Player Matchup

Sol
Sol
Kasumi_Sanyu
Sol
Level 160
God Stats
5W - 1L
1,863 SR
Queue Stats
111W - 78L
1,712 Elo+
Party 1
Atlas
Atlas
SilverTrunks2
Atlas
Level 145
God Stats
54W - 46L
1,582 SR
Queue Stats
220W - 184L
1,628 Elo+
Party 1
Medusa
Medusa
SoulMeister47
Medusa
Level 153
God Stats
3W - 3L
1,111 SR
Queue Stats
53W - 43L
1,841 Elo+
Party 1
Team Averages
Level 153
1,519 SR
1,727 Elo+

VS

Team Averages
Level 120
1,594 SR
1,482 Elo+
Ah Muzen Cab
Ah Muzen Cab
LendogNation
Ah Muzen Cab
Level 107
God Stats
10W - 14L
1,370 SR
Queue Stats
10W - 14L
1,370 Elo+
Party 2
Discordia
Discordia
ViolasBlade
Discordia
Level 120
God Stats
19W - 30L
1,715 SR
Queue Stats
409W - 491L
1,587 Elo+
Solo
Geb
Geb
xViperxSharkx
Geb
Level 133
God Stats
3W - 2L
1,698 SR
Queue Stats
62W - 64L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 6
8,936
894
12,869
8,776
3,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 0 / 13
8,767
877
6,070
11,874
12,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
7 / 2 / 3
8,869
887
9,770
7,288
3,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LendogNation
Ah Muzen Cab
10
1 / 7 / 2
7,182
718
4,017
11,118
3,636
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
ViolasBlade
Discordia
12
3 / 2 / 1
7,581
758
10,109
7,461
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

9
0 / 5 / 1
6,658
666
4,963
14,847
10,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
4
4
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
L
Ah Muzen Cab
LendogNation
Ah Muzen Cab
1
7
2
0.29
W
1
0
13
7.5
W
7
2
3
4.25
L
Discordia
ViolasBlade
Discordia
3
2
1
1.75
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,709
Damage
19,089
27,938
Taken
33,426
18,937
Mitigated
16,116
7,054
Healing
3,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,869
5,830
0
3,790
8,776
3,381
2,593
5,316
3,460
37,882
0
L
Ah Muzen Cab
LendogNation
Ah Muzen Cab
4,017
1,056
171
1,197
11,118
3,636
0
6,038
5,080
0
18,888
W
6,070
1,158
0
2,340
11,874
12,471
227
5,220
6,654
15,602
0
W
9,770
3,544
0
924
7,288
3,085
364
4,918
2,370
0
32,892
L
Discordia
ViolasBlade
Discordia
10,109
979
0
0
7,461
2,385
0
4,280
3,181
29,011
0
L
4,963
411
357
1,482
14,847
10,095
0
8,621
6,226
13,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,572
Gold Earned
21,421
146
Minions Killed
88
7
Camps Cleared
2
565,397
Distance Traveled
553,054
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,936
894
79
8
2
178,049
2
L
Ah Muzen Cab
7,182
718
36
4
1
168,854
2
W
Atlas
8,767
877
15
2
0
200,379
2
W
Medusa
8,869
887
52
5
5
186,969
0
L
Discordia
7,581
758
43
4
1
203,036
0
L
Geb
6,658
666
9
1
0
181,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role