Player Matchup

Loki
Loki
AncientAim
Loki
Level 149
God Stats
5W - 2L
1,595 SR
Queue Stats
103W - 99L
1,570 Elo+
Party 4
Horus
Horus
Krätze
Horus
Level 147
God Stats
17W - 11L
1,596 SR
Queue Stats
266W - 287L
1,505 Elo+
Party 2
Bacchus
Bacchus
MrBellPepper
Bacchus
Level 142
God Stats
3W - 1L
1,605 SR
Queue Stats
88W - 83L
1,529 Elo+
Party 4
Charybdis
Charybdis
Márss
Charybdis
Level 57
God Stats
4W - 10L
1,276 SR
Queue Stats
73W - 86L
1,352 Elo+
Party 2
Ra
Ra
Zecke169
Ra
Level 128
God Stats
17W - 28L
1,334 SR
Queue Stats
272W - 290L
1,477 Elo+
Party 2
Team Averages
Level 125
1,481 SR
1,487 Elo+

VS

Team Averages
Level 78
1,484 SR
1,427 Elo+
Camazotz
Camazotz
Jackhammer615
Camazotz
Level 87
God Stats
1W - 2L
1,514 SR
Queue Stats
224W - 243L
1,492 Elo+
Solo
Sol
Sol
LadySombra25
Sol
Level 160
God Stats
13W - 7L
1,615 SR
Queue Stats
431W - 418L
1,452 Elo+
Party 3
Zeus
Zeus
Leconquerrant91
Zeus
Level 45
God Stats
28W - 26L
1,540 SR
Queue Stats
445W - 430L
1,435 Elo+
Party 3
Odin
Odin
Poligono14
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,521 Elo+
Party 1
Hou Yi
Hou Yi
hanasuki21
Hou Yi
Level 68
God Stats
1W - 4L
1,252 SR
Queue Stats
5W - 19L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 3
12,475
780
18,657
12,666
6,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Krätze
Horus
18
3 / 2 / 6
12,079
755
4,297
23,299
27,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bacchus
MrBellPepper
Bacchus
19
2 / 1 / 6
11,396
712
11,459
18,404
32,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Márss
Charybdis
17
1 / 2 / 3
10,875
680
4,030
11,332
4,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 3 / 7
11,860
741
11,338
9,243
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Jackhammer615
Camazotz
17
1 / 1 / 6
10,278
642
9,811
15,773
13,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 1 / 3
10,596
662
8,434
7,454
1,827
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
2 / 3 / 5
10,635
665
20,688
9,186
3,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 4 / 7
11,006
688
5,906
17,802
17,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
hanasuki21
Hou Yi
17
3 / 3 / 2
10,737
671
9,758
9,877
3,729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
12
Kills
9
9
Deaths
12
25
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
L
Camazotz
Jackhammer615
Camazotz
1
1
6
4
W
Horus
Krätze
Horus
3
2
6
3
L
2
1
3
3.5
L
2
3
5
1.5
W
Bacchus
MrBellPepper
Bacchus
2
1
6
5
W
Charybdis
Márss
Charybdis
1
2
3
1.25
L
1
4
7
1.13
W
1
3
7
1.5
L
Hou Yi
hanasuki21
Hou Yi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,781
Damage
54,597
74,944
Taken
60,092
75,591
Mitigated
39,657
32,832
Healing
11,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,657
3,129
0
851
12,666
6,342
2,197
3,830
8,613
0
69,064
L
Camazotz
Jackhammer615
Camazotz
9,811
2,300
0
7,203
15,773
13,469
0
4,322
11,260
0
26,596
W
Horus
Krätze
Horus
4,297
1,804
5,216
10,292
23,299
27,757
754
8,914
14,041
0
13,599
L
8,434
1,390
0
1,817
7,454
1,827
246
1,372
6,082
33,034
0
L
20,688
1,745
504
726
9,186
3,442
0
4,592
4,371
64,774
0
W
Bacchus
MrBellPepper
Bacchus
11,459
700
0
4,298
18,404
32,282
1,520
7,379
10,781
23,452
0
W
Charybdis
Márss
Charybdis
4,030
1,765
0
2,106
11,332
4,890
2,504
5,415
5,873
0
38,918
L
5,906
886
0
1,706
17,802
17,190
0
6,681
10,815
4,412
22,081
W
11,338
512
7,458
2,611
9,243
4,320
3,266
4,699
4,443
64,619
0
L
Hou Yi
hanasuki21
Hou Yi
9,758
2,372
0
0
9,877
3,729
0
4,879
4,767
0
36,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,685
Gold Earned
53,252
326
Minions Killed
299
0
Camps Cleared
0
1,733,247
Distance Traveled
1,377,547
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,475
780
101
6
0
374,579
1
L
Camazotz
10,278
642
48
3
0
347,628
4
W
Horus
12,079
755
12
1
0
356,536
3
L
Sol
10,596
662
65
4
0
196,465
4
L
Zeus
10,635
665
83
5
0
247,312
0
W
Bacchus
11,396
712
24
2
0
326,061
4
W
Charybdis
10,875
680
49
3
0
320,645
0
L
Odin
11,006
688
43
3
0
305,591
3
W
Ra
11,860
741
140
9
0
355,426
4
L
Hou Yi
10,737
671
60
4
0
280,551
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role