
2W - 4L
1,286 SR
Queue Stats
118W - 109L
1,552 Elo+
Solo
Guan Yu
Guan Yu
TheLauson
Guan Yu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
6 / 1 / 1
6,427
643
5,523
7,922
2,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
11
4 / 0 / 4
6,387
639
4,303
5,201
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 1 / 6
6,130
613
5,744
5,985
4,263
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
10
3 / 2 / 8
6,420
642
7,020
4,145
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
cazazombie0
Bacchus
9
5 / 0 / 7
5,885
589
6,498
7,043
5,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
0 / 3 / 1
4,331
433
2,246
9,623
3,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
IEUGEN
Agni
10
3 / 4 / 1
5,873
587
4,405
5,687
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Kalypex
Rama
6
0 / 5 / 0
4,424
442
2,971
5,878
1,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
MstrImaginary
Thanatos
8
1 / 7 / 2
4,893
489
4,464
8,202
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
TheLauson
Guan Yu
10
0 / 1 / 0
5,429
543
2,160
8,812
5,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
20
Kills
4
4
Deaths
20
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
1
0.17
W
Thor
6
1
1
6.5
W
Cupid
4
0
4
6
L
Agni
IEUGEN
Agni
3
4
1
0.88
L
Rama
Kalypex
Rama
0
5
0
0
L
Thanatos
MstrImaginary
Thanatos
1
7
2
0.29
W
2
1
6
5
L
Guan Yu
TheLauson
Guan Yu
0
1
0
0
W
Agni
3
2
8
3.5
W
Bacchus
cazazombie0
Bacchus
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,088
Damage
16,246
30,296
Taken
38,202
14,521
Mitigated
14,130
9,763
Healing
10,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,246
504
146
1,657
9,623
3,684
0
3,971
5,612
10,955
0
W
Thor
5,523
1,673
0
3,297
7,922
2,204
0
1,525
6,187
0
31,863
W
Cupid
4,303
2,633
297
2,760
5,201
1,428
94
412
4,783
0
42,861
L
Agni
IEUGEN
Agni
4,405
197
0
1,264
5,687
1,392
74
3,409
2,004
25,970
0
L
Rama
Kalypex
Rama
2,971
2,479
0
941
5,878
1,213
0
2,806
3,032
0
19,928
L
Thanatos
MstrImaginary
Thanatos
4,464
1,090
0
4,010
8,202
2,166
0
3,326
4,722
0
21,007
W
5,744
1,890
0
1,577
5,985
4,263
19
1,182
4,761
31,466
0
L
Guan Yu
TheLauson
Guan Yu
2,160
430
95
2,150
8,812
5,675
0
4,349
4,463
0
32,610
W
Agni
7,020
1,183
0
545
4,145
1,074
0
859
3,194
33,369
0
W
Bacchus
cazazombie0
Bacchus
6,498
2,354
0
1,287
7,043
5,552
0
2,224
4,720
13,649
2,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,249
Gold Earned
24,950
288
Minions Killed
251
0
Camps Cleared
0
1,030,635
Distance Traveled
906,953
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,331
433
22
2
0
192,760
3
W
Thor
6,427
643
60
6
0
222,546
1
W
Cupid
6,387
639
72
7
0
179,493
3
L
Agni
5,873
587
56
6
0
193,566
0
L
Rama
4,424
442
46
5
0
155,600
0
L
Thanatos
4,893
489
39
4
0
183,274
1
W
Athena
6,130
613
67
7
0
219,034
4
L
Guan Yu
5,429
543
88
9
0
181,753
2
W
Agni
6,420
642
71
7
0
201,590
1
W
Bacchus
5,885
589
18
2
0
207,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role