Player Matchup

Awilix
Awilix
Elusive Shade K
Awilix
Level 111
God Stats
2W - 3L
1,717 SR
Queue Stats
156W - 170L
1,542 Elo+
Party 2
Fenrir
Fenrir
ItsJourneysv2h
Fenrir
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,512 Elo+
Party 2
Ra
Ra
THE HEN123
Ra
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 46L
1,667 Elo+
Party 2
Team Averages
Level 112
1,572 SR
1,574 Elo+

VS

Team Averages
Level 97
1,583 SR
1,624 Elo+
He Bo
He Bo
Adrian2703PnC
He Bo
Level 153
God Stats
1W - 1L
1,533 SR
Queue Stats
31W - 17L
1,654 Elo+
Party 1
Bastet
Bastet
CraZyy_Adi
Bastet
Level 121
God Stats
15W - 5L
1,726 SR
Queue Stats
115W - 92L
1,622 Elo+
Party 1
Bacchus
Bacchus
kamil_pro1991
Bacchus
Level 18
God Stats
25W - 25L
1,491 SR
Queue Stats
179W - 158L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 11 / 9
11,070
651
9,495
17,345
5,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
7 / 5 / 6
12,927
760
9,671
16,036
12,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 5 / 6
11,612
683
13,618
15,202
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 9 / 11
13,704
806
15,828
14,642
8,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
CraZyy_Adi
Bastet
18
10 / 5 / 11
13,657
803
18,965
17,323
10,273
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
16
2 / 1 / 12
11,967
704
5,903
16,209
20,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
55
15
Kills
21
21
Deaths
15
21
Assists
34
Player
Kills
Deaths
Assists
KDA
W
9
9
11
1.61
W
Bastet
CraZyy_Adi
Bastet
10
5
11
3.1
L
3
11
9
0.68
L
7
5
6
2
L
5
5
6
1.6
W
Bacchus
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,784
Damage
40,696
48,583
Taken
48,174
23,841
Mitigated
39,121
8,637
Healing
10,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,828
765
0
1,793
14,642
8,324
989
5,177
9,465
59,645
0
W
Bastet
CraZyy_Adi
Bastet
18,965
4,308
0
4,856
17,323
10,273
1,206
4,447
12,876
0
59,539
L
9,495
4,228
0
1,039
17,345
5,967
0
8,767
8,578
0
25,483
L
9,671
3,582
0
1,298
16,036
12,983
376
6,673
9,363
0
27,602
L
13,618
1,745
1,534
4,766
15,202
4,891
0
6,692
8,510
63,877
0
W
Bacchus
5,903
316
190
3,609
16,209
20,524
135
4,739
9,764
16,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,609
Gold Earned
39,328
189
Minions Killed
159
7
Camps Cleared
6
827,274
Distance Traveled
953,102
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,704
806
82
5
1
277,008
4
W
Bastet
13,657
803
61
4
5
339,312
1
L
Awilix
11,070
651
36
2
3
270,938
2
L
Fenrir
12,927
760
40
2
1
282,855
0
L
Ra
11,612
683
113
7
3
273,481
3
W
Bacchus
11,967
704
16
1
0
336,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role